Fixed an issue in squad mode that caused the winning squad to not be able to play again from the victory screen.
Added correct localizations for kills by Frag Grenade, Diversion Device, and Fire Bomb.
Fixed a regression with motion blur graphics settings.
Optimized memory usage when not playing Danger Zone.
COMMUNITY SERVERS
Added a setting sv_prime_accounts_only. When enabled, only prime accounts can connect to the game server.
Added console commands to support Danger Zone squads:
sv_dz_team_count N : set DZ team size to N players per squad.
sv_dz_jointeam_allowed 1 : enable users to choose their own squad during warmup via dz_jointeam.
sv_dz_autojointeam 0 : disable players from automatically being assigned a squad when they join the server.
dz_clearteams – remove players from all squads.
dz_shuffle_teams – shuffle all players onto random squads.
dz_jointeam N : Join squad #N (0 = none, valid squads range from 1 to 9).
dz_jointeam N : Server admins only – assign a player to a particular squad. Doesn’t require sv_dz_jointeam_allowed.
dz_jointeam only works during warmup. Use dz_clearteams / sv_dz_autojointeam 0 with care — all players must be assigned a valid squad when the game starts.
Extra notes