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BANZAI ROYALE update for 30 November 2018

Bots Have Arrived!

Share · View all patches · Build 3355067 · Last edited by Wendy

Patchnotes via Steam Community

The Droids Are Coming!

Bots are here! That's right folks, we've got an update for all ya'lls that can fill the world with bots and a bunch o'weapon changes for ya and all those other cool lil' fixes that makes you want to yell less at your computer and the people around you.

So let's get straight to it and see what's changed!


  • Added bots!
  • Added option to reduce Fog of War resolution in order to make the game more playable on lower end GPUs


  • Reworked Atomizer

  • Is now a plasma shotgun

  • Fires 5 projectiles per shot in a 16° cone

  • Fire rate reduced to 0.9s (from 0.125s)

  • Starting ammo is reduced to 6 (from 20)

  • Max ammo is reduced to 12 (from 120)

  • Does no longer need to reload

  • Combined Snubnose and Six Shooter into the Revolver

  • 40 damage (from 50 Snubnose, 60 Six Shooter)

  • 0.6s fire rate (from 0.5s Snubnose, 0.7s Six Shooter)

  • 2° spread (from 6° Snubnose, 0° Six Shooter)

  • 1.5s reload time (from 1.5s Snubnose, 2.8s Six Shooter)

  • Replaced Machine Pistol with Pocket Pistol

  • Reduced clip size to 8 (from 20)

  • Reduced max ammo to 32 (from 120)

  • Decreased fire rate to 0.2s per shot (from 0.05s)

  • Decreased spread to 3° (from 20°)

  • Removed recoil

  • Increased damage to 20 (from 16)

  • Removed damage fall-off

  • Replaced Blitzkrieg with Patriot

  • Reduced clip size to 20 (from 32)

  • Reduced max ammo to 80 (from 128)

  • Decreased spread to 2° (from 20°)

  • Increased base spread to 2° (from 0°)

  • Removed recoil

  • Added 35% slow while firing

  • Rebalanced Boomstick

  • Updated model

  • Decreased spread to 10° (from 15°)

  • Decreased pellet deviation to 3° (from 5°)

  • Increased max distance damage to 35% (from 20%)

  • Renamed Cleaver to Chopstick

  • Increased walk movement speed to 70% (from 60%)

  • Raiden Coil shots now pierces players dealing full damage to all hit players

  • Changed equip time to 0.5s for all weapons

  • Changed item movement speed modifiers

  • Katana & Raiden Coil unchanged

  • Increased Chopstick movement speed to 115% (from 110%)

  • Changed movement speed to 98% for all other items


  • Fog of War shadow map resolution will now dynamically change depending on how many active observers there currently are in order to improve performance
  • General performance improvements
  • Incompatible dedicated servers will no longer show up in the server browser
  • Removed death icons from minimap
  • Weapons that doesn’t need reloading now show ammo on crosshair
  • Moved second Tokyo server to Sydney (What's up Australia we think you're really cool and hope you think we're cool too)


  • Fixed dedicated servers sometimes reporting incorrect player count
  • Fixed eternal eating bug when joining while a remote player is eating
  • Fixed damage numbers lingering on screen if a player disconnects while being spectated
  • Fixed color being incorrect on some blood particle systems
  • Fixed potential RNG desync on dedicated servers
  • Fixed weapon sometimes being offset incorrectly from the character model when picked up
  • Fixed hair cosmetics sometimes showing up in Fog of War without the character model
  • Added audio zone fallback in order to prevent gunfire reflection layers from being played incorrectly
  • Increased audio polyphony in order to prevent sounds from dropping when there’s a lot of gun fire

Well that's about it for this round of updates folks! Remember to verify the integrity of your files and yell at us if you run into any problems with anything!


༼ノಠل͟ಠ༽ノ ︵ ┻━┻

Project Royale Content Windows 64bit Depot 735601
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