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Via CS:GO Blog:

MAPS

Biome:

  • Fixed boost with visibility glitch on A long.
  • Added more crates at B boost.
  • Widened mid.
  • CT side of mid now splits into upper and lower.
  • Redesigned connector at top of mid – now “vent”.
  • Opened a window above mid, allowing nades.
  • Lowered skybox and added visual cues for nading.
  • Removed path between T spawn and catwalk.
  • Cut the sightline between A short and outside.
  • New crate on B allows jumping from site to heaven.
  • Fixed various minor bugs.

###Subzero:

  • Redesigned A Connector.
  • Removed Door on B which mostly benefited T’s.
  • Removed crates in A Pit which mostly benefited T’s.
  • Fixed water in spawns eating guns.

View CSGO game tracking changes `57b7ec690d` for this build on GitHub

No meaningful changes could be identified for this build automagically.

Counter-Strike Global Offensive Beta Common Depot 731
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