Thanks to further community feedback and bug reports, I'm happy to present the randomly-numbered version 1.6 of ADAPTR.
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Added some collisions for people who forgot it's a puzzle game and who went exploring instead
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Fixed some holes in BD2
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Fixed some holes in BD3
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Fixed some holes in BD4
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Improved Editor Grid in BD4
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Added trigger support to pad
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Fixed issue where main remapped controls caused the wheels the explode off.
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Fixed an erroneous Fog box in BD7
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Fixed world hole in Visitor Centre
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Fixed an issue so the overlay language data wasn't being applied correctly in Italian.
Changed files in this update