Dear astronauts,
While development for the upcoming DLC is in full swing, we also remain dedicated to eliminating any remaining bugs, improving performance and applying various other improvements. We’re excited to share the latest update to Deliver Us The Moon: Fortuna with you all!
General highlights
- Copernicus Outpost 1 is now available as a separate level in the game’s level select feature;
- Holograms and audiologs are now visibly different if they have already been collected;
- Several sublevels now load in correctly throughout all levels;
- Fixed a rare crash when loading in Copernicus Moonhub or Pearson Space Station.
Fesenkov Launchsite
- A specific voiceline now no longer triggers erroneously after loading a savegame in this level;
- Various minor performance improvements.
Pearson Space Station
- There is now a checkpoint after the quicktime events in order to make the Breach sequence more forgiving;
- Fixed a bug where the wrong music would play when loading or respawning at the Breach sequence;
- Ambient sounds from Pearson Space Station no longer reappear when transitioning from Pearson Space Station to Copernicus Moonhub;
- Various minor performance improvements.
Copernicus Moonhub
- Various minor performance improvements.
Copernicus Outpost 1
- The lights involved with the rooftop puzzle now display the correct colour on lower settings.
Reinhold Crater Station
- A lagspike should no longer occur during the monorail sequence’s final quicktime event;
- The monorail sequence’s quicktime events are now more forgiving;
- Fixed a rare issue where players could get blocked in one of the MPT towers.
Miscellaneous tweaks
- Several improvements and corrections have been made to guidance, text, textures and 3D meshes;
- Updated credits;
- Fixed a bug related to interacting with the short end of the pushable stairs.
Changed files in this update