- during the run character is now tired, it takes time for a break;
- increased chance of dying from hunger or thirst;
- increased basic accuracy of zombie attacks;
- added highlighting slots in your inventory when moving objects;
- increased blood spatter when applying or receiving damage;
- fixed reset of acceleration time when extracting resources to the shelter;
- added indication of the point of movement of the character in the shelter;
- added animation of active icons in the shelter;
- when you hover on the icons of resources displayed a tooltip;
- added indication of the amount of mined stones and wood;
- active character in the shelter is highlighted by a ring;
- added animation of the lack of energy of the character when trying to give him a task;
- time acceleration button is highlighted in the active state;
- at the beginning of construction, the character stops performing the current task;
- exit from the raid zone occurs automatically when moving to the evacuation area;
- fixed other minor bugs.
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Changed files in this update