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Kinacoustic update for 18 October 2018

[Update] 2.5 Render Image Sequence, Loading Screen

Share · View all patches · Build 3224002 · Last edited by Wendy

Patchnotes via Steam Community

Todays update is version 2.5. Some of the features to come from this update have been proven tremendously troublesome in the past. However, this time around I think I’ve got something extremely solid.

New Features

-Export to Image Sequence Render. This one will need some explaining. One of the core ideas for Kinacoustic was to have people record their songs and share them over the internet. Initially we figured users could use a screen capture program. This has worked for a while however this method has its problems especially with larger songs. This feature will give players the option to “render” gameplay as an image sequence and export into their “Exports” folder (much like the “Record Audio” feature). So, what happens is when you decide to render a song to an image sequence you set the time you want to end the song and the FPS (frames per second) you want to record at (either 30 or 60). After you click to begin the image sequence the game will run at an extremely slow frame rate and render each frame individually and put them in the folder you designated. Because the images have no compression the finished image sequence folder will be very large (several gigabytes per minute of footage). Because of this, we anticipate this feature will be rarely used for only the very large CPU intensive songs. After you get you image sequence rendered, you can import the image sequence into video editing software and re-render the video as a video file, ie: MP4, AVI. I found Adobe Premier to work well for importing image sequences. After this you will need to record the audio separately and combine it with your video. Here’s an example of what this feature can accomplish:

-Loading screen. For some, this update might seem extremely trivial. But to people with huge projects, I believe this feature will help them tremendously. Now when loading a song either from the main menu or from inside the game there will be two stages of loading. “Initializing” Where the load initializes. After the load initializes a value will display the progress in a numerical value from 0-100%.

Bug Fixes / Reworks

-Reworked the Record Button Menu to account for the new export to image sequence feature.

-Added a “Time to Stop Recording” input field for both audio and image sequence recording.

-Fixed some issues with Rest Lines not displaying their correct platformer mode value.

If you’re reading this, thanks for the continued support of Kinacoustic. If you find any bugs feel free to post about them on the “Bug Reports” community forum.

Kinacoustic Content Depot 459521
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