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SojournVR update for 2 October 2018

Release 1.3.5a

Share · View all patches · Build 3176173 · Last edited 15 March 2019 – 17:54:14 UTC by Wendy

Patchnotes via Steam Community

Hello everyone,

This week I fixed a couple of issues introduced by last week's update. I am still working on new map upgrades which should be coming out next week or the week after.

Bug Fixes

  • Fixed issue where floating items would flicker if they were in the world before a player spawned

  • Fixed an issue that would cause weird behavior when pressing the menu button during the loading screen

  • Music level in the server browser is now affected by music level setting

  • Playspace rotation on vive is much easier to use now

  • Fixed an issue where when a player shoots an arrow, their bow would still be nocked.

    • Fixed other issues related to the bow, including fixing rotation issue when nocking arrow

Changes

  • Golem drops have been improved

  • Drops at the end of the raid have been improved

  • Journal smelting level requirements corrections

  • Level required to use tool is now shown in tooltip.

Thanks all,

John

Email: contact@dettergamedesign.com
Twitter: @dettergames
Facebook: https://www.facebook.com/dettergamedesign/
Discord Permalink: https://discord.gg/D59txxt

Blog post: https://www.dettergamedesign.com/index.php/2018/10/02/release-1-3-5a/

Windows 64-bit SojournVR Content Depot 667051
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