Hello everyone,
This week I fixed a couple of issues introduced by last week's update. I am still working on new map upgrades which should be coming out next week or the week after.
Bug Fixes
* Fixed issue where floating items would flicker if they were in the world before a player spawned
* Fixed an issue that would cause weird behavior when pressing the menu button during the loading screen
* Music level in the server browser is now affected by music level setting
* Playspace rotation on vive is much easier to use now
* Fixed an issue where when a player shoots an arrow, their bow would still be nocked.
* Fixed other issues related to the bow, including fixing rotation issue when nocking arrow
Changes
* Golem drops have been improved
* Drops at the end of the raid have been improved
* Journal smelting level requirements corrections
* Level required to use tool is now shown in tooltip.
Thanks all,
John
<u>Email: contact@dettergamedesign.com</u>
<u>Twitter: @dettergames</u>
<u>Facebook: https://www.facebook.com/dettergamedesign/</u>
<u>Discord Permalink: https://discord.gg/D59txxt</u>
Blog post: https://www.dettergamedesign.com/index.php/2018/10/02/release-1-3-5a/
Changed files in this update