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SojournVR update for 2 October 2018

Release 1.3.5a

Share · View all patches · Build 3176173 · Last edited 15 March 2019 – 17:54:14 UTC by Wendy

Patchnotes via Steam Community

Hello everyone,

This week I fixed a couple of issues introduced by last week's update. I am still working on new map upgrades which should be coming out next week or the week after.

Bug Fixes

  • Fixed issue where floating items would flicker if they were in the world before a player spawned

  • Fixed an issue that would cause weird behavior when pressing the menu button during the loading screen

  • Music level in the server browser is now affected by music level setting

  • Playspace rotation on vive is much easier to use now

  • Fixed an issue where when a player shoots an arrow, their bow would still be nocked.

    • Fixed other issues related to the bow, including fixing rotation issue when nocking arrow


  • Golem drops have been improved

  • Drops at the end of the raid have been improved

  • Journal smelting level requirements corrections

  • Level required to use tool is now shown in tooltip.

Thanks all,


Twitter: @dettergames
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Windows 64-bit SojournVR Content Depot 667051
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