This week I fixed a couple of issues introduced by last week's update. I am still working on new map upgrades which should be coming out next week or the week after.
* Fixed issue where floating items would flicker if they were in the world before a player spawned * Fixed an issue that would cause weird behavior when pressing the menu button during the loading screen * Music level in the server browser is now affected by music level setting * Playspace rotation on vive is much easier to use now * Fixed an issue where when a player shoots an arrow, their bow would still be nocked. * Fixed other issues related to the bow, including fixing rotation issue when nocking arrow
* Golem drops have been improved * Drops at the end of the raid have been improved * Journal smelting level requirements corrections * Level required to use tool is now shown in tooltip.