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Update notes via Steam News

After showing our game at EGX, we've had the great fortune of seeing so many people play 999 (and drive themselves crazy in the process!)
What we've also noticed is a few things that we've needed to fix and a few suggestions we've taken on board!

NEW

  • You can now move by clicking anywhere on the screen rather than just on the player

  • You can now move much faster through the time trial scores by holding down the mouse button

  • You can now change the indicator that comes from the player when you're ready to move in the "Effects" menu to make it more obvious if needed

  • You can now change the movement line indicator in the "Effects" menu to be either a dot, a square or a dash

  • ALL NEW Tutorial, the tutorial has been overhauled and is now MUCH better

FIXED

  • Timed & button blocks timing out on top of you will now properly kill you instead of sometimes just trapping you

  • Freshly spawned break-blocks will not be destroyed again if a bomb is still exploding after you've died

  • Gravity Boxes now take the colour of the primary colour scheme, rather than the secondary so that they will stand out a bit more

  • Amended Level 012 to allow better maneuverability

  • Amended Level 123 to fix minor bug

  • Amended Level 124 to fix 'quick exit' trick

  • Amended Level 127 to be 'slightly' easier

  • Amended Level 135 to be 'slightly' easier

  • Amended Level 184 to allow better maneuverability

  • Amended Level 200 to allow better maneuverability

  • Removed some minor left-over testing elements within game-play

If YOU notice any glitches or bugs, PLEASE get in touch and we'll be all over it!

999 Content Depot 876841
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