Hello everyone! We are happy to announce that Infommi is now in version V1.0, and is out of early access!
Here are the patch notes:
Teeth Upgrades:
General:
- Updated all descriptions that refer to characters as Character 1, 2, 3 etc... to their respective names.
Valkina: Added two teeth upgrades - Safe and Sorry; Stops your stacks from decaying and removes their negative effect on defense, but doubles stacks required for your revive passive.
- Fast but Furious; Reduces Rejected Agony's cooldown to 2s, however, it's damage is reduced by 50%.
Other additions:
- Added lighting to the map.
Balancing:
- Reduced slimes' health from 250 with 2x defense to 100 health with 1.5x defense.
- Reduced Boss:Viking's axe attack damage from 20 to 5.
- Increased opacity of Boss:Eye-San's Ultra Lazer Attack danger zone significantly.
- Changed the defense augmentation from Beginner Friendly difficulty from x5 to x4.
- Changed Syrio's defense from 1x to 1.2x
Bug fixes:
- Fixed FXAAx420 not applying to all enemies.
- Fixed some Offensive Teeth Upgrades not applying to IzerFeuer and Valkina.
- Fixed unintended massive damage from valkina's revive passive on bosses.
- Fixed a rare bug making The Room not activate making the player permanently stuck in the boss room.
- Fixed Valkina's decaying stacks reducing defense instead of increasing it back to normal.
Changed files in this update