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Update notes via Steam Community

Another QoL update! Cash_Out is nearing completion, and the focus of this update was polish. In that regard, I didn't touch co-op or modding, as I'd like to focus on that next update, for now I mainly focused on single player.

Here are the patch notes.

Additions

  • Added tech to the manual section.

Bug Fixes

  • Players should no longer get stuck while walking into corners.

  • Fixed an issue that caused enemies to bounce around when first spotting you.

  • Fixed a memory leak caused by random items.

  • Fixed a crash related to dartguns (unknown the exact cause, likely related to moving offscreen.)

  • Fixed a visual issue with unique weapons.

  • Fixed an issue where the "shaders" option wasn't saving if changed ingame.

  • Fixed an issue where enemies would get stuck on blocks (again).

  • Fixed a glitch where the Infection skill was not giving health in the proper manner, not factoring in bleeding and surpassing 100% health.

  • Fixed a crash with sniper turrets.

  • Fixed a visual glitch with weapon sprites.

  • Medics will no longer revive enemies from outside of their squad.

  • Large sharktanks will no longer turn into small ones when broken.

  • Fixed a crash with the update notes.

  • Fixed a crash with beartraps.

  • Fixed the tutorials menu.

  • The Tracksuit bonus now works with gamepad.

Balance

  • Greatly reduced the healing effect of the firefighter pants.

  • Capped the amount of health recieved from the Smuggler's Trillby to 50 health.

  • Increased the overheat penalty for the cryoturret.

  • Reduced the overheat penalty for the buff and sniper turret.

  • Changed the damage scale for the sniper turret.

  • Reduced the healing done by the plague skill.

  • Reduced the amount of time the Life Support skill is active on use.

  • Increased the amount of damage dealt by the shadow leap skill.

  • Reduced the damage dealt by shadow shurikens.

  • Increased the cooldown from the the Fire Burst skill to 2 seconds.

  • Reduced stungun AOE damage.

  • Teslagun now also shares the stungun's AOE damage.

  • Reduced boomerang thrown damage.

  • Reduced lil slugger stun time.

  • Reduced greatsword damage.

  • Reduced electric prod damage.

  • Reduced Triple Cross speed.

  • Reduced blowtorch damage.

  • Reduced heat seeker ammo to 3.

  • Greatly reduced flare gun explosion size.

  • Increased The Tipper damage.

  • Increased icicle damage.

  • Increased Pulse Cannon damage.

  • Heat Seeker rockets now home in more accurately.

  • You can no longer pick up ammo while holding the pulse cannon.

  • Haymaker charge distance on hit reduced.

  • Reduced healing during the berserk mode when using the Slice n Dice, but damage taken is greatly reduced too.

  • Enemies under the effect of the Vampire curse can no longer be controlled for a while, and will reload now.

Enjoy!

Windows Cash_Out Content Depot 372971
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