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Animosity update for 24 August 2018

Update 1.02

Share · View all patches · Build 3060688 · Last edited 15 March 2019 – 17:28:29 UTC by Wendy

Patchnotes via Steam Community

• Included an input help screen in the pause menu. You can now get a quick reference to the keyboard, as I noticed that was an issue with a couple play throughs.

• Fixed an AI targeting behaviour that now makes the pigeons 200% more lethal! All AI now target and react as they were meant to, which might mean more bullet dodging, but also means Max is now a lot smarter as well.

• Adjusted the mass of Max, so you can push him away if hes laying on top of you.

• Minor level changes like moving the water towers to the background.

• Minion AI behaviour altered to move past obstacles more effectively. They would get stuck behind boxes or objects when combining, causing the combine process to stop.

I have received many questions about the content of the game, and I can assure you that yes, there will be more things coming as Early Access goes on. I am elated to be working on these minor gameplay tweaks to curb frustrations first.

If you have enjoyed the game, remember to give it a good review to let others know. Thanks!

-Ryan

Windows Animosity Content Depot 798681
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