We're excited to announce the first major update for Skytropolis!
The biggest change in this update is the addition of the maintenance system. This system adds the concept of wear and tear of modules that require repairs. Modules that generate revenue, such as apartments, offices, restaurants will now wear out over time. If a module's condition drops below 50% it will turn brown and it's revenue will start to decrease. If it drops to 0% the module will be abandoned and no longer generate revenue.
Modules can be easily repaired by selecting the module and pressing the Repair button on it's stats card.
In addition to repairing individual modules, you can now build 2 new modules to help you manage repairs.
This is a small module that will perform repairs on all modules on the same floor with one click.
This larger module is a command center for Maintenance Offices throughout your Skytropolis and allows you to trigger repairs for all modules on floors with Maintenance Offices. This means you can repair everything with one click.
In addition to the maintenance system, we also added a Grocery Store module that provides a small amount of food, health and employment.
New Music & Soundtrack
The game now features all new music, 5 more tracks and you can even get the full soundtrack on Spotify and iTunes as well as at: https://adriantalens.bandcamp.com/album/skytropolis-original-soundtrack
Changed files in this update