Fixed an issue where attack speed was negatively affected at high framerates.
Fixed the way SE and voice volume are handled.
This should address:
- Environment sounds being louder than expected.
- Difficulty hearing enemy death cries.
- Lowering of volume sliders not having any noticeable effect.
- Footfalls being too quiet.
As well as other related issues.
The above-noted fix has affected the defaults for all volume sliders, setting it to 7 across the board. If you find that this makes any part of the game too loud next time you play, you may adjust it to your preference via the Options menu.
Fixed an issue where certain graphics resolutions were not populating the list of available resolutions on GPD WIN2 and similar machines.
Adjusted the launcher window layout to better facilitate showing all buttons and character portaits even on 1280x720 displays.
Added a feature to the in-game options that allows players to disable the ability to perform simultaneous Flash Guard and Flash Move ("Simulflash").