A lone tower stands above the landscape looming threateningly over the lands that both elves and cyclopes call home. Numerous undead pour forth from this structure guarding it and the treasures within.
The undead tower's lower floor are now accessible to adventurers. This new underground dungeon is as larger than all the previous underground areas combined and features six different floors of enemies to fight through. New spells, enemies, crafting recipe and numerous new loot items are available for discovery making this a feature destination for you to explore.
Other updates included are a new slider in the options panel allowing you to control the amount of ambient lighting so if you want darker dungeons and nights or prefer things to be bright and easy to see, the choice is yours. Also, double clicking in your inventory now works to equip gear, use items, transfer items, cast buffs and craft items to speed up these processes. I also put a level cap on some areas (mainly beaches and the lowest level dungeons) so that if you lose all your stuffi (and all your back up gear as well), you can have somewhere that you should be able to easily get back on your feet. Continued bug squashing as always is also included. Hopefully you all enjoy the new updates and if you can, give the game a review so I know what you like and what areas you think I should work on next. Thanks again for your continued support.