Bunker Punks 1.1 is live!
This is primarily a polish/balance update with a couple of bug fixes.
Changes:
- The Special/Ultra Ability Icon now appears below the reticle, this will make it easier to know when you have an active ability.
- Minor balance and adjustments to Shotguns. All Shotguns do slightly less damage per shot, but fire more shots, which reduces the chances of missed shots. Effective range was also reduced slightly, making them more devastating up close, but less effective at range.
Bug Fixes:
- Some users reported slower framerates at the start of the level, we've made some changes that should address the issue.
- Fixed a bug where if you switched a weapon while charging your Plasma Cannon, your next weapon would shake as if it were charging. Also fixed minor audio issues in similar scenarios.
Big thanks to everyone for providing feedback, suggestions and bug reports.
Changed files in this update