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RUSH update for 20 July 2018

20th July RUSH update notes

Share · View all patches · Build 2961740 · Last edited by Wendy

Patchnotes via Steam Community

Added new control options for those wanting to be more creative with flight, or if you just need to give your arms a rest.

  • Vive/Rift controller 'Tilt to Steer' (single-handed)
  • Vive/Rift controller 'Point to Steer' (single-handed)
  • Thumbstick control (Xbox controller or Rift Touch)
  • Touchpad control

Other notes:

  • Fixed issue where users on Rift would not be able to use their hands while running in SteamVR mode
  • Improved readability of look to start reticle
  • Refined initial races balance - should be easier to unlock the second track now
  • Added new crash effects
  • Fixed issue where players could clip through the ground
  • Fixed bug to stop laser pointer appearing during flight
  • Fixed bug to stop infinite waterfall effect
  • Added new multiplayer icon to help denote platform or lack of avatar
  • Fix for some achievements
  • Fix for calibration error where player would appear small if they selected seated in calibration (note if this still occurs, please re-calibrate from the option menu)
  • Tweaked tutorial to help clarify flight control
  • Fixed issues on some of the props/toys

Thank you for all the support - we’re thrilled to see people enjoying the game. Please continue to provide us with feedback and suggestions and we’ll continue to make Rush the best it can be!

  • Rush dev team
Windows 64-bit RUSH Content Depot 844041
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