
Added new control options for those wanting to be more creative with flight, or if you just need to give your arms a rest.
- Vive/Rift controller 'Tilt to Steer' (single-handed)
- Vive/Rift controller 'Point to Steer' (single-handed)
- Thumbstick control (Xbox controller or Rift Touch)
- Touchpad control
Other notes:
- Fixed issue where users on Rift would not be able to use their hands while running in SteamVR mode
- Improved readability of look to start reticle
- Refined initial races balance - should be easier to unlock the second track now
- Added new crash effects
- Fixed issue where players could clip through the ground
- Fixed bug to stop laser pointer appearing during flight
- Fixed bug to stop infinite waterfall effect
- Added new multiplayer icon to help denote platform or lack of avatar
- Fix for some achievements
- Fix for calibration error where player would appear small if they selected seated in calibration (note if this still occurs, please re-calibrate from the option menu)
- Tweaked tutorial to help clarify flight control
- Fixed issues on some of the props/toys
Thank you for all the support - we’re thrilled to see people enjoying the game. Please continue to provide us with feedback and suggestions and we’ll continue to make Rush the best it can be!
- Rush dev team
Changed files in this update