Added new control options for those wanting to be more creative with flight, or if you just need to give your arms a rest.
- Vive/Rift controller 'Tilt to Steer' (single-handed)
- Vive/Rift controller 'Point to Steer' (single-handed)
- Thumbstick control (Xbox controller or Rift Touch)
- Touchpad control
* Fixed issue where users on Rift would not be able to use their hands while running in SteamVR mode * Improved readability of look to start reticle * Refined initial races balance - should be easier to unlock the second track now * Added new crash effects * Fixed issue where players could clip through the ground * Fixed bug to stop laser pointer appearing during flight * Fixed bug to stop infinite waterfall effect * Added new multiplayer icon to help denote platform or lack of avatar * Fix for some achievements * Fix for calibration error where player would appear small if they selected seated in calibration (note if this still occurs, please re-calibrate from the option menu) * Tweaked tutorial to help clarify flight control * Fixed issues on some of the props/toys
Thank you for all the support - we’re thrilled to see people enjoying the game. Please continue to provide us with feedback and suggestions and we’ll continue to make Rush the best it can be!
- Rush dev team