Via CS:GO Blog:
(this is an optional client update for 1.36.4.1)
PANORAMA
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HUD
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Added a red glow behind the progress bar and health numbers when health is critical.
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Fixed armor progress bar to no longer flash when you lose health.
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Health over three digits will now scale down to fit appropriately and no longer clip.
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Sharpened the transition times in the weapon selection HUD to reduce delay in displaying player’s equipment.
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Fixed grenades not disappearing from weapon selection immediately after throwing them.
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Improved the dropped bomb and planted bomb rings on the radar.
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Fixed the kill panel string when a player is killed by fire.
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Fixed overhead money on players showing a comma.
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Matchmaking
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Wingman can now be remembered as the last played game mode for the next time a user plays online.
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Fixed the accept match popup to not close if a player hits the escape key.
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Fixed auto team select for players that are not yet on a team.
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Fixed the beginning of match to correctly distinguish between “waiting for players” and “warmup” state in Wingman.
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Fixed rank and skill group data appearing on community servers.
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End of match will now share mouse rather than capture all mouse input, which fixes mouse key bindings when match ends.
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Spectating
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Fixed not being able to toggle the spectator player panel’s visibility by pressing the key bound to “drop” (G by default).
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Fixed a case where kills reported in the spectator panels could be wrong.
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Fixed alignment of player names containing Unicode characters in the spectator screen.
MISC
- Fixed text wrapping and some text getting truncated when running in Thai language.
- Fixed an invisible inventory search box sometimes stealing input focus.
- Fixed a frequent game crash in the buy menu.
- Various other stability fixes.
Extra notes