Added a new Plus in-game prediction charm, grants you increasing amounts of shards for correct predictions in a row (10/20/30/40/50 for 1/2/3/4/5x, 50 for subsequent)
Added a new feature to let Plus members spectate their friends' games live, seeing only what their friend's team can see. You can join in any time the game is ongoing.
Added dozens of new Hero Quests
Playing Turbo games now grants half the normal hero xp for wins/losses, rather than none.
Added a new global Hero Trends page
You can now purchase some Tools for shards in the Plus Rewards store.
Fixed a bug that would sometimes cause Plus guides to get stuck and not work.
Improved the item/ability/lane suggestions
Plus item suggestions now default to the first suggestion, with a button to examine alternatives.
The full popular items list is now shown even when you have a specific sequence selected.
Suggested items that have already been purchased are now greyed out, to improve readbility.
Added the Plus Hero Badge to the Post Game screen.
The Profile screen now shows your Plus Hero Badge and Relics
General Changes:
Ranked Roles: Added a new type of report function that can be used during the picking phase for players that don't adhere to the selection they queued for. Does not consume normal reports.
Trivia: Added a button that lets you disable playing trivia sounds automatically.
Turbo: Added an ability that lets you toggle the couriers auto deliver behavior.
Turbo: Courier will deliver gems and other shareable items picked up from your teammates.
Ctrl-alt clicking HP bars now correctly messages raw HP/Mana values of the target to the rest of your team.
Fixed a variety of consistency issues with alt-click modifier messages not being worded from the point of view of the person sending them.
Fixed a bug that caused AFK abandons to be assesed earlier than intended in cases where the player was AFK during the pick phase and was forced to a random hero.
Monkey King's Disguise now uses the correct bounty rune model for 5 minute runes.
Minimap icons for Viper and Slardar have been updated to their remodeled verison.
Enabled custom minimap icons for Primal Split Brewlings
Added a custom minimap icon for Arc Warden's Tempest Double
Refresher cast sound effect now audible to nearby teammates and enemies.
Custom Games: Fixed the lobby list connection sort not working correctly
Custom Games addoninfo.txt: "HeroGuidesSupported" setting is now defaulted to truebv
Custom Games addoninfo.txt: Added a new setting "ShouldForceDefaultGuide" which will cause default_* files to be utilized (if none is defined it will use the default from the base game)
Custom Games Lua API: Linked several missing modifier properties
Custom Games Lua API: Added function "SetUseDefaultDOTARuneSpawnLogic" to let custom games opt into the current set of rune spawning rules (previously it was forcing usage of an older rule set )
Custom Games Lua API: Added "SetPowerRuneSpawnInterval" and "SetBountyRuneSpawnInterval" functions to customize rune spawn intervals (works with either the current or backwards compatible ruleset of rune spawning)
Custom Games Lua API: Added several functions for asking for basic stats on units on the server "GetBaseAttackRange", "GetStatusResistance", "GetEvasion", "GetSpellAmplification( bool bBaseOnly) "
DOTA_Item_Build_Other_Options_Items: Other Popular Items › All Popular Items
DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Note0: Deals 80 / 160 / 230 / 300 total damage. › If Wraith King has summoned skeletons, casting Wraithfire Blast on a target will order all of the skeletons to attack that target.
DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Note1: If Wraith King has summoned skeletons, casting Wraithfire Blast on a target will order all of the skeletons to attack that target.
DOTA_Tooltip_ability_warlock_fatal_bonds_Note0: Damage will not disable abilities or items like Blink Dagger which require player based damage.
DOTA_Tooltip_ability_doom_bringer_doom_aghanim_description: Increases Doom's duration, and will suspend its duration while the affected unit is within 900 range. Also causes it to remove positive buffs from the target when cast, and break most passive abilities while active. › Will suspend Doom's duration while the affected unit is within 900 range. Also causes it to remove positive buffs from the target when cast, and break most passive abilities while active.
DOTA_Tooltip_ability_gyrocopter_homing_missile_Note2: Maximum damage is reached when the missile is 1500 units away. › The missile will follow and hit invisible units.
DOTA_Tooltip_ability_gyrocopter_homing_missile_Note3: The missile will follow and hit invisible units.
DOTA_Tooltip_ability_invoker_invoke_mana_cost_scepter: SCEPTER MANA COST:
DOTA_Tooltip_ability_invoker_invoke_aghanim_description: Decreases cooldown and removes mana cost from Invoke. Adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells. › Decreases cooldown from Invoke. Adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells.
report_did_not_play_role: Did Not Play Selected Lane
report_did_not_play_role_desc: They did not play the lane they selected
DOTA_Spectator_LiveSpectating: Spectating Live
direcreeps: Dire Creeps
radiantcreeps: Radiant Creeps
DOTA_ChallengeDesc_Viper_ViperStrikeDamage: Deal <font color='#ffffff'>%s1</font> damage to enemy Heroes with <font color='#ffffff'>Viper Strike</font>.
DOTA_ChallengeDesc_LoneDruid_BearBuildingDamage: Deal <font color='#ffffff'>%s1</font> damage to enemy Buildings with <font color='#ffffff'>Spirit Bear</font>.
DOTA_ChallengeDesc_CrimsonGuard_ActiveDamageBlocked: Prevent <font color='#ffffff'>%s1</font> physical damage to friendly Heroes with the active from <font color='#ffffff'>Crimson Guard</font>.
DOTA_ChallengeDesc_Pipe_ActiveDamageBlocked: Prevent <font color='#ffffff'>%s1</font> magical damage to friendly Heroes with the active from <font color='#ffffff'>Pipe of Insight</font>.
DOTA_ChallengeDesc_FacelessVoid_TimeWalkDamageAvoided: Backtrack <font color='#ffffff'>%s1</font> damage with <font color='#ffffff'>Time Walk.</font>
DOTA_ChallengeDesc_FacelessVoid_TimeDilationSlow: Slow enemy Heroes for <font color='#ffffff'>%s1</font> seconds using <font color='#ffffff'>Time Dilation</font>.
DOTA_ChallengeDesc_PurgeDebuffsWithEuls: Purge <font color='#ffffff'>%s1</font> debuffs using <font color='#ffffff'>Eul's Scepter</font>.
DOTA_HeroGuide_Recalculate: Recalculate
DOTA_HeroGuide_ShowOtherOptions: Show Other Options
DOTA_HeroGuide_ShowOptions: Show Options
DOTA_ChallengeDesc_Tidehunter_Kills_On_Anchor_Smashed: Get <font color='#ffffff'>%s1</font> kills or assists on enemy heroes that are affected by <font color='#ffffff'>Anchor Smash</font>.
DOTA_ChallengeDesc_Tidehunter_Two_Ravage_Enemies: Hit an enemy hero with two Ravages in quick succession a total of <font color='#ffffff'>%s1</font> times.
DOTA_ChallengeDesc_OgreMagi_DamageDuringBloodlust: Deal <font color='#ffffff'>%s1</font> damage to enemy heroes while affected by <font color='#ffffff'>BloodLust</font>.
DOTA_ChallengeDesc_OgreMagi_DoubleFireblasts: Hit an enemy hero with two Fireblast and Unrefined Fireblast in quick succession a total of <font color='#ffffff'>%s1</font> times.
DOTA_ChallengeDesc_Tusk_KickEnemyHeroes: Use <font color='#ffffff'>Walrus Kick</font> on an enemy hero a total of <font color='#ffffff'>%s1 times</font>.
DOTA_ChallengeDesc_Tusk_Kick_Punch_Combo: Hit an enemy hero with a Kick and a Punchin quick succession a total of <font color='#ffffff'>%s1</font> times.
DOTA_ChallengeDesc_Abaddon_Challenge_With_Apothic_Shield: Deal <font color='#ffffff'>%s1</font> damage to enemy heroes with <font color='#ffffff'>Aphotic Shield</font>.
DOTA_ChallengeDesc_Abaddon_Damage_Borrowed_Time: Deal <font color='#ffffff'>%s1</font> damage to enemy heroes while affected by <font color='#ffffff'>Borrowed Time</font>.
DOTA_ChallengeDesc_Clockwerk_Push_Enemies_With_Cogs: Push enemy heroes with <font color='#ffffff'>Power Cogs</font> a total of <font color='#ffffff'>%s1</font> times.
DOTA_ChallengeDesc_Clockwerk_Two_Hookshots_20_seconds: Hit two enemy heroes with <font color='#ffffff'>Hookshot</font> within 20 seconds of each other a total of <font color='#ffffff'>%s1</font> times.
DOTA_ChallengeDesc_Lifestealer_KillAfterInfest: Get <font color='#ffffff'>%s1</font> kills or assists on enemy heroes after <font color='#ffffff'>Infesting</font> another unit.
DOTA_ChallengeDesc_Life_Stealer_Damage_With_Infest: Deal <font color='#ffffff'>%s1</font> damage to enemy heroes with <font color='#ffffff'>Infest</font>.
DOTA_ChallengeDesc_Night_Stalker_Void_Slow: Slow enemy heroes with <font color='#ffffff'>Void</font> for a total of <font color='#ffffff'>%s1</font> seconds.
DOTA_ChallengeDesc_Spirit_Breaker_Bashes_On_Three_During_Charge: Hit three or more enemy heroes while <font color='#ffffff'>Charging</font> a total of <font color='#ffffff'>%s1</font> times.
Extra notes