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Via CS:GO Blog:

PANORAMA

Users can now opt in to the Panorama UI on Windows and cross-play with their friends by adding -panorama to the CS:GO launch options.

HUD

  • HUD Money panel now has a background like the health and ammo and is also controllable with cl_hud_background_alpha.
  • Fixed the HUD chat lines not lining up with each other in certain resolutions/scales.
  • Updated the look of crosshair style 0 and 1 to more closely match the scaleform version.
  • Panorama crosshair style 0 and 1 now no longer scale when changing resolution.
  • Added buttons to the scoreboard to allow users to toggle caster features.
  • Custom team logos now work again using png extension and can be placed in the new team image location or the old (flash) location.
  • Fixed ADR not filtering out team damage.
  • Fixed Overwatch suspect not being highlighted in scoreboard.

WATCH MENU

-Added download state indicators to match lister tiles -Enabled watching a demo from a specific round

MAPS

Mirage: -Adjusted player collision on bench wall at bombsite B.

Overpass: -Fixed several bomb-stuck spots.

Cache:

  • Updated the BSP embedded radar map image to the new version.

MISC

  • Increased brightness and adjusted the vignetting on the map loading screen image.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese-Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, and Ukrainian

English Localization

  • CSGO_Item_Desc_C4: Stable and resistant to most physical shocks, this improvised plastic explosive has a detonation velocity of over 8,000 miles per second when ignited.Stable and resistant to most physical shocks, this improvised plastic explosive has a detonation velocity of over 8,000 meters per second when ignited.
  • SFUI_Map_Tooltip_Desc_Active: This map is part of the Active Duty Group (current competition map pool). \n\n<font color='#8DB2D8'>Recording Offical Competitive Match stats for this map requires the current operation's All Access Pass.</font>This map is part of the Active Duty Group (current competition map pool). \n\n<font color='#8DB2D8'>Recording Official Competitive Match stats for this map requires the current operation's All Access Pass.</font>
  • Panorama_Map_Tooltip_Desc_Active: This map is part of the Active Duty Group (current competition map pool). \n\n<font color='#8DB2D8'>Recording Offical Competitive Match stats for this map requires the current operation's All Access Pass.</font>This map is part of the Active Duty Group (current competition map pool). \n\n<font color='#8DB2D8'>Recording Official Competitive Match stats for this map requires the current operation's All Access Pass.</font>
  • CSGO_Watch_Streams_Tournament: Offical tournament streams will be listed hereOfficial tournament streams will be listed here
  • SFUI_BuyMenu_Firepower: FIREPOWERFIREPOWER:
  • SFUI_BuyMenu_Damage: DAMAGEDAMAGE:
  • SFUI_BuyMenu_FireRate: FIRERATEFIRERATE:
  • SFUI_BuyMenu_Accuracy: RECOIL CONTROLRECOIL CONTROL:
  • SFUI_BuyMenu_Movement: MOBILITYMOBILITY:
  • SFUI_BuyMenu_ArmorPen: ARMOR PENETRATIONARMOR PENETRATION:
  • SFUI_BuyMenu_Range: ACCURATE RANGEACCURATE RANGE:
  • SFUI_Hint_Walk_Accuracy: Enemies can hear your footsteps when you run. Walking will make your footsteps harder to hear and will improve your accuracy.Enemies can hear your footsteps when you run. Walking will make your footsteps silent and will improve your accuracy.
  • Panorama_DMBonusPanel_KillAward_Point: +{d:dm-bonus-points} Point+{d:dm-bonus-points} POINT
  • Panorama_DMBonusPanel_KillAward_Points: +{d:dm-bonus-points} Points+{d:dm-bonus-points} POINTS
  • inv_search_default: Search InventoryType search here
  • permissions_public: FRIENDS CAN JOINFriends Can Join
  • permissions_private: FRIENDS NEED INVITESFriends Need Invites
  • permissions_group: STEAM GROUP AND FRIENDSSteam Group and Friends
  • play_setting_online: Offical MatchmakingOfficial Matchmaking
  • tooltip_navbar_inventory_competitive: Inventory (disabled in Competitive Mode)
  • tooltip_navbar_inventory_disabled: Inventory (disabled when you are alive)
  • tooltip_navbar_exit_game: Exit to main menuQuit game and exit to main menu
  • tooltip_changecolor: Change ColorChange Preferred Color
  • tooltip_prime-playing-offline: Prime is available in Offical MatchmakingPrime is available in Official Matchmaking
  • tooltip_nameable_invalid: The name you choose is not valid.Please provide a valid name.
  • Scoreboard_skillgroup: Skill
  • Scoreboard_Tooltip_Casualties: casualtiessurvivors
  • WatchMenu_Outcome_Won: <img src='file://{images}/icons/ui/trophy.svg' width='15' height='15'/> Won<img src='file://{images}/icons/ui/trophy.svg' width='15' height='15'/> Victory
  • WatchMenu_Outcome_Lost: LostLoss
  • WatchMenu_Get_Share_Link: Generate a link to the match downloadCopy match sharing code
  • GameUI_Settings_ShowLocation: Show Location
  • GameUI_Settings_ShowLocationAndEquipment: Show Location and Equipment
  • CSGO_MatchInfo_Stage_GroupStage: Group Stage
  • CSGO_MatchInfo_Stage_GroupStage|Day1: Group Stage | Day 1
  • CSGO_MatchInfo_Stage_GroupStage|Day2: Group Stage | Day 2
  • CSGO_MatchInfo_Stage_GroupStage|Day3: Group Stage | Day 3
  • CSGO_MatchInfo_Stage_PreliminaryStage: Preliminary Stage
  • CSGO_MatchInfo_Stage_SemifinalsandFinal: Semifinals and Finals
  • CSGO_MatchInfo_Stage_AllStar: All-Star
  • Store_Connecting_ToGc_Tooltip: Please wait while we connect to the CS:GO network and log you in. Matchmaking, inventory, loadout, lobbies, invites, store, and other features that require CS:GO network may be temporarily unavailable.
  • CSGO_Watch_External_Stream: Watch in your web browser
  • Panorama_vote_failed_vote_spam: You called a vote recently and can't call another for {d:num_second} seconds.
  • Panorama_vote_failed_recently: This vote recently failed. It can't be called again for {d:num_second} secs.
  • Panorama_vote_failed_recent_kick: Voting to kick this player failed recently. It can't be called for {d:num_second} secs.
  • Panorama_vote_failed_recent_changemap: Voting to this map failed recently. It can't be called again for {d:num_second} secs.
  • Panorama_vote_failed_recent_swapteams: Voting to swap teams failed recently. It can't be called again for {d:num_second} secs.
  • Panorama_vote_failed_recent_scrambleteams: Voting to scramble failed recently. It can't be called again for {d:num_second} secs.
  • Panorama_vote_failed_recent_restart: Voting to restart failed recently. It can't be called again for {d:num_second} secs.
  • CSGO_Scoreboard_CastButton_Camera_Tooltip: Toggle Caster Camera Control
  • CSGO_Scoreboard_CastButton_Voice_Tooltip: Toggle Caster Voice
  • and 64 more.

Prefabs

  • Music Kit Added new attribute inv_group_equipment with value of musickit
  • Music Kit Added new attribute inv_display_slot with value of musickit
  • weapon_case_souvenirpkg Added new attribute inv_container_and_tools with value of souvenir_case
  • weapon_case Added new attribute inv_container_and_tools with value of weapon_case
  • sticker_capsule has been added
  • graffiti_box has been added
  • csgo_tool Added new attribute item_type with value of type_tool
  • season_pass has been added
  • CS:GO Case Key Added new attribute inv_container_and_tools with value of tool
  • collectible Added new attribute inv_display_slot with value of flair0
  • C4 Explosive Added new attribute inv_group_equipment with value of melee
  • Knife Added new attribute inv_group_equipment with value of melee
  • secondary Added new attribute inv_group_equipment with value of secondary
  • smg Added new attribute inv_group_equipment with value of smg
  • rifle Added new attribute inv_group_equipment with value of rifle
  • sniper_rifle Added new attribute inv_group_equipment with value of rifle
  • shotgun Added new attribute inv_group_equipment with value of heavy
  • machinegun Added new attribute inv_group_equipment with value of heavy
  • Zeus x27 Added new attribute inv_group_equipment with value of taser
  • Medi-Shot Changed item_class from weapon_breachcharge to weapon_healthshot
  • wearable Added new attribute inv_group_equipment with value of clothing
  • dhw14_sticker_capsule_prefab Changed prefab from weapon_case_base to sticker_capsule
  • eslkatowice2015_sticker_capsule_prefab Changed prefab from weapon_case_base to sticker_capsule

Items

  • Kevlar Vest Added new attribute model_player with value of models/weapons/w_eq_armor.mdl
  • Kevlar + Helmet Added new attribute model_player with value of models/weapons/w_eq_assault_suit.mdl
  • Defuse Kit Added new attribute model_player with value of models/weapons/w_defuser_display.mdl
  • Operation Payback Pass Changed prefab from csgo_tool to season_pass
  • Operation Payback Pass Removed attribute item_type_name #CSGO_Type_Ticket
  • Operation Bravo Pass Changed prefab from csgo_tool to season_pass
  • Operation Bravo Pass Removed attribute item_type_name #CSGO_Type_Ticket
  • Operation Phoenix Pass Changed prefab from csgo_tool to season_pass
  • Operation Phoenix Pass Removed attribute item_type_name #CSGO_Type_Ticket
  • Operation Breakout All Access Pass Changed prefab from csgo_tool to season_pass
  • Operation Breakout All Access Pass Removed attribute item_type_name #CSGO_Type_Ticket
  • Name Tag Added new attribute inv_container_and_tools with value of tool
  • Sticker Added new attribute inv_graphic_art with value of sticker
  • Gift Package Added new attribute inv_container_and_tools with value of tool
  • Pallet of Presents Added new attribute inv_container_and_tools with value of tool
  • Audience Participation Parcel Added new attribute inv_container_and_tools with value of tool
  • Operation Vanguard Access Pass Changed prefab from csgo_tool to season_pass
  • Operation Vanguard Access Pass Removed attribute item_type_name #CSGO_Type_Ticket
  • StatTrak™ Swap Tool Added new attribute inv_container_and_tools with value of tool
  • Operation Bloodhound Access Pass Changed prefab from csgo_tool to season_pass
  • Operation Bloodhound Access Pass Removed attribute item_type_name #CSGO_Type_Ticket
  • Operation Wildfire Access Pass Changed prefab from csgo_tool to season_pass
  • Sealed Graffiti Added new attribute inv_graphic_art with value of graffiti
  • Graffiti Added new attribute inv_graphic_art with value of graffiti
  • Operation Hydra Access Pass Changed prefab from csgo_tool to season_pass
  • CS:GO Weapon Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_armsdeal1.mdl
  • CS:GO Weapon Case 2 Added new attribute model_player with value of models/props/crates/csgo_drop_crate_armsdeal2.mdl
  • Operation Bravo Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_bravo.mdl
  • Sticker Capsule Changed prefab from weapon_case to sticker_capsule
  • Winter Offensive Weapon Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_winteroffensive.mdl
  • CS:GO Weapon Case 3 Added new attribute model_player with value of models/props/crates/csgo_drop_crate_armsdeal3.mdl
  • Operation Phoenix Weapon Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_phoenix.mdl
  • Sticker Capsule 2 Changed prefab from weapon_case to sticker_capsule
  • EMS Katowice 2014 Challengers Changed prefab from weapon_case_base to sticker_capsule
  • EMS Katowice 2014 Legends Changed prefab from weapon_case_base to sticker_capsule
  • Community Sticker Capsule 1 Changed prefab from weapon_case to sticker_capsule
  • Huntsman Weapon Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_huntsman.mdl
  • Operation Breakout Weapon Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_breakout.mdl
  • ESL One Cologne 2014 Legends Changed prefab from weapon_case_base to sticker_capsule
  • ESL One Cologne 2014 Challengers Changed prefab from weapon_case_base to sticker_capsule
  • Operation Vanguard Weapon Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_vanguard.mdl
  • DreamHack 2014 Legends (Holo/Foil) Changed prefab from weapon_case_base to sticker_capsule
  • Chroma Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_chroma.mdl
  • Chroma 2 Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_chroma2.mdl
  • Falchion Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_bloodhound.mdl
  • Shadow Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_shadow.mdl
  • Revolver Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_revolver.mdl
  • Operation Wildfire Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_wildfire.mdl
  • Chroma 3 Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_chroma3.mdl
  • Gamma Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_gamma.mdl
  • Gamma 2 Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_gamma2.mdl
  • Community Graffiti Box 1 Changed prefab from weapon_case_base to graffiti_box
  • CS:GO Graffiti Box Changed prefab from weapon_case_base to graffiti_box
  • Glove Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_glove.mdl
  • Spectrum Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_spectrum.mdl
  • Operation Hydra Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_hydra.mdl
  • Spectrum 2 Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_spectrum2.mdl
  • Clutch Case Added new attribute model_player with value of models/props/crates/csgo_drop_crate_clutch.mdl
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