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Dota 2 update for 26 June 2018

ClientVersion 2987

Share · View all patches · Build 2894132 · Last edited by Wendy

There are no official patch notes available for this build.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English

English Localization

  • DOTA_Tooltip_ability_night_stalker_void_Description: Creates a damaging void that slows an enemy unit and deals damage. Void also mini-stuns, interrupting channeling abilities. The slowing effect lasts longer at night.Creates a damaging void that slows an enemy unit and deals damage. Void also mini-stuns, interrupting channeling abilities. The slowing effect lasts longer at night. Deals half damage during day.
  • DOTA_Tooltip_ability_weaver_the_swarm_Note2: Beetles provide 321/321 sight, but will drop off their target if it becomes invisible.Beetles provide 321/321 sight unless the target is invisible.
  • DOTA_Tooltip_ability_wisp_relocate_cast_delay: CAST DELAY:CAST TIME:
  • DOTA_Tooltip_ability_special_bonus_unique_mirana_4: -75 Moonlight Shadow Cooldown-70 Moonlight Shadow Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_enigma_2: +4 Malefice Instance+5 Malefice Instance
  • DOTA_Tooltip_ability_special_bonus_unique_invoker_8: +0.5s Tornado Lift Time+1.25s Tornado Lift Time
  • DOTA_Tooltip_ability_special_bonus_unique_beastmaster: +100 Wild Axes Damage+80 Wild Axes Damage
  • DOTA_Tooltip_ability_special_bonus_unique_ursa: +12 Fury Swipes Damage+16 Fury Swipes Damage
  • DOTA_Tooltip_ability_special_bonus_unique_tidehunter: -4 Gush Armor-5 Gush Armor
  • DOTA_Tooltip_ability_special_bonus_unique_tidehunter_4: +24 Kraken Shell Damage Block+30 Kraken Shell Damage Block
  • DOTA_Tooltip_ability_item_radiance_Description: <h1>Toggle: Burn</h1> When active, scorches enemies for %aura_damage% magical damage per second, and causes them to miss %blind_pct%%% of their attacks.<br><br>Radius: %aura_radius%<h1>Toggle: Burn</h1> When active, scorches enemies for %aura_damage% magical damage per second, and causes them to miss %blind_pct%%% of their attacks. Illusions deal %aura_damage_illusions% magical damage per second.<br><br>Radius: %aura_radius%
  • DOTA_Tooltip_ability_item_orb_of_venom_Description: <h1>Passive: Poison Attack</h1>Poisons the target, dealing %poison_damage% magical damage per second for %poison_duration% seconds and slowing movement by %poison_movement_speed_melee%%% if the equipped hero is melee, or %poison_movement_speed_range%%% if they are ranged.<h1>Passive: Poison Attack</h1>Poisons the target, dealing %poison_damage_melee% magical damage per second and slowing movement by %poison_movement_speed_melee%%% if the equipped hero is melee, or %poison_damage_range% magical damage per second and slowing movement by %poison_movement_speed_range%%% if they are ranged. Lasts for %poison_duration% seconds.
  • DOTA_Tooltip_ability_special_bonus_unique_invoker_9: -12s Cold Snap Cooldown

Heroes

  • Bloodseeker: Level 10 (Left) Talent changed from +8 Armor to +6 Armor
  • Bloodseeker: Level 15 (Right) Talent changed from +300 Health to +275 Health
  • Earthshaker: Movement speed increased from 305 to 310 (+5)
  • Earthshaker: Status health regen increased from 2 to 2.5 (+0.5)
  • Mirana: Level 10 (Right) Talent changed from +20 Damage to +15 Damage
  • Phantom Lancer: Attribute base strength reduced from 22 to 19 (-3)
  • Tiny: Attribute strength gain increased from 3.3 to 3.6 (+0.30000000000000027)
  • Windranger: Attribute base intelligence reduced from 20 to 18 (-2)
  • Riki: Attack damage min increased from 8 to 11 (+3)
  • Riki: Attack damage max increased from 12 to 15 (+3)
  • Enigma: Level 15 (Left) Talent changed from +120 Gold/Min to +150 Gold/Min
  • Enigma: Level 20 (Right) Talent changed from +400 Health to +500 Health
  • Sniper: Changed attack damage max from 21 to 21a
  • Beastmaster: Level 10 (Left) Talent changed from +25 Movement Speed to +20 Movement Speed
  • Beastmaster: Level 15 (Right) Talent changed from +7 Armor to +6 Armor
  • Death Prophet: Armor physical reduced from 1 to 0 (-1)
  • Dragon Knight: Level 15 (Right) Talent changed from +35 Damage to +30 Damage
  • Dazzle: Attack damage min increased from 16 to 22 (+6)
  • Dazzle: Attack damage max reduced from 34 to 28 (-6)
  • Nature's Prophet: Attribute agility gain increased from 1.9 to 2.4 (+0.5)
  • Enchantress: Attack range increased from 550 to 575 (+25)
  • Night Stalker: Movement speed reduced from 290 to 285 (-5)
  • Weaver: Attribute agility gain increased from 2.8 to 3.1 (+0.30000000000000027)
  • Doom: Movement speed reduced from 285 to 280 (-5)
  • Invoker: Level 35 (Right) Talent changed from +2.5s Cold Snap Duration to -12s Cold Snap Cooldown
  • Lycan: Armor physical reduced from 0 to -2 (-2)
  • Lycan: Attack damage min reduced from 33 to 30 (-3)
  • Lycan: Attack damage max reduced from 38 to 35 (-3)
  • Meepo: Armor physical increased from 1 to 3 (+2)
  • Slark: Level 10 (Left) Talent changed from +10 Agility to +8 Agility
  • Centaur Warrunner: Attribute base strength increased from 23 to 25 (+2)
  • Abaddon: Movement speed increased from 305 to 310 (+5)
  • Earth Spirit: Attribute strength gain increased from 3.2 to 3.5 (+0.2999999999999998)
  • Terrorblade: Attribute agility gain increased from 3.7 to 4.2 (+0.5)
  • Oracle: Attribute intelligence gain increased from 3.2 to 3.5 (+0.2999999999999998)

Abilities

  • Fiend's Grip: Changed ability cooldown from 100.0/100.0/100.0 to 120.0/110.0/100.0
  • Enchant Totem: Scepter jump distance increased from 900 to 1100 (+200)
  • Echo Slam: Changed echo damage from 60/85/110 to 70/90/110
  • Waveform: Changed ability cooldown from 11.0/11.0/11.0/11.0 to 14/13/12/11
  • Flesh Heap: Changed magic resistance from 6/8/10/12% to 8/10/12/14%
  • Meat Hook: Changed ability cast range from 1000/1100/1200/1300 to 1300
  • Meat Hook: Changed range from 1000/1100/1200/1300 to 1300
  • Mass Serpent Ward: Changed attack damage from 40/70/100 to 50/75/100
  • Vampiric Aura: Changed lifesteal from 15/20/25/30% to 18/22/26/30%
  • Great Cleave: Changed cleave damage from 30/42/54/66% to 40/50/60/70%
  • Burrowstrike: Changed ability cooldown from 11.0/11.0/11.0/11.0 to 14/13/12/11
  • Toss: Changed damage from 75/150/225/300 to 90/160/230/300
  • Tree Grab: Changed bonus damage from 10/20/30/40% to 25/30/35/40%
  • Tree Grab: Changed bonus building damage from 90/120/150/180% to 80/120/160/200%
  • Gush: Changed armor reduction from 3/4/5/6 to 4/5/6/7
  • Ravage: Changed duration from 2.0/2.4/2.8 to 2.4/2.6/2.8
  • Magic Missile: Changed stun duration from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8
  • Wave of Terror: Changed ability damage from 45/70/95/120 to 60/80/100/120
  • Crystal Nova: Changed damage from 100/150/200/250 to 130/170/210/260
  • Arcane Aura: Changed self mana regen from 1.6/2.4/3.2/4.0 to 1.8/2.6/3.4/4.2
  • Powershot: Changed damage from 180/270/360/450 to 150/250/350/450
  • Ice Armor: Changed ally armor bonus from 3/5/7/9 to 4/6/8/10
  • Sacrifice: Changed ability mana cost from 25/25/25/25 to 0
  • Chain Frost: Changed ability cast point from 0.4/0.4/0.4/0.4 to 0.3
  • Voodoo Restoration: Changed ability mana cost from 20/30/40/50 to 35/40/45/50
  • Smoke Screen: Changed ability cooldown from 11 to 17/15/13/11
  • Blink Strike: Changed ability cast range from 800 to 500/600/700/800
  • Blink Strike: Changed range from 700 to 500/600/700/800
  • Blink Strike: Changed bonus damage from 55/70/85/100 to 100
  • Midnight Pulse: Changed ability cooldown from 35 to 50/45/40/35
  • Midnight Pulse: Changed ability mana cost from 95/110/125/140 to 75/95/115/135
  • Midnight Pulse: Changed damage per second from 3/3.75/4.5/5.25% to 3.75/4.25/4.75/5.25%
  • Midnight Pulse: Changed duration from 11 to 9/10/11/12
  • Headshot: Changed ability damage from 15/40/65/90 to 20/50/80/110
  • Death Pulse: Changed ability damage from 80/120/160/200 to 100/140/180/220
  • Death Pulse: Regen duration increased from 6 to 7 (+1)
  • Shadow Word: Changed ability cast range from 525/600/675/750 to 450/550/650/750
  • Shadow Word: Changed ability mana cost from 90/110/130/150 to 120/130/140/150
  • Shadow Word: Changed range from 525/600/675/750 to 450/550/650/750
  • Wild Axes: Changed ability mana cost from 80 to 80/85/90/95
  • Primal Roar: Changed ability cooldown from 80.0/75.0/70.0 to 90.0/80.0/70.0
  • Poison Touch: Changed damage per second from 10/24/38/52 to 16/28/40/52
  • Power Cogs: Changed mana/health drain from 80/120/160/200 to 50/100/150/200
  • Split Earth: Ability cast range reduced from 750 to 650 (-100)
  • Strafe: Changed ability cooldown from 45/35/25/15 to 30/25/20/15
  • Strafe: Changed ability mana cost from 90/90/90/90 to 75/80/85/90
  • Untouchable: Changed attack slow from -20/-60/-100/-140 to -20/-70/-120/-170
  • Impetus: Changed distance damage from 14.0/18.0/22.0% to 16/20/24%
  • Void: Removed attribute duration day with value of 1.25
  • Void: Added new attribute duration night with value of 2.5 3 3.5 4
  • Void: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Void: Removed attribute duration night with value of 2.5 3 3.5 4
  • Void: Added new attribute movespeed slow with value of -50 -50 -50 -50
  • Void: Removed attribute movespeed slow with value of -50 -50 -50 -50
  • Void: Added new attribute attackspeed slow with value of -50 -50 -50 -50
  • Void: Removed attribute attackspeed slow with value of -50 -50 -50 -50
  • Shukuchi: Changed damage from 80/110/140/170 to 100/125/150/175
  • Holy Persuasion: Changed ability cast range from 900/900/900/900 to 600
  • Holy Persuasion: Changed ability cooldown from 10 to 32/24/18/10
  • Holy Persuasion: Removed attribute health min with value of 700 800 900 1000
  • Holy Persuasion: Removed attribute linkedspecialbonus with value of special_bonus_unique_chen_4
  • Holy Persuasion: Added new attribute level req with value of 6
  • Holy Persuasion: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Holy Persuasion: Removed attribute teleport delay with value of 6.0 5.0 4.0 3.0
  • Holy Persuasion: Added new attribute health min with value of 700 800 900 1000
  • Holy Persuasion: Added new attribute linkedspecialbonus with value of special_bonus_unique_chen_4
  • Holy Persuasion: Added new attribute teleport delay with value of 6.0
  • Ice Blast: Changed frostbitten duration from 8.0/9.0/10.0 to 9/10/11
  • Overpower: Changed attacks from 3/4/5/6 to 4/5/6/7
  • Greevil's Greed: Recent kill window increased from 30 to 40 (+10)
  • Greevil's Greed: Changed max bonus gold per kill from 16/20/24/28 to 20/24/28/32
  • Vendetta: Changed ability mana cost from 160/210/260 to 140/200/260
  • Ensnare: Ability cooldown increased from 12 to 14 (+2)
  • Rip Tide: Changed ability damage from 120/160/200/240 to 80/130/180/230
  • Relocate: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_POINT to DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_CHANNELLED
  • Relocate: Changed ability cast point from 0/0/0 to 0
  • Relocate: Changed ability channel time from 0.0/0.0/0.0/0.0 to 2.7/2.35/2.0
  • Whirling Death: Changed stat loss percent from 13% to 15%
  • Arcane Bolt: Changed ability mana cost from 70/70/70/70 to 90
  • Duel: Changed bonus damage from 10/14/18 to 10/18/26
  • Fire Remnant: Charge restore time increased from 35 to 38 (+3)
  • Bramble Maze: Changed latch damage from 100/150/200/250 to 140/180/220/260
  • Cursed Crown: Changed ability mana cost from 100/120/140/160 to 80/100/120/140
  • -70 Moonlight Shadow Cooldown: Value reduced from 75 to 70 (-5)
  • +5 Malefice Instance: Value increased from 8 to 10 (+2)
  • +5 Malefice Instance: Value2 increased from 4 to 5 (+1)
  • +1.25s Tornado Lift Time: Value increased from 0.5 to 1.25 (+0.75)
  • -12s Cold Snap Cooldown: New special_bonus_unique_invoker_9
  • +80 Wild Axes Damage: Value reduced from 100 to 80 (-20)
  • +16 Fury Swipes Damage: Value increased from 12 to 16 (+4)
  • -5 Gush Armor: Value increased from 4 to 5 (+1)
  • +30 Kraken Shell Damage Block: Value increased from 24 to 30 (+6)

Items

  • Hand of Midas: Ability cooldown reduced from 95 to 90 (-5)
  • Echo Sabre: +$str increased from 10 to 12 (+2)
  • Echo Sabre: +$damage reduced from 15 to 12 (-3)
  • Echo Sabre: Slow duration increased from 0.7 to 0.8 (+0.10000000000000009)
  • Aeon Disk: Ability cooldown increased from 90 to 115 (+25)
  • Aeon Disk: Health threshold pct increased from 70 to 80 (+10)
  • Maelstrom: Chain damage reduced from 170 to 160 (-10)
  • Orb of Venom: Removed attribute poison damage with value of 5.0
  • Orb of Venom: Added new attribute poison damage melee with value of 5.0
  • Orb of Venom: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Orb of Venom: Removed attribute poison movement speed melee with value of -12
  • Orb of Venom: Added new attribute poison damage range with value of 3.0
  • Orb of Venom: Removed attribute poison movement speed range with value of -4
  • Orb of Venom: Added new attribute poison movement speed melee with value of -12
  • Orb of Venom: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Orb of Venom: Removed attribute poison duration with value of 3.0
  • Orb of Venom: Added new attribute poison movement speed range with value of -4
  • Orb of Venom: Added new attribute poison duration with value of 3.0

Units

  • Serpent Ward: Attack damage min increased from 40 to 50 (+10)
  • Serpent Ward: Attack damage max increased from 40 to 50 (+10)
  • Serpent Ward: Attack damage min increased from 70 to 75 (+5)
  • Serpent Ward: Attack damage max increased from 70 to 75 (+5)
  • Wraith King Skeleton: Magical resistance increased from 30 to 50 (+20)
  • Psionic Trap: Bounty gold min increased from 1 to 25 (+24)
  • Psionic Trap: Bounty gold max increased from 1 to 25 (+24)
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