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Via the Steam Store:

  • Eul's Scepter of Divinity: Bonus movement speed reduced from +40 to +30

  • Moon Shard: Night vision increased from 300/150 (base/consumed) to 400/200

  • Refresher: Recipe cost reduced from 1800 to 1700

  • Talisman of Evasion: Evasion reduced from 20% to 15%

  • Talisman of Evasion: Cost reduced from 1450 to 1400

  • Solar Crest: Base evasion reduced from 20% to 15% (active application is still 20%)

  • Abaddon: Level 10 Talent increased from +20% XP to +25%

  • Abaddon: Level 15 Talent increased from +60 Mist Coil Heal/Damage to +75

  • Abaddon: Level 15 Talent increased from +6 Armor to +8

  • Alchemist: Chemical Rage now applies a basic dispel on cast

* Ancient Apparition: Level 10 Talent increased from +60 Gold/Min to +90

  • Anti-Mage: Base damage increased by 2

  • Bane: Base damage reduced by 2

  • Bane: Brain Sap manacost increased from 70/100/130/160 to 90/115/140/165

  • Beastmaster: Base armor reduced by 2

  • Bristleback: Viscous Nasal Goo now has a -2 base armor reduction

  • Clinkz: Base armor increased by 1

  • Clinkz: Strafe dodge now works against non-player units

  • Clinkz: Strafe attack speed increased from 80/140/200/260 to 110/160/210/260

  • Clockwerk: Base damage reduced by 4

  • Crystal Maiden: Crystal Nova cooldown reduced from 12/11/10/9 to 11/10/9/8

  • Crystal Maiden: Level 15 Talent increased from +120 Gold/Min to +150

  • Dark Willow: Bramble Maze cooldown reduced from 40/35/30/25 to 34/31/28/25

  • Dark Willow: Level 10 Talent increased from +20 Damage to +30

  • Death Prophet: Exorcism spirit spawn interval increased from 0.3 to 0.35

  • Disruptor: Thunder Strike cooldown increased from 15/13/11/9 to 18/15/12/9

  • Earthshaker: Echo Slam now has 100 Initial Damage

  • Enchantress: Nature's Attendants cooldown reduced from 45 to 35

  • Enchantress: Enchant slow rescaled from 3/4/5/6 to 3.75/4.5/5.25/6

  • Enigma: Demonic Conversion manacost reduced from 170 to 140/150/160/170

  • Enigma: Demonic Conversion Eidolon HP regen increased from 0.25 to 4

  • Gyrocopter: Level 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration

  • Gyrocopter: Level 20 Talent reduced from +45 Movement Speed to +40

  • Huskar: Level 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity

  • Huskar: Level 25 Talent increased from +125 Attack Range to +150

  • Invoker: Catacylsm max spread distance reduced from 220 to 200

  • Io: Spirits damage reduced from 25/50/75/100 to 20/40/60/80

  • Io: Tether movement speed reduced from 7/10/13/16 to 5/8/11/14%

  • Io: Level 10 Talent reduced from +60 Damage to +45

  • Io: Level 20 Talent reduced from +20 Health Regen to +15

  • Juggernaut: Base armor increased by 1

  • Keeper of the Light: Chakra Magic no longer has a 25/35/45/55 manacost

  • Leshrac: Lightning Storm cast range reduced from 650/700/750/800 to 650

  • Lich: Frost Blast attack slow increased from -20 to -30

  • Lich: Frost Blast cooldown reduced from 8 to 7

  • Lich: Level 10 Talent increased from +175 Health to +200

  • Lycan: Feral Impulse damage reduced from 15/26/37/48% to 12/24/36/48%

  • Magnus: Base strength increased by 1

  • Magnus: Skewer slow increased from 2.5/2.75/3/3.25 to 3.25

  • Magnus: Shockwave damage increased from 75/150/225/300 to 90/160/230/300

  • Meepo: Base armor increased by 2

  • Mirana: Level 25 Talent reduced from -80s Moonlight Shadow Cooldown to -75s

  • Naga Siren: Song of the Siren manacost increased from 100/150/200 to 150/175/200

  • Necrophos: Level 15 Talent increased from +16% Ghost Shroud Slow to +20%

  • Necrophos: Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s

  • Necrophos: Level 25 Talent increased from +0.6 heartstopper Aura to +0.8

  • Night Stalker: Crippling Fear cooldown increased from 12 to 24/20/16/12

  • Night Stalker: Void cooldown increased from 8 to 11/10/9/8

  • Oracle: Fortune's End is no longer disjointable

  • Oracle: Level 15 Talent increased from +90 Gold/Min to +120

  • Pangolier: Fixed Rolling Thunder having no effect on units like Primal Split Brewlings and Ancients neutrals (still doesn't affect roshan)

  • Phantom Assassin: Stifling Dagger slow rescaled from 1/2/3/4 seconds to 1.75/2.5/3.25/4

  • Phantom Assassin: Level 20 Talent improved from Double Strike Stifling Dagger to Triple Strike Stifling Dagger

  • Phoenix: Supernova stun duration from 1.5/2/2.5 to 2/2.5/3.0

  • Puck: Waning Rift silence duration increased from 0.75/1.5/2.25/3 to 1.5/2/2.5/3

  • Pudge: Level 10 Talent changed from +5 Armor to +30% XP

  • Pudge: Level 15 Talent changed from +75 Damage to +12% Rot Slow

  • Riki: Base armor increased by 1

  • Riki: Base damage increased by 4

  • Sand King: Base damage reduced by 3

  • Sand King: Caustic Finale slow reduced from 21/24/27/30% to 15/20/25/30%

  • Shadow Shaman: Base intelligence increased by 2

  • Shadow Shaman: Hex manacost reduced from 110/140/170/200 to 70/110/150/190

  • Shadow Shaman: Level 15 Talent increased from -4s Hex Cooldown to -5s

  • Shadow Shaman: Level 25 Talent reduced from +60 Wards Attack Damage to +50

  • Silencer: Arcane Curse penalty duration increased from 4 to 5 seconds

  • Sniper: Assassinate cast range increased from 2000/2500/3000 to 3000

  • Sniper: Level 10 Talent changed from +15% Cooldown Reduction to +25%

  • Spectre: Level 15 Talent increased from -8s Spectral Dagger Cooldown to -10s

  • Spirit Breaker: Greater Bash disable duration increased from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8

  • Spirit Breaker: Nether Strike damage reduced from 150/250/350 to 150/200/250

  • Spirit Breaker: Level 10 Talent increased from +400 Night Vision to +600

  • Sven: Storm Hammer Manacost reduced from 140 to 110/120/130/140

  • Terrorblade: Agility gain increased from 3.2 to 3.7

  • Tiny: Base movement speed increased from 280 to 285

  • Tiny: Tree Throw splash damage increased from 130% to 150%

  • Tiny: Grow Status Resistance increased from 20/30/40% to 30/40/50%

  • Ursa: Overpower duration increased from 15 to 20

  • Ursa: Level 20 Talent changed from +1s Enrage Duration to +1.5s

  • Winter Wyvern: Base Intelligence increased by 2

  • Wraith King: Mortal Strike skeletons now have 30% Magic Resistance

  • Wraith King: Level 15 Talent increased from +25 Skeletons Attack Damage to +35

  • Zeus: Lightning Bolt manacost increased from 75/95/115/135 to  90/105/120/135

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English

English Localization

  • DOTA_Tooltip_ability_alchemist_chemical_rage_Description: Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regeneration.Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regeneration.\n\nDISPEL TYPE: Basic Dispel
  • DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_armor_per_stack: ARMOR LOSS:ARMOR LOSS PER STACK:
  • DOTA_Tooltip_ability_special_bonus_unique_necrophos: -1.5s Death Pulse Cooldown-2.5s Death Pulse Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_necrophos_2: +0.6 Heartstopper Aura+0.8 Heartstopper Aura
  • DOTA_Tooltip_ability_special_bonus_unique_necrophos_3: +16% Ghost Shroud Slow+20% Ghost Shroud Slow
  • DOTA_Tooltip_ability_special_bonus_unique_mirana_4: -80 Moonlight Shadow Cooldown-75 Moonlight Shadow Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_4: +60 Wards Attack Damage+50 Wards Attack Damage
  • DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_5: -4s Hex Cooldown-5s Hex Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_wraith_king_6: +25 Skeletons Attack Damage+35 Skeletons Attack Damage
  • DOTA_Tooltip_ability_special_bonus_unique_invoker_4_Description: Launched when Sun Strike is double tapped. Puts it on a 90 second cooldown. Creates 2 visible Sun Strikes within 160-220 range of each enemy hero.Launched when Sun Strike is double tapped. Puts it on a 90 second cooldown. Creates 2 visible Sun Strikes within 160-200 range of each enemy hero.
  • DOTA_Tooltip_ability_special_bonus_unique_abaddon_2: +60 Mist Coil Heal/Damage+75 Mist Coil Heal/Damage
  • DOTA_Tooltip_ability_special_bonus_unique_ursa_3: +1 Enrage Duration+1.5s Enrage Duration
  • DOTA_Tooltip_ability_special_bonus_unique_spectre: -8s Spectral Dagger Cooldown-10s Spectral Dagger Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin: +1 Multishot Stifling DaggerTriple Strike Stifling Dagger
  • DOTA_Tooltip_ability_special_bonus_unique_phantom_assassin_Description: Launches a second Stifling Dagger towards a random visible enemy within the cast range.Launches a two extra Stifling Daggers towards random visible enemies within the cast range.
  • DOTA_Tooltip_modifier_item_moon_shard_consumed_Description: Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and night vision increased by 150 after consuming a Moon Shard.Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and night vision increased by 200 after consuming a Moon Shard.
  • DOTA_Tooltip_ability_item_solar_crest_bonus_evasion: %+$evasion
  • DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_initial_damage: INITIAL DAMAGE:
  • DOTA_Tooltip_ability_bristleback_viscous_nasal_goo_base_armor: BASE ARMOR LOSS:
  • DOTA_Tooltip_ability_special_bonus_unique_pudge_4: +12% Rot Slow
  • DOTA_Tooltip_ability_special_bonus_unique_alchemist_5: -3 Acid Spray Armor Reduction
  • DOTA_Tooltip_ability_special_bonus_unique_huskar_4: +120 Max Damage Berserker's Blood
  • DOTA_Tooltip_ability_special_bonus_unique_huskar_5: Burning Spears Pure Damage
  • DOTA_Tooltip_ability_special_bonus_unique_huskar_5_Description: Pierces Spell Immunity.
  • DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_6: +0.5s Homing Missile Stun Duration
  • DOTA_Tooltip_ability_item_solar_crest_self_bonus_evasion: %+$evasion

Heroes

  • Anti-Mage: Attack damage min increased from 27 to 29 (+2)
  • Anti-Mage: Attack damage max increased from 31 to 33 (+2)
  • Bane: Attack damage min reduced from 37 to 35 (-2)
  • Bane: Attack damage max reduced from 43 to 41 (-2)
  • Crystal Maiden: Level 15 (Left) Talent changed from +120 Gold/Min to +150 Gold/Min
  • Juggernaut: Armor physical increased from 0 to 1 (+1)
  • Pudge: Level 10 (Right) Talent changed from +5 Armor to +30% XP Gain
  • Pudge: Level 15 (Left) Talent changed from +75 Damage to +12% Rot Slow
  • Sand King: Attack damage max reduced from 41 to 35 (-6)
  • Tiny: Movement speed increased from 280 to 285 (+5)
  • Lich: Level 10 (Right) Talent changed from +175 Health to +200 Health
  • Shadow Shaman: Attribute base intelligence increased from 19 to 21 (+2)
  • Riki: Armor physical increased from 0 to 1 (+1)
  • Riki: Attack damage min increased from 4 to 8 (+4)
  • Riki: Attack damage max increased from 8 to 12 (+4)
  • Sniper: Level 10 (Right) Talent changed from 15% Cooldown Reduction to 25% Cooldown Reduction
  • Beastmaster: Armor physical reduced from 1 to -1 (-2)
  • Clockwerk: Attack damage min reduced from 28 to 24 (-4)
  • Clockwerk: Attack damage max reduced from 30 to 26 (-4)
  • Clinkz: Armor physical increased from -1 to 0 (+1)
  • Huskar: Level 25 (Right) Talent changed from +125 Attack Range to +150 Attack Range
  • Huskar: Level 25 (Left) Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure Damage
  • Ancient Apparition: Level 10 (Right) Talent changed from +60 Gold/Min to +90 Gold/Min
  • Spirit Breaker: Level 10 (Right) Talent changed from +400 Night Vision to +600 Night Vision
  • Gyrocopter: Level 15 (Right) Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration
  • Gyrocopter: Level 20 (Right) Talent changed from +45 Movement Speed to +40 Movement Speed
  • Meepo: Armor physical increased from -1 to 1 (+2)
  • Io: Level 10 (Left) Talent changed from +60 Damage to +45 Damage
  • Io: Level 20 (Left) Talent changed from +20 Health Regen to +15 Health Regen
  • Magnus: Attribute base strength increased from 22 to 23 (+1)
  • Abaddon: Level 10 (Left) Talent changed from +20% XP Gain to +25% XP Gain
  • Abaddon: Level 15 (Right) Talent changed from +6 Armor to +8 Armor
  • Terrorblade: Attribute agility gain increased from 3.2 to 3.7 (+0.5)
  • Oracle: Level 15 (Left) Talent changed from +90 Gold/Min to +120 Gold/Min
  • Winter Wyvern: Attribute base intelligence increased from 24 to 26 (+2)
  • Dark Willow: Level 10 (Right) Talent changed from +20 Damage to +30 Damage

Abilities

  • Brain Sap: Changed ability mana cost from 70/100/130/160 to 90/115/140/165
  • Echo Slam: Added new attribute echo slam initial damage with value of 100
  • Waning Rift: Changed duration from 0.75/1.5/2.25/3.0 to 1.5/2/2.5/3
  • Rot: Added new attribute linkedspecialbonus with value of special_bonus_unique_pudge_4
  • Hex: Changed ability mana cost from 110/140/170/200 to 70/110/150/190
  • Exorcism: Ghost spawn rate increased from 0.3 to 0.35 (+0.05)
  • Storm Hammer: Changed ability mana cost from 140 to 110/120/130/140
  • Caustic Finale: Changed move slow from -21/-24/-27/-30% to -15/-20/-25/-30%
  • Tree Throw: Changed splash damage from 130% to 150%
  • Grow: Changed status resistance from 20/30/40% to 30/40/50%
  • Lightning Bolt: Changed ability mana cost from 75/95/115/135 to 90/105/120/135
  • Crystal Nova: Changed ability cooldown from 12/11/10/9 to 11/10/9/8
  • Frost Blast: Ability cooldown reduced from 8 to 7 (-1)
  • Frost Blast: Changed movement slow from -30/-30/-30/-30% to -30%
  • Frost Blast: Changed attack slow from -20/-20/-20/-20 to -30
  • Demonic Conversion: Changed ability mana cost from 170/170/170/170 to 140/150/160/170
  • Assassinate: Changed ability cast range from 2000/2500/3000 to 3000
  • Assassinate: Changed ability cooldown from 20.0/15.0/10.0 to 20/15/10
  • Stifling Dagger: Changed slow duration from 1/2/3/4 to 1.75/2.5/3.25/4
  • Rocket Flare: Changed ability mana cost from 50/50/50/50 to 50
  • Lightning Storm: Changed ability cast range from 650/700/750/800 to 650
  • Strafe: Changed bonus attack speed from 80/140/200/260 to 110/160/210/260
  • Death Pact: Changed damage gain from 4.0/6.0/8.0% to 4/6/8%
  • Enchant: Changed ability duration from 3/4/5/6 to 3.75/4.5/5.25/6
  • Enchant: Changed hero slow duration from 3/4/5/6 to 3.75/4.5/5.25/6
  • Nature's Attendants: Changed ability cooldown from 45.0/45.0/45.0/45.0 to 35
  • Void: Changed ability cooldown from 8/8/8/8 to 11/10/9/8
  • Crippling Fear: Changed ability cooldown from 12/12/12/12 to 24/20/16/12
  • Greater Bash: Changed stun duration from 1.0/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8
  • Nether Strike: Changed bonus damage from 150/250/350 to 150/200/250
  • Overpower: Changed ability duration from 15.0/15.0/15.0/15.0 to 20
  • Overpower: Duration increased from 15 to 20 (+5)
  • Homing Missile: Added new attribute linkedspecialbonus with value of special_bonus_unique_gyrocopter_6
  • Acid Spray: Added new attribute linkedspecialbonus with value of special_bonus_unique_alchemist_5
  • Arcane Curse: Penalty duration increased from 4 to 5 (+1)
  • Feral Impulse: Changed bonus damage from 15/26/37/48% to 12/24/36/48%
  • Thunder Strike: Changed ability cooldown from 15/13/11/9 to 18/15/12/9
  • Song of the Siren: Changed ability mana cost from 100/150/200 to 150/175/200
  • Chakra Magic: Changed ability mana cost from 25/35/45/55 to 0
  • Tether: Changed movement speed bonus from 7/10/13/16% to 5/8/11/14%
  • Spirits: Changed hero damage from 25/50/75/100 to 20/40/60/80
  • Shockwave: Changed damage from 75/150/225/300 to 90/160/230/330
  • Skewer: Changed slow duration from 2.5/2.75/3/3.25 to 3.25
  • Viscous Nasal Goo: Removed attribute armor per stack with value of 1 1.4 1.8 2.2
  • Viscous Nasal Goo: Added new attribute base armor with value of 2
  • Viscous Nasal Goo: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Viscous Nasal Goo: Removed attribute base move slow with value of 20
  • Viscous Nasal Goo: Added new attribute armor per stack with value of 1 1.4 1.8 2.2
  • Viscous Nasal Goo: Removed attribute move slow per stack with value of 3 6 9 12
  • Viscous Nasal Goo: Added new attribute base move slow with value of 20
  • Viscous Nasal Goo: Removed attribute stack limit with value of 4
  • Viscous Nasal Goo: Removed attribute linkedspecialbonus with value of special_bonus_unique_bristleback
  • Viscous Nasal Goo: Added new attribute move slow per stack with value of 3 6 9 12
  • Viscous Nasal Goo: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Viscous Nasal Goo: Removed attribute goo duration creep with value of 10.0
  • Viscous Nasal Goo: Added new attribute stack limit with value of 4
  • Viscous Nasal Goo: Added new attribute linkedspecialbonus with value of special_bonus_unique_bristleback
  • Viscous Nasal Goo: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Viscous Nasal Goo: Removed attribute radius scepter with value of 750
  • Viscous Nasal Goo: Added new attribute goo duration creep with value of 10.0
  • Viscous Nasal Goo: Added new attribute radius scepter with value of 750
  • Supernova: Changed stun duration from 1.5/2.0/2.5 to 2.0/2.5/3.0
  • Bramble Maze: Changed ability cooldown from 40/35/30/25 to 34/31/28/25
  • Winter's Curse: Changed curse duration from 4/4.75/5.5 to 4.0/4.75/5.5
  • -2.5s Death Pulse Cooldown: Value increased from 1.5 to 2.5 (+1)
  • +0.8 Heartstopper Aura: Value increased from 0.6 to 0.8 (+0.2)
  • +20% Ghost Shroud Slow: Value increased from 16 to 20 (+4)
  • -75 Moonlight Shadow Cooldown: Value reduced from 80 to 75 (-5)
  • +12% Rot Slow: New special_bonus_unique_pudge_4
  • +50 Wards Attack Damage: Value reduced from 60 to 50 (-10)
  • -5s Hex Cooldown: Value increased from 4 to 5 (+1)
  • +35 Skeletons Attack Damage: Value increased from 25 to 35 (+10)
  • Cataclysm: Max range reduced from 220 to 200 (-20)
  • +75 Mist Coil Heal/Damage: Value increased from 60 to 75 (+15)
  • -3 Acid Spray Armor Reduction: New special_bonus_unique_alchemist_5
  • +1.5s Enrage Duration: Value increased from 1 to 1.5 (+0.5)
  • -10s Spectral Dagger Cooldown: Value increased from 8 to 10 (+2)
  • Triple Strike Stifling Dagger: Value increased from 2 to 3 (+1)
  • +120 Max Damage Berserker's Blood: New special_bonus_unique_huskar_4
  • Burning Spears Pure Damage: New special_bonus_unique_huskar_5
  • +0.5s Homing Missile Stun Duration: New special_bonus_unique_gyrocopter_6

Items

  • Moon Shard: Bonus night vision increased from 300 to 400 (+100)
  • Moon Shard: Consumed bonus night vision increased from 150 to 200 (+50)
  • Talisman of Evasion: Item cost reduced from 1450 to 1400 (-50)
  • Talisman of Evasion: Changed +$evasion from 20% to 15%
  • Eul's Scepter of Divinity: +$move_speed reduced from 40 to 30 (-10)
  • Refresher Orb Recipe: Item cost reduced from 1800 to 1700 (-100)
  • Refresher Orb: Item cost reduced from 5200 to 5100 (-100)
  • Butterfly: Item cost reduced from 5525 to 5475 (-50)
  • Solar Crest: Item cost reduced from 2625 to 2575 (-50)
  • Solar Crest: Removed attribute bonus evasion with value of 20
  • Solar Crest: Added new attribute self bonus evasion with value of 15
  • Solar Crest: Removed attribute truestrike chance with value of 40
  • Solar Crest: Added new attribute bonus evasion with value of 20
  • Solar Crest: Removed attribute duration with value of 7
  • Solar Crest: Added new attribute truestrike chance with value of 40
  • Solar Crest: Removed attribute valor cast range tooltip with value of 1000
  • Solar Crest: Added new attribute duration with value of 7
  • Solar Crest: Added new attribute valor cast range tooltip with value of 1000
  • Heaven's Halberd: Item cost reduced from 3600 to 3550 (-50)

Units

  • Lesser Eidolon: Status health regen increased from 0.25 to 4 (+3.75)
  • Eidolon: Status health regen increased from 0.25 to 4 (+3.75)
  • Greater Eidolon: Status health regen increased from 0.25 to 4 (+3.75)
  • Dire Eidolon: Status health regen increased from 0.25 to 4 (+3.75)
  • Wraith King Skeleton: Magical resistance increased from 0 to 30 (+30)

Thanks to Layerth for the recipe icons.

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