Just a small update to address a few reported issues:
- Changed Vive teleport to appear on Touchpad press instead of touch, to address issues some users are experiencing.
- Fixed missing collider on whipstaff base, made coin-pile a teleport target.
- Increased scale of mermaid, sword, rings, and pistols.
- Fixed the "Maverick" Achievement not saving on Steam.
- Upgraded to Unity 2017.4.2f2, which fixes an issue with tree transparencies during lighting transitions.
Changed files in this update