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Via the Steam Store:

The upcoming patches will be mostly focused on balance tweaks in preparation for The International. There are a few more biweekly patches planned, with the primary ones scheduled around the final Major and the TI Qualifiers. After TI, we expect the first half of the new season to have longer periods between gameplay updates.

  • Bounty Runes team gold reduced from 40 + 3/min to 40 + 2/min

  • Reduced the following Movement Speed Talents:

  • Bane Level 20: 75->65
  • Beastmaster Level 10: 30 -> 25
  • Bounty Hunter Level 10: 30 -> 25
  • Clockwerk Level 10: 25 -> 20
  • Dark Willow Level 15: 40 -> 35
  • Gyrocopter Level 20: 50->45
  • Legion Commander Level 20: 60->50
  • Leshrac Level 15: 40->30
  • Lifestealer Level 15: 35 -> 30
  • Nature's Prophet Level 10: 40 -> 35
  • Nightstalker Level 20: 50 -> 45
  • Oracle Level 20: 75 -> 65
  • Outworld Devourer Level 15: 40 -> 35
  • Sand King Level 10: 30 -> 25
  • Shadow Demon Level 15: 40 -> 35
  • Shadow Fiend Level 15: 35->30
  • Techies Level 20: 75 -> 60
  • Zeus: Level 15: 40 -> 30
  • Increased Base HP regen to 1.75 for the following Agility heroes: Anti-Mage, Arc Warden, Clinkz, Drow Ranger, Meepo, Pangolier, Phantom Assassin, Templar Assassin, Troll Warlord, Vengeful Spirit

  • Melee Barracks health increased from 1800 to 2000

  • Roshan attack damage upgrade over time increased from 2.5/min to 4/min

  • Blades of Attack: Cost increased from 420 to 430

  • Bottle: Fixed Bounty Runes not being storable when the Bottle is full

  • Enchanted Mango: HP regen reduced from 0.6 to 0.5

  • Hand of Midas: Cooldown reduced from 100 to 95

  • Moon Shard: Attack Speed increased from 130 to 140

  • Nullifier: Projectile speed reduced from 900 to 750

  • Rod of Atos: Recipe cost reduced from 1100 to 1000

  • Sentry Ward: Duration increased from 4 to 6 minutes

  • Shadow Amulet: Cost increased from 1300 to 1400

  • Silver Edge: Recipe cost reduced from 700 to 600

  • Skull Basher: Recipe cost reduced from 1150 to 1000

  • Vladmir's Offering: Mana regeneration increased from 0.65 to 1.0

  • Alchemist: Greevil's Greed bounty rune multiplier increased from 3 to 3.5

  • Anti-Mage: Base attack rate improved from 1.45 to 1.4

  • Arc Warden: Base damage increased by 2

  • Arc Warden: Magnetic Field manacost reduced from 80/90/100/110 to 50/70/90/110

  • Bane: Enfeeble duration reduced from 14/16/18/20 to 8/12/16/20

  • Bloodseeker: Level 10 Talent increased from +4 Armor to +8 Armor

  • Bloodseeker: Level 20 Talent increased from +14% Rupture Damage to +18%

  • Bristleback: Level 25 Talent increased from +20 Warpath Damage Per Stack to +30

  • Broodmother: Spiderlings health increased from 250 to 280

* Centaur Warrunner: Base damage increased by 4

  • Centaur: Hoof Stomp manacost reduced from 130 to 115/120/125/130

  • Chaos Knight: Base intelligence increased by 2

  • Clinkz: Intelligence increased from 16 + 1.55 to 18 + 1.7

  • Clinkz: Strafe dodge no longer has a count limit

  • Clockwerk: Power Cogs manacost increased from 50/60/70/80 to 80

  • Crystal Maiden: Arcane Aura self mana regeneration increased from 1.3/2.2/3.1/4.0 to 1.6/2.4/3.2/4.0

  • Crystal Maiden: Base Damage increased by 2

  • Dark Willow: Bedlam cooldown reduced from 40/35/30 to 30

  • Dark Willow: Bedlam duration increased from 4 to 5

  • Dazzle: Strength gain increased from 2.15 to 2.3

  • Dazzle: Poison Touch count rescaled from 4/5/6/7 to 2/4/6/8

  • Dazzle: Poison Touch cooldown reduced from 35/30/25/20 to 27/24/21/18

  • Death Prophet: Base movement speed reduced from 310 to 305

  • Death Prophet: Spirit Siphon manacost increased from 70/65/60/55 to 70

  • Death Prophet: Level 10 Talent reduced from +50 Damage to 40

  • Disruptor: Thunder Strike cooldown increased from 12/11/10/9 to 15/13/11/9

  • Doom: Infernal Blade base damage reduced from 25/30/35/40 to 25

  • Doom: Scorched Earth movement speed reduced from 14% to 11/12/13/14%

  • Dragon Knight: Base movemend speed reduced from 285 to 280

  • Dragon Knight: Elder Dragon Form bonus movement speed increased from 25 to 30

  • Drow Ranger: Base Damage increased by 4

  • Earthshaker: Base armor increased by 1

  • Enchantress: Base strength increased by 1

  • Enchantress: Nature's Attendants manacost reduced from 140 to 110/120/130/140

  • Enigma: Demonic Conversion Eidolon bounty reduced from 29 to 23

  • Gyrocopter: Call Down Missile One damage reduced from 200/275/350 to 150/250/350

  • Gyrocopter: Level 10 Talent reduced from +25 Damage to +20

  • Huskar: Life Break increased from 34/38/42% to 34/39/44%

  • Huskar: Inner Vitality manacost reduced from 170 to 140/150/160/170

  • Huskar: Inner Vitality base regen increased from 10 to 12

  • Invoker: Invoke manacost removed

  • Io: Base movement speed reduced from 290 to 280

  • Io: Level 15 Talent reduced from +90 Spirits Damage to +75

  • Io: Level 20 Talent changed from Attacks Tether Ally's Target to +20 Health Regen

  • Io: Level 25 Talent changed from +50 Health Regen to Attacks Tether Ally's Target

  • Kunkka: Level 25 Talent changed from +50% Tidebringer Cleave to -1.5s Tidebringer Cooldown

  • Leshrac: Base Intelligence reduced by 2 (base damage unchanged)

  • Leshrac: Lightning Storm cast range reduced from 800 to 650/700/750/800

  • Lich: Chain Frost damage increased from 280/370/460 to 300/400/500 (Scepter from 370/460/550 to 400/500/600)

  • Lycan: Intelligence gain reduced from 1.55 to 1.4

  • Lycan: Shapeshift critical strike reduced from 160/180/200% to 150/175/200%

  • Magnus: Empower cleave distance increased from 460 to 625 (matching Battle Fury)

  • Magnus: Empower cleave end radius increased from 240 to 330 (matching Battle Fury)

  • Meepo: Earthbind projectile speed increased from 857 to 900

  • Meepo: Earthbind now fully affects invisible units

  • Mirana: Leap attack speed increased from 40/60/80/100 to 60/80/100/120

  • Mirana: Moonlight Shadow duration increased from 15 to 18 seconds

  • Monkey King: Wukong's Command armor increased from 8/14/20 to 12/18/24

  • Morphling: Morph now only dispels on initial cast, rather than on all toggles

  • Necrophos: Attack Point improved from 0.53 to 0.4

  • Necrophos: Base damage increased by 2

  • Necrophos: Death Pulse Mana Regen per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3

  • Night Stalker: Void no longer applies a ministun during the day

  • Night Stalker: Darkness no longer sets enemy vision to a fixed amount

  • Night Stalker: Darkness now reduces enemy unit and ward vision by 25% (doesn't affect buildings)

  • Ogre Magi: Multicast 2x chance from 40/50/60 to 60/60/60%

  • Ogre Magi: Multicast 3x chance from 0/20/25% to 0/30/30%

  • Ogre Magi: Multicast 4x chance from 0/0/12.5% to 0/0/15%

  • Ogre Magi: Level 10 Talent increased from +60 Gold/Min to +90

  • Pangolier: Level 15 Talent changed from +30 Attack Speed to +2s Rolling Thunder Duration

  • Pangolier: Level 20 Talent improved from +30 Swashbuckle Damage to +40

  • Pangolier: Level 25 Talent improved from -16s Rolling Thunder Cooldown to -35

  • Phantom Assassin: Blur now only triggers on real heroes

  • Phantom Assassin: Blur now always triggers on Invisible and Spell Immune enemies

  • Phantom Lancer: Doppelganger can no longer be cast while rooted

  • Phoenix: Fire Spirits damage increased from 10/30/50/70 to 20/40/60/80

  • Pudge: Meat Hook cooldown increased from 14/13/12/11 to 17/15/13/11

  • Pudge: Meat Hook damage increased from 90/180/270/360 to 150/220/290/360

  • Pugna: Nether Ward damage per mana increased from 1/1.25/1.5/1.75 to 1.25/1.5/1.75/2.0

  • Queen of Pain: Level 25 Talent improved from 20s Spell Block to 15s

  • Riki: Base HP regen increased from 1.5 to 3.0

  • Riki: Blink Strike can now be cast on Spell Immune enemies

  • Riki: Tricks of the Trade cooldown increased from 40/35/30 to 50/45/40

  • Riki: Cloak and Dagger fade delay increased from 6/5/4/3 to 7.5/6/4.5/3

  • Sand King: Caustic Finale slow reduced from 30% to 21/24/27/30%

  • Shadow Fiend: Level 20 Talent changed from +20% Evasion to +2 Damage Per Soul

  • Shadow Fiend: Level 25 Talent changed from +3 Damage Per Soul to -5 Presence Aura

  • Silencer: Last Word cooldown reduced from 30/24/18/12 to 28/22/16/10

  • Silencer: Arcane Curse damage increased from 14/22/30/38 to 16/24/32/40

  • Slardar: Bash of the Deep damage increased from 60/80/100/120 to 80/100/120/140

  • Slark: Pounce damage reduced from 40/80/120/160 to 30/60/90/120

  • Sniper: Night vision increased from 1100 to 1400

  • Spirit Breaker: Base HP regen increased from 1 to 1.5

  • Sven: Level 20 Talent increased from -5s Storm Hammer Cooldown to -6s

  • Sven: Level 25 Talent increased from +0.75s Storm Hammer Stun Duration to +1.25s

  • Tiny: Tree Grab building bonus damage increased from 60/80/100/120% to 90/120/150/180%

  • Tiny: Tree Throw splash damage increased from 100 to 130%

  • Tusk: Ice Shards cooldown increased from 21/18/15/12 to 23/20/17/14

  • Treant Protector: Living Armor regen increased from 4/7/10/13 to 4/8/12/16

  • Undying: Soul Rip manacost reduced from 100/110/120/130 to 80/95/110/125

  • Ursa: Level 15 Talent changed from -1s Earthshock Cooldown to +25s Fury Swipes Reset Time

  • Ursa: Level 20 Talent changed from +25s Fury Swipes Reset Time to +12 Fury Swipes Damage

  • Ursa: Level 25 Talent changed from +14 Fury Swipes Damage to Enrage gains 80% Status Resistance

  • Vengeful Spirit: Magic Missile cooldown reduced from 13/12/11/10 to 10

  • Vengeful Spirit: Wave of Terror manacost reduced from 40 to 25/30/35/40

  • Weaver: Shukuchi damage increased from 75/100/125/150 to 80/110/140/170

  • Winter Wyvern: Splinter Blast slow increased from 25% to 30%

  • Winter Wyvern: Splinter Blast manacost reduced from 120/130/140/150 to 90/110/130/150

  • Wraith King: Mortal Strike no longer has a chance to kill creeps

  • Wraith King: Mortal Strike now gains skeleton charges for every 2 enemy units you kill

  • Wraith King: Mortal Strike skeleton count rescaled from 4/5/6/7 to 2/4/6/8

  • Wraith King: Mortal Strike skeletons bounty reduced from 15/15 XP/Gold to 5/5

  • Wraith King: Mortal Strike manacost reduced from 75 to 30/45/60/75

  • Zeus: Base damage increased by 5

  • Zeus: Strength gain reduced from 2.6 to 2.3

  • Zeus: Arc Lightning damage rescaled from 85/100/115/145 to 70/95/120/145

  • Zeus: Lightning Bolt cast range increased from 700 to 700/750/800/850

  • Zeus: Lightning Bolt damage increased from 100/175/275/350 to 125/200/275/350

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English, Russian, and Simplified Chinese

English Localization

  • DOTA_Tooltip_ability_clinkz_strafe_Description: Clinkz nimbly attacks with a barrage of arrows. Dramatically increases attack speed for a short time and grants Clinkz the ability to automatically dodge up to 4 projectiles.Clinkz nimbly attacks with a barrage of arrows. Dramatically increases attack speed for a short time and grants Clinkz the ability to automatically dodge projectiles.
  • DOTA_Tooltip_ability_clinkz_strafe_Note1: Strafe ends if Clinkz loses the 3 dodge stacks.
  • DOTA_Tooltip_ability_clinkz_strafe_disjoint_count: DODGE STACKS:
  • DOTA_Tooltip_ability_night_stalker_darkness_Description: Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units, wards, and buildings have their vision range reduced. \n\nUpgradable by Aghanim's Scepter.Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units and wards have their vision range reduced. \n\nUpgradable by Aghanim's Scepter.
  • DOTA_Tooltip_ability_night_stalker_darkness_fixed_vision: ENEMY VISION RANGE:
  • DOTA_Tooltip_ability_night_stalker_darkness_fixed_vision_others: BUILDING AND WARD VISION RANGE:
  • DOTA_Tooltip_ability_special_bonus_unique_sven: -5s Storm Hammer Cooldown-6s Storm Hammer Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_sven_4: +0.75s Storm Hammer Stun Duration+1.25s Storm Hammer Stun Duration
  • DOTA_Tooltip_ability_special_bonus_unique_nevermore_1: +3 Damage Per Soul+2 Damage Per Soul
  • DOTA_Tooltip_ability_special_bonus_unique_nevermore_5: -3 Presence Aura Armor-5 Presence Aura Armor
  • DOTA_Tooltip_ability_special_bonus_unique_bristleback_3: +20 Warpath Damage Per Stack+30 Warpath Damage Per Stack
  • DOTA_Tooltip_ability_special_bonus_unique_clinkz_2: +4s Strafe Stacks/Duration+4s Strafe Duration
  • DOTA_Tooltip_ability_special_bonus_unique_ursa: +14 Fury Swipes Damage+12 Fury Swipes Damage
  • DOTA_Tooltip_ability_special_bonus_unique_bloodseeker_3: +14% Rupture Damage+18% Rupture Damage
  • DOTA_Tooltip_ability_special_bonus_unique_wisp: +90 Spirits Hero Damage+75 Spirits Hero Damage
  • DOTA_Tooltip_ability_special_bonus_unique_pangolier_3: +30 Swashbuckle Damage+40 Swashbuckle Damage
  • DOTA_Tooltip_ability_special_bonus_unique_pangolier_5: -16s Rolling Thunder-35s Rolling Thunder Cooldown
  • DOTA_Tooltip_ability_zuus_lightning_bolt_cast_range_tooltip: CAST RANGE:
  • DOTA_Tooltip_ability_night_stalker_darkness_blind_percentage: VISION REDUCTION:
  • DOTA_Tooltip_ability_special_bonus_movement_speed_65: +65 Movement Speed
  • DOTA_Tooltip_ability_special_bonus_unique_kunkka_5: -1.5s Tidebringer Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_ursa_6: Enrage gains 80% Status Resistance
  • DOTA_Tooltip_ability_special_bonus_unique_pangolier_6: +2s Rolling Thunder Duration

Heroes

  • Anti-Mage: Attack rate reduced from 1.45 to 1.4 (-0.05)
  • Anti-Mage: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Bane: Level 20 (Left) Talent changed from +75 Movement Speed to +65 Movement Speed
  • Bloodseeker: Level 10 (Left) Talent changed from +4 Armor to +8 Armor
  • Crystal Maiden: Attack damage min increased from 24 to 26 (+2)
  • Crystal Maiden: Attack damage max increased from 30 to 32 (+2)
  • Drow Ranger: Attack damage min increased from 14 to 18 (+4)
  • Drow Ranger: Attack damage max increased from 25 to 29 (+4)
  • Drow Ranger: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Earthshaker: Armor physical increased from 0 to 1 (+1)
  • Shadow Fiend: Level 15 (Left) Talent changed from +35 Movement Speed to +30 Movement Speed
  • Shadow Fiend: Level 20 (Right) Talent changed from 20% Evasion to +2 Damage Per Soul
  • Shadow Fiend: Level 25 (Right) Talent changed from +2 Damage Per Soul to -5 Presence Aura Armor
  • Sand King: Level 10 (Right) Talent changed from +30 Movement Speed to +25 Movement Speed
  • Vengeful Spirit: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Zeus: Attack damage min increased from 28 to 33 (+5)
  • Zeus: Attack damage max increased from 36 to 41 (+5)
  • Zeus: Attribute strength gain reduced from 2.6 to 2.3 (-0.3)
  • Zeus: Level 15 (Right) Talent changed from +40 Movement Speed to +30 Movement Speed
  • Kunkka: Level 25 (Left) Talent changed from +50% Tidebringer Cleave to -1.5s Tidebringer Cooldown
  • Riki: Status health regen increased from 1.5 to 3 (+1.5)
  • Sniper: Vision nighttime range increased from 1100 to 1400 (+300)
  • Necrophos: Attack damage min increased from 24 to 26 (+2)
  • Necrophos: Attack damage max increased from 28 to 30 (+2)
  • Necrophos: Attack animation point reduced from 0.53 to 0.4 (-0.13)
  • Beastmaster: Level 10 (Left) Talent changed from +30 Movement Speed to +25 Movement Speed
  • Queen of Pain: Level 25 (Left) Talent changed from 20s Spell Block to 15s Spell Block
  • Death Prophet: Armor physical increased from 1 to 2 (+1)
  • Death Prophet: Movement speed reduced from 310 to 305 (-5)
  • Death Prophet: Level 10 (Right) Talent changed from +50 Damage to +40 Damage
  • Phantom Assassin: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Templar Assassin: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Dragon Knight: Movement speed reduced from 285 to 280 (-5)
  • Dazzle: Attribute strength gain increased from 2.15 to 2.3 (+0.15)
  • Clockwerk: Level 10 (Left) Talent changed from +25 Movement Speed to +20 Movement Speed
  • Leshrac: Attack damage min increased from 17 to 19 (+2)
  • Leshrac: Attack damage max increased from 21 to 23 (+2)
  • Leshrac: Attribute base intelligence reduced from 24 to 22 (-2)
  • Leshrac: Level 15 (Left) Talent changed from +40 Movement Speed to +30 Movement Speed
  • Nature's Prophet: Level 10 (Left) Talent changed from +40 Movement Speed to +35 Movement Speed
  • Lifestealer: Level 15 (Left) Talent changed from +35 Movement Speed to +30 Movement Speed
  • Clinkz: Attribute base intelligence increased from 16 to 18 (+2)
  • Clinkz: Attribute intelligence gain increased from 1.55 to 1.7 (+0.15)
  • Clinkz: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Enchantress: Attribute base strength increased from 18 to 19 (+1)
  • Night Stalker: Level 20 (Right) Talent changed from +50 Movement Speed to +45 Movement Speed
  • Bounty Hunter: Level 10 (Right) Talent changed from +30 Movement Speed to +25 Movement Speed
  • Ursa: Level 15 (Left) Talent changed from -1s Earthshock Cooldown to +25s Fury Swipes Reset Time
  • Ursa: Level 20 (Left) Talent changed from +25s Fury Swipes Reset Time to +12 Fury Swipes Damage
  • Ursa: Level 25 (Left) Talent changed from +12 Fury Swipes Damage to Enrage gains 80% Status Resistance
  • Spirit Breaker: Status health regen increased from 1 to 1.5 (+0.5)
  • Gyrocopter: Level 10 (Right) Talent changed from +25 Damage to +20 Damage
  • Gyrocopter: Level 20 (Right) Talent changed from +50 Movement Speed to +45 Movement Speed
  • Outworld Devourer: Level 15 (Right) Talent changed from +40 Movement Speed to +35 Movement Speed
  • Lycan: Attribute intelligence gain reduced from 1.55 to 1.4 (-0.15)
  • Shadow Demon: Level 15 (Right) Talent changed from +40 Movement Speed to +35 Movement Speed
  • Chaos Knight: Attribute base intelligence increased from 16 to 18 (+2)
  • Meepo: Movement speed increased from 310 to 320 (+10)
  • Meepo: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Ogre Magi: Level 10 (Right) Talent changed from +60 Gold/Min to +90 Gold/Min
  • Naga Siren: Level 15 (Right) Talent changed from +15 Agility to +20 Agility
  • Io: Movement speed reduced from 290 to 280 (-10)
  • Io: Level 20 (Left) Talent changed from Attack Tethered Ally's Target to +20 Health Regen
  • Io: Level 25 (Left) Talent changed from +50 Health Regen to Attack Tethered Ally's Target
  • Troll Warlord: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Centaur Warrunner: Attack damage min increased from 32 to 36 (+4)
  • Centaur Warrunner: Attack damage max increased from 34 to 38 (+4)
  • Legion Commander: Level 20 (Right) Talent changed from +60 Movement Speed to +50 Movement Speed
  • Oracle: Level 20 (Right) Talent changed from +75 Movement Speed to +65 Movement Speed
  • Techies: Level 20 (Right) Talent changed from +75 Movement Speed to +60 Movement Speed
  • Arc Warden: Attack damage min increased from 29 to 31 (+2)
  • Arc Warden: Attack damage max increased from 39 to 41 (+2)
  • Arc Warden: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Pangolier: Status health regen increased from 1.5 to 1.75 (+0.25)
  • Pangolier: Level 15 (Left) Talent changed from +30 Attack Speed to +2s Rolling Thunder Duration
  • Dark Willow: Level 15 (Left) Talent changed from +40 Movement Speed to +35 Movement Speed

Abilities

  • Enfeeble: Changed ability duration from 14/16/18/20 to 8/12/16/20
  • Enfeeble: Changed duration from 14/16/18/20 to 8/12/16/20
  • Moonlight Shadow: Duration increased from 15 to 18 (+3)
  • Leap: Changed attack speed bonus from 40/60/80/100 to 60/80/100/120
  • Doppelganger: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_AOE to DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_AOE/|/DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES
  • Meat Hook: Changed ability cooldown from 14/13/12/11 to 17/15/13/11
  • Meat Hook: Changed ability damage from 90/180/270/360 to 150/220/290/360
  • Mortal Strike: Changed ability mana cost from 75 to 30/45/60/75
  • Mortal Strike: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Mortal Strike: Removed attribute mortal chance with value of 9 11 13 15
  • Mortal Strike: Added new attribute skeleton duration with value of 90
  • Mortal Strike: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Mortal Strike: Removed attribute skeleton duration with value of 90
  • Mortal Strike: Added new attribute max skeleton charges with value of 2 4 6 8
  • Mortal Strike: Added new attribute linkedspecialbonus with value of special_bonus_unique_wraith_king_5
  • Mortal Strike: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Mortal Strike: Removed attribute max skeleton charges with value of 4 5 6 7
  • Mortal Strike: Removed attribute linkedspecialbonus with value of special_bonus_unique_wraith_king_5
  • Mortal Strike: Added new attribute spawn interval with value of 0.25
  • Mortal Strike: Removed attribute spawn interval with value of 0.25
  • Spirit Siphon: Changed ability mana cost from 70/65/60/55 to 70
  • Caustic Finale: Changed move slow from -30% to -21/-24/-27/-30%
  • Tree Grab: Changed bonus building damage from 60/80/100/120% to 90/120/150/180%
  • Tree Throw: Changed splash damage from 100% to 130%
  • Arc Lightning: Changed damage from 85/100/115/145 to 70/95/120/145
  • Lightning Bolt: Changed ability cast range from 700 to 700/750/800/850
  • Lightning Bolt: Changed ability damage from 100/175/275/350 to 125/200/275/350
  • Lightning Bolt: Removed attribute true sight radius with value of 750
  • Lightning Bolt: Added new attribute cast range tooltip with value of 700 750 800 850
  • Lightning Bolt: Removed attribute sight radius day with value of 750
  • Lightning Bolt: Added new attribute true sight radius with value of 750
  • Lightning Bolt: Removed attribute sight radius night with value of 750
  • Lightning Bolt: Added new attribute sight radius day with value of 750
  • Lightning Bolt: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Lightning Bolt: Removed attribute sight duration with value of 4.5
  • Lightning Bolt: Added new attribute sight radius night with value of 750
  • Lightning Bolt: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Lightning Bolt: Removed attribute spread aoe with value of 325
  • Lightning Bolt: Added new attribute sight duration with value of 4.5
  • Lightning Bolt: Added new attribute spread aoe with value of 325
  • Static Field: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Bash of the Deep: Changed bonus damage from 60/80/100/120 to 80/100/120/140
  • Magic Missile: Changed ability cooldown from 13/12/11/10 to 10
  • Wave of Terror: Changed ability mana cost from 40/40/40/40 to 25/30/35/40
  • Arcane Aura: Changed self mana regen from 1.3/2.2/3.1/4.0 to 1.6/2.4/3.2/4.0
  • Chain Frost: Changed damage each bounce from 280/370/460 to 300/400/500
  • Chain Frost: Changed scepter damage from 370/460/550 to 400/500/600
  • Blink Strike: Changed spell immunity type from SPELL_IMMUNITY_ENEMIES_NO to SPELL_IMMUNITY_ENEMIES_YES
  • Cloak and Dagger: Changed fade delay from 6/5/4/3 to 7.5/6/4.5/3
  • Tricks of the Trade: Changed ability cooldown from 40/35/30 to 50/45/40
  • Death Pulse: Changed mana regen per kill from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3
  • Nether Ward: Changed damage per mana from 1.0/1.25/1.50/1.75 to 1.25/1.50/1.75/2.0
  • Elder Dragon Form: Changed bonus move speed from 25/25/25 to 30
  • Poison Touch: Changed ability cooldown from 35/30/25/20 to 27/24/21/18
  • Poison Touch: Changed targets from 4/5/6/7 to 2/4/6/8
  • Power Cogs: Changed ability mana cost from 50/60/70/80 to 80
  • Lightning Storm: Changed ability cast range from 800 to 650/700/750/800
  • Strafe: Removed attribute disjoint count with value of 4
  • Strafe: Removed attribute linkedspecialbonus with value of special_bonus_unique_clinkz_2
  • Nature's Attendants: Changed ability mana cost from 140 to 110/120/130/140
  • Inner Vitality: Changed ability mana cost from 170/170/170/170 to 140/150/160/170
  • Inner Vitality: Health regen increased from 10 to 12 (+2)
  • Life Break: Changed health cost percent from 0.34/0.38/0.42 to 0.34/0.39/0.44
  • Life Break: Changed health damage from 0.34/0.38/0.42 to 0.34/0.39/0.44
  • Darkness: Changed vision reduction from -25/-30/-35 to -25
  • Darkness: Removed attribute fixed vision with value of 675
  • Darkness: Removed attribute fixed vision others with value of 800
  • Shukuchi: Changed damage from 75/100/125/150 to 80/110/140/170
  • Scorched Earth: Changed bonus move speed from 14% to 11/12/13/14%
  • Infernal Blade: Changed base burn damage from 25/30/35/40 to 25
  • Call Down: Changed missile one damage from 200/275/350 to 150/250/350
  • Greevil's Greed: Bounty rune multiplier increased from 3 to 3.5 (+0.5)
  • Invoke: Ability mana cost reduced from 40 to 0 (-40)
  • Arcane Curse: Changed damage from 14/22/30/38 to 16/24/32/40
  • Last Word: Changed ability cooldown from 30/24/18/12 to 28/22/16/10
  • Shapeshift: Changed critical damage from 160/180/200% to 150/175/200%
  • Shadow Poison: Changed ability duration from 10.0/10.0/10.0/10.0 to 10
  • Shadow Poison: Changed duration from 10.0/10.0/10.0/10.0 to 10
  • Earthbind: Speed increased from 857 to 900 (+43)
  • Living Armor: Changed regen from 4/7/10/13 to 4/8/12/16
  • Multicast: Changed multicast 2 times from 0.4/0.5/0.6 to 0.6/0.6/0.6
  • Multicast: Changed multicast 3 times from 0/0.2/0.25 to 0/0.3/0.3
  • Multicast: Changed multicast 4 times from 0/0/0.125 to 0/0/0.15
  • Soul Rip: Changed ability mana cost from 100/110/120/130 to 80/95/110/125
  • Thunder Strike: Changed ability cooldown from 12/11/10/9 to 15/13/11/9
  • Pounce: Changed pounce damage from 40/80/120/160 to 30/60/90/120
  • Hoof Stomp: Changed ability mana cost from 130 to 115/120/125/130
  • Empower: Cleave ending width increased from 240 to 330 (+90)
  • Empower: Cleave distance increased from 460 to 625 (+165)
  • Ice Shards: Changed shard duration from 4/5/6/7 to 3/4/5/6
  • Fire Spirits: Changed damage per second from 10/30/50/70 to 20/40/60/80
  • Wukong's Command: Changed bonus armor from 8/14/20 to 12/18/24
  • Rolling Thunder: Changed ability duration from 8.0 to 0.0/0.0/0.0/0.0
  • Rolling Thunder: Changed duration from 6.0/7.0/8.0 to 8.0
  • Rolling Thunder: Added new attribute linkedspecialbonus with value of special_bonus_unique_pangolier_6
  • Bedlam: Changed ability cooldown from 40/35/30 to 30
  • Bedlam: Roaming duration increased from 4 to 5 (+1)
  • Splinter Blast: Changed ability mana cost from 120/130/140/150 to 90/110/130/150
  • Splinter Blast: Bonus movespeed reduced from -25 to -30 (-5)
  • Splinter Blast: Changed movement slow from 25% to 30%
  • Cold Embrace: Changed max health regen from 3.0/4.0/5.0/6.0% to 3/4/5/6%
  • Magnetic Field: Changed ability mana cost from 80/90/100/110 to 50/70/90/110
  • +65 Movement Speed: New special_bonus_movement_speed_65
  • -6s Storm Hammer Cooldown: Value increased from 5 to 6 (+1)
  • +1.25s Storm Hammer Stun Duration: Value increased from 0.75 to 1.25 (+0.5)
  • +2 Damage Per Soul: Value reduced from 3 to 2 (-1)
  • -5 Presence Aura Armor: Value reduced from -3 to -5 (-2)
  • +30 Warpath Damage Per Stack: Value increased from 20 to 30 (+10)
  • -1.5s Tidebringer Cooldown: New special_bonus_unique_kunkka_5
  • +12 Fury Swipes Damage: Value reduced from 14 to 12 (-2)
  • Enrage gains 80% Status Resistance: New special_bonus_unique_ursa_6
  • +18% Rupture Damage: Value increased from 14 to 18 (+4)
  • +75 Spirits Hero Damage: Value reduced from 90 to 75 (-15)
  • +40 Swashbuckle Damage: Value increased from 30 to 40 (+10)
  • -35s Rolling Thunder Cooldown: Value increased from 16 to 35 (+19)
  • +2s Rolling Thunder Duration: New special_bonus_unique_pangolier_6

Items

  • Blades of Attack: Item cost increased from 420 to 430 (+10)
  • Moon Shard: +$attack increased from 130 to 140 (+10)
  • Enchanted Mango: +$hp_regen reduced from 0.6 to 0.5 (-0.1)
  • Sentry Ward: Lifetime increased from 240 to 360 (+120)
  • Phase Boots: Item cost increased from 1340 to 1360 (+20)
  • Hand of Midas: Ability cooldown reduced from 100 to 95 (-5)
  • Vladmir's Offering: Mana regen aura increased from 0.65 to 1 (+0.35)
  • Bloodthorn: Item cost increased from 7195 to 7205 (+10)
  • Nullifier: Projectile speed reduced from 900 to 750 (-150)
  • Daedalus: Item cost increased from 5320 to 5330 (+10)
  • Skull Basher Recipe: Item cost reduced from 1150 to 1000 (-150)
  • Skull Basher: Item cost reduced from 3200 to 3050 (-150)
  • Crystalys: Item cost increased from 2120 to 2130 (+10)
  • Armlet of Mordiggian: Item cost increased from 2370 to 2380 (+10)
  • Shadow Blade: Item cost increased from 2700 to 2800 (+100)
  • Silver Edge Recipe: Item cost reduced from 700 to 600 (-100)
  • Rod of Atos Recipe: Item cost reduced from 1100 to 1000 (-100)
  • Rod of Atos: Item cost reduced from 3030 to 2930 (-100)
  • Abyssal Blade: Item cost reduced from 6900 to 6750 (-150)
  • Shadow Amulet: Item cost increased from 1300 to 1400 (+100)
  • Glimmer Cape: Item cost increased from 1850 to 1950 (+100)

Units

  • Melee Barracks: Status health increased from 1800 to 2000 (+200)
  • Melee Barracks: Status health increased from 1800 to 2000 (+200)
  • Melee Barracks: Status health increased from 1800 to 2000 (+200)
  • Melee Barracks: Status health increased from 1800 to 2000 (+200)
  • Melee Barracks: Status health increased from 1800 to 2000 (+200)
  • Melee Barracks: Status health increased from 1800 to 2000 (+200)
  • Lesser Eidolon: Bounty gold min reduced from 22 to 20 (-2)
  • Lesser Eidolon: Bounty gold max reduced from 36 to 26 (-10)
  • Eidolon: Bounty gold min reduced from 22 to 20 (-2)
  • Eidolon: Bounty gold max reduced from 36 to 26 (-10)
  • Greater Eidolon: Bounty gold min reduced from 22 to 20 (-2)
  • Greater Eidolon: Bounty gold max reduced from 36 to 26 (-10)
  • Dire Eidolon: Bounty gold min reduced from 22 to 20 (-2)
  • Dire Eidolon: Bounty gold max reduced from 36 to 26 (-10)
  • Spiderling: Status health increased from 250 to 280 (+30)
  • Wraith King Skeleton: Bounty x p reduced from 15 to 5 (-10)
  • Wraith King Skeleton: Bounty gold min reduced from 15 to 5 (-10)
  • Wraith King Skeleton: Bounty gold max reduced from 15 to 5 (-10)

Thanks to Layerth for the recipe icons.

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