V0.4.2 is finally out!
Explore the fourth dimension and fight against nature in a race for the last known traces of precious Haibonium to try and understand the unfortunate truth behind all the madness!
Whats New:
- New music from HAEZER
- Story missions now progress past the nature reserve
- New crosshair/reticle
- New settings menu!
- huge memory usage optimizations
- Post processing can now be turned off for lower speccomputers
- Adjustable music volume
- Weather/Rain can be now adjusted to 3 states: off, random or always.
- Adjustable F.O.V. slider
- V-Sync now can be enabled in the menu for those who know what V-Sync is and want to get their V's all nicely synced.
- Better running animations and on screen position for Viper/Pofadder SMG
- Better positioning on weapon loadout for Viper/Pofadder in third person
- Fixed Third Person inverse kinematics for Viper/Pofadder
- Fixed issue with some Sentient Trees shooting up into the air
- Adjusted placement of some sentient trees on map
- huge memory usage optimizations
- fixed weird reflections on graffiti decals
- Real-time reflections for powerful computers now back as a separate option.
- Found and fixed a few floating items
- Removed a few unnecesary background items
- Made footstep sounds softer
- Brought back missing player jump sounds
- Removed couch intersecting door in office
- Fixed "infinite meat" bug. [and other assorted inventory items]
- Adjusted player material and some new textures in the game
- Fixed bug where sleeping for only 1 hour did not progress time
- Fixed ridiculous zebra running animations in nature reserve
- Improved Terrain Texture in nature reserve
- Removed colliders from small shrubs in nature reserve
- Improved scaling of ammo/health/adrenaline UI on different screens
- Added short character vocal one liners at random select events
- Less SMG Ammo found on drones
- Edited some existing dialogue
- Added new text to notes hidden around city
Grab Organosphere Early Access and participate in the open Alpha Testing program with weekly updates and community led development participation through the steam Organosphere community forum.
Also check out our development diaries on youtube for those who can't play yet, to see how it's progressing with per-update gameplay videos!
https://www.youtube.com/channel/UCSfxlpqpoWQ8L4ADVsjNtng
- www.organosphere.com
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Organosphere Content
Depot 811621
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