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Soundboxing update for 11 May 2018

Soundboxing 1.1.20 - Player bugfixes! Drum-style keyboard, Unity and shader updates

Share · View all patches · Build 2765178 · Last edited 15 March 2019 – 18:23:10 UTC by Wendy

Patchnotes via Steam Community

Player Bugfixes
Many people have reported issues with the player over the past few days, and I heard you. Some things changed recently on the target site and now it's not working well at all. Fortunately, since the last patch I've been digging in and trying to find every single bug that causes the player to get stuck or loop. After extensive testing and a lot of code rewriting, we have a new player! If you notice anything acting worse than before, please let me know and I'll fix it up ASAP.

Drum-style Keyboard
If you haven't tried out a drum-style keyboard in another VR game, it's a fun and intuitive way of typing in VR. If you're using the Oculus Rift, or are having issues with the SteamVR keyboard, there's now a drum-style keyboard sitting there in the search screen. Thanks to NormalVR for their fantastic CutieKeys project that was a great starting point. Head over to search to check it out!

Unity and Shader Upgrades
In this patch the game has been upgraded to use Unity 2018.1.0f2, which also led to replacing a bunch of objects that were using old legacy shaders and deprecated functionality. This upgrade also made it necessary to regenerate the lighting information for the game (you may notice a larger patch delta this time as a result.) Not much has changed, but you may notice some minor visual differences here and there, and for some video hardware, a performance improvement.

That's it - this is mostly a quality of life and bugfix update. Hope everyone has fun playing!

Windows 64-bit Soundboxing OpenVR Depot 517131
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