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Dota 2 update for 10 May 2018

7.15 (ClientVersion 2887)

Share · View all patches · Build 2762339 · Last edited by xPaw

Via the Steam Store:

  • Bounty Runes now spawn every 5 minutes
  • Bounty Runes now grants gold to each player (40 + 3/min)
  • Bounty Runes now fully fills bottles
  • Bottles heal rate increased from 80/40 HP/MP to 100/50  
  • Melee Creeps base gold bounty reduced by 2
  • Range Creeps base gold bounty reduced by 1
  • Range Creeps gold bounty increase per upgrade changed from 1 to 3 (With these changes, the total gold difference on the map at 40 minutes is 2052 less gold)
  • Melee Barracks team bounty reduced from 225 to 175
  • Ground Courier bounty reduced from 175 to 125 (Flying Courier is still 175)
  • Tower denies now remove all gold instead of just half (previously it gave 50/60/70/80 for tier 1/2/3/4 denies)  
  • Agility heroes base strength increased by 1
  • Intelligence heroes base intelligence reduced by 2, except for bane (base damage adjusted to remain the same)  
  • Neutral camp stack bounty increased from 20% to 25%
  • Ancient HP regen increased from 8 to 12
  • Observer Wards restock cooldown reduced from 150 to 135
  • Observer Wards cost reduced from 80 to 75
  • Enchanted Mango HP regen reduced from 0.7 to 0.6  
  • Roshan Slam damage growth increased from 8 per minute to 10
  • Roshan base damage increased from 65 to 75
  • Roshan base health increased from 5500 to 6000  
  • Removed a tree to the bottom right of the dire mid lane, near the map ledge
  • Minor adjustments to the position of the powerup runes
  • Reduced spawn box sizes for a few of Dire neutral spawns
  • Removed a tree to the right of the bottom Radiant bounty rune
  • Moved the bottom Dire T1 tower slightly down
  • Moved the bottom Dire bounty rune slightly to the right
  • Moved the bottom Dire shrine location slightly down
  • Moved the top Dire T1 slightly to the right
  • Slight adjustments to the line of sight and trees to the left of the mid Dire T1
  • Ranged creeps now always spawn behind the melee creeps  
  • Captains Mode round time increased from 30 to 35
  • Captains Mode second ban phase order changed from 2nd/1st/2nd/1st to 1st/2nd/1st/2nd

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English, Russian, and Simplified Chinese

Cosmetics

  • Modified Economy Item: Taunt: Deadly Grace

Heroes

  • Anti-Mage: Attribute base strength increased from 22 to 23 (+1)
  • Bloodseeker: Attribute base strength increased from 23 to 24 (+1)
  • Crystal Maiden: Attack damage min increased from 22 to 24 (+2)
  • Crystal Maiden: Attack damage max increased from 28 to 30 (+2)
  • Crystal Maiden: Attribute base intelligence reduced from 16 to 14 (-2)
  • Drow Ranger: Attribute base strength increased from 17 to 18 (+1)
  • Juggernaut: Attribute base strength increased from 20 to 21 (+1)
  • Mirana: Attribute base strength increased from 17 to 18 (+1)
  • Shadow Fiend: Attribute base strength increased from 15 to 16 (+1)
  • Morphling: Attribute base strength increased from 19 to 20 (+1)
  • Phantom Lancer: Attribute base strength increased from 21 to 22 (+1)
  • Puck: Attack damage min increased from 28 to 30 (+2)
  • Puck: Attack damage max increased from 39 to 41 (+2)
  • Puck: Attribute base intelligence reduced from 25 to 23 (-2)
  • Razor: Attribute base strength increased from 21 to 22 (+1)
  • Storm Spirit: Attack damage min increased from 22 to 24 (+2)
  • Storm Spirit: Attack damage max increased from 32 to 34 (+2)
  • Storm Spirit: Attribute base intelligence reduced from 24 to 22 (-2)
  • Vengeful Spirit: Attribute base strength increased from 18 to 19 (+1)
  • Windranger: Attack damage min increased from 22 to 24 (+2)
  • Windranger: Attack damage max increased from 34 to 36 (+2)
  • Windranger: Attribute base intelligence reduced from 22 to 20 (-2)
  • Zeus: Attack damage min increased from 26 to 28 (+2)
  • Zeus: Attack damage max increased from 34 to 36 (+2)
  • Zeus: Attribute base intelligence reduced from 22 to 20 (-2)
  • Lina: Attack damage min increased from 16 to 18 (+2)
  • Lina: Attack damage max increased from 28 to 30 (+2)
  • Lina: Attribute base intelligence reduced from 30 to 28 (-2)
  • Lich: Attack damage min increased from 24 to 26 (+2)
  • Lich: Attack damage max increased from 33 to 35 (+2)
  • Lich: Attribute base intelligence reduced from 18 to 16 (-2)
  • Lion: Attack damage min increased from 27 to 29 (+2)
  • Lion: Attack damage max increased from 33 to 35 (+2)
  • Lion: Attribute base intelligence reduced from 20 to 18 (-2)
  • Shadow Shaman: Attack damage min increased from 50 to 52 (+2)
  • Shadow Shaman: Attack damage max increased from 57 to 59 (+2)
  • Shadow Shaman: Attribute base intelligence reduced from 21 to 19 (-2)
  • Witch Doctor: Attack damage min increased from 27 to 29 (+2)
  • Witch Doctor: Attack damage max increased from 37 to 39 (+2)
  • Witch Doctor: Attribute base intelligence reduced from 24 to 22 (-2)
  • Riki: Attribute base strength increased from 17 to 18 (+1)
  • Enigma: Attack damage min increased from 22 to 24 (+2)
  • Enigma: Attack damage max increased from 28 to 30 (+2)
  • Enigma: Attribute strength gain reduced from 2.4 to 2.3 (-0.1)
  • Enigma: Attribute base intelligence reduced from 20 to 18 (-2)
  • Tinker: Attack damage min increased from 22 to 24 (+2)
  • Tinker: Attack damage max increased from 28 to 30 (+2)
  • Tinker: Attribute base intelligence reduced from 30 to 28 (-2)
  • Sniper: Attribute base strength increased from 16 to 17 (+1)
  • Necrophos: Attack damage min increased from 22 to 24 (+2)
  • Necrophos: Attack damage max increased from 26 to 28 (+2)
  • Necrophos: Attribute base intelligence reduced from 22 to 20 (-2)
  • Warlock: Attack damage min increased from 22 to 24 (+2)
  • Warlock: Attack damage max increased from 32 to 34 (+2)
  • Warlock: Attribute base intelligence reduced from 24 to 22 (-2)
  • Queen of Pain: Attack damage min increased from 21 to 23 (+2)
  • Queen of Pain: Attack damage max increased from 29 to 31 (+2)
  • Queen of Pain: Attribute base intelligence reduced from 24 to 22 (-2)
  • Venomancer: Attribute base strength increased from 18 to 19 (+1)
  • Faceless Void: Attribute base strength increased from 23 to 24 (+1)
  • Death Prophet: Attack damage min increased from 24 to 26 (+2)
  • Death Prophet: Attack damage max increased from 36 to 38 (+2)
  • Death Prophet: Attribute base intelligence reduced from 23 to 21 (-2)
  • Phantom Assassin: Attribute base strength increased from 20 to 21 (+1)
  • Pugna: Attack damage min increased from 19 to 21 (+2)
  • Pugna: Attack damage max increased from 27 to 29 (+2)
  • Pugna: Attribute base intelligence reduced from 26 to 24 (-2)
  • Templar Assassin: Attribute base strength increased from 18 to 19 (+1)
  • Viper: Attribute base strength increased from 20 to 21 (+1)
  • Luna: Attribute base strength increased from 15 to 16 (+1)
  • Dazzle: Attack damage min increased from 14 to 16 (+2)
  • Dazzle: Attack damage max increased from 32 to 34 (+2)
  • Dazzle: Attribute base intelligence reduced from 27 to 25 (-2)
  • Leshrac: Attack damage min increased from 15 to 17 (+2)
  • Leshrac: Attack damage max increased from 19 to 21 (+2)
  • Leshrac: Attribute base intelligence reduced from 26 to 24 (-2)
  • Nature's Prophet: Attack damage min increased from 30 to 32 (+2)
  • Nature's Prophet: Attack damage max increased from 44 to 46 (+2)
  • Nature's Prophet: Attribute base intelligence reduced from 25 to 23 (-2)
  • Dark Seer: Attack damage min increased from 31 to 33 (+2)
  • Dark Seer: Attack damage max increased from 37 to 39 (+2)
  • Dark Seer: Attribute base intelligence reduced from 23 to 21 (-2)
  • Clinkz: Attribute base strength increased from 15 to 16 (+1)
  • Enchantress: Attack damage min increased from 28 to 30 (+2)
  • Enchantress: Attack damage max increased from 38 to 40 (+2)
  • Enchantress: Attribute base intelligence reduced from 21 to 19 (-2)
  • Broodmother: Attribute base strength increased from 17 to 18 (+1)
  • Bounty Hunter: Attribute base strength increased from 17 to 18 (+1)
  • Weaver: Attribute base strength increased from 15 to 16 (+1)
  • Jakiro: Attack damage min increased from 25 to 27 (+2)
  • Jakiro: Attack damage max increased from 33 to 35 (+2)
  • Jakiro: Attribute base intelligence reduced from 28 to 26 (-2)
  • Batrider: Attack damage min increased from 14 to 16 (+2)
  • Batrider: Attack damage max increased from 18 to 20 (+2)
  • Batrider: Attribute base intelligence reduced from 24 to 22 (-2)
  • Chen: Attack damage min increased from 27 to 29 (+2)
  • Chen: Attack damage max increased from 37 to 39 (+2)
  • Chen: Attribute base intelligence reduced from 21 to 19 (-2)
  • Spectre: Attribute base strength increased from 20 to 21 (+1)
  • Ancient Apparition: Attack damage min increased from 19 to 21 (+2)
  • Ancient Apparition: Attack damage max increased from 29 to 31 (+2)
  • Ancient Apparition: Attribute base intelligence reduced from 25 to 23 (-2)
  • Ursa: Attribute base strength increased from 23 to 24 (+1)
  • Gyrocopter: Attribute base strength increased from 18 to 19 (+1)
  • Invoker: Attack damage min increased from 19 to 21 (+2)
  • Invoker: Attack damage max increased from 25 to 27 (+2)
  • Invoker: Attribute base intelligence reduced from 16 to 14 (-2)
  • Silencer: Attack damage min increased from 16 to 18 (+2)
  • Silencer: Attack damage max increased from 30 to 32 (+2)
  • Silencer: Attribute base intelligence reduced from 27 to 25 (-2)
  • Outworld Devourer: Attack damage min increased from 14 to 16 (+2)
  • Outworld Devourer: Attack damage max increased from 29 to 31 (+2)
  • Outworld Devourer: Attribute base intelligence reduced from 26 to 24 (-2)
  • Shadow Demon: Attack damage min increased from 27 to 29 (+2)
  • Shadow Demon: Attack damage max increased from 31 to 33 (+2)
  • Shadow Demon: Attribute base intelligence reduced from 23 to 21 (-2)
  • Lone Druid: Attribute base strength increased from 17 to 18 (+1)
  • Meepo: Attribute base strength increased from 23 to 24 (+1)
  • Ogre Magi: Attack damage min increased from 41 to 43 (+2)
  • Ogre Magi: Attack damage max increased from 47 to 49 (+2)
  • Ogre Magi: Attribute base intelligence reduced from 17 to 15 (-2)
  • Rubick: Attack damage min increased from 17 to 19 (+2)
  • Rubick: Attack damage max increased from 27 to 29 (+2)
  • Rubick: Attribute base intelligence reduced from 27 to 25 (-2)
  • Disruptor: Attack damage min increased from 27 to 29 (+2)
  • Disruptor: Attack damage max increased from 31 to 33 (+2)
  • Disruptor: Attribute base intelligence reduced from 22 to 20 (-2)
  • Nyx Assassin: Attribute base strength increased from 18 to 19 (+1)
  • Naga Siren: Attribute base strength increased from 21 to 22 (+1)
  • Keeper of the Light: Attack damage min increased from 18 to 20 (+2)
  • Keeper of the Light: Attack damage max increased from 25 to 27 (+2)
  • Keeper of the Light: Attribute base intelligence reduced from 25 to 23 (-2)
  • Visage: Attack damage min increased from 21 to 23 (+2)
  • Visage: Attack damage max increased from 31 to 33 (+2)
  • Visage: Attribute base intelligence reduced from 24 to 22 (-2)
  • Slark: Attribute base strength increased from 20 to 21 (+1)
  • Medusa: Attribute base strength increased from 14 to 15 (+1)
  • Troll Warlord: Attribute base strength increased from 20 to 21 (+1)
  • Skywrath Mage: Attack damage min increased from 12 to 14 (+2)
  • Skywrath Mage: Attack damage max increased from 22 to 24 (+2)
  • Skywrath Mage: Attribute base intelligence reduced from 27 to 25 (-2)
  • Ember Spirit: Attribute base strength increased from 19 to 20 (+1)
  • Terrorblade: Attribute base strength increased from 15 to 16 (+1)
  • Oracle: Attack damage min increased from 16 to 18 (+2)
  • Oracle: Attack damage max increased from 22 to 24 (+2)
  • Oracle: Attribute base intelligence reduced from 23 to 21 (-2)
  • Techies: Attack damage min increased from 7 to 9 (+2)
  • Techies: Attack damage max increased from 9 to 11 (+2)
  • Techies: Attribute base intelligence reduced from 22 to 20 (-2)
  • Target Dummy: Attribute base strength increased from 30 to 31 (+1)
  • Winter Wyvern: Attack damage min increased from 10 to 12 (+2)
  • Winter Wyvern: Attack damage max increased from 17 to 19 (+2)
  • Winter Wyvern: Attribute base intelligence reduced from 26 to 24 (-2)
  • Arc Warden: Attribute base strength increased from 24 to 25 (+1)
  • Monkey King: Attribute base strength increased from 18 to 19 (+1)
  • Pangolier: Attribute base strength increased from 16 to 17 (+1)
  • Dark Willow: Attack damage min increased from 25 to 27 (+2)
  • Dark Willow: Attack damage max increased from 33 to 35 (+2)
  • Dark Willow: Attribute base intelligence reduced from 20 to 18 (-2)

Abilities

  • Slam: Damage growth per minute increased from 8 to 10 (+2)

Items

  • Enchanted Mango: +$hp_regen reduced from 0.7 to 0.6 (-0.1)
  • Bottle: Health restore increased from 80 to 100 (+20)
  • Bottle: Mana restore increased from 40 to 50 (+10)
  • Observer Ward: Item cost reduced from 80 to 75 (-5)
  • Observer Ward: Item stock time reduced from 150 to 135 (-15)
  • Observer and Sentry Wards: Item cost reduced from 180 to 175 (-5)

Units

  • Ranged Creep: Bounty gold max reduced from 60 to 58 (-2)
  • Super Ranged Creep: Bounty gold max reduced from 29 to 28 (-1)
  • Mega Ranged Creep: Bounty gold max reduced from 29 to 28 (-1)
  • Ranged Creep: Bounty gold max reduced from 60 to 58 (-2)
  • Super Ranged Creep: Bounty gold max reduced from 29 to 28 (-1)
  • Mega Ranged Creep: Bounty gold max reduced from 29 to 28 (-1)
  • Melee Creep: Bounty gold min reduced from 37 to 35 (-2)
  • Melee Creep: Bounty gold max reduced from 43 to 41 (-2)
  • Super Melee Creep: Bounty gold min reduced from 19 to 18 (-1)
  • Super Melee Creep: Bounty gold max reduced from 27 to 26 (-1)
  • Mega Melee Creep: Bounty gold min reduced from 19 to 18 (-1)
  • Mega Melee Creep: Bounty gold max reduced from 27 to 26 (-1)
  • Melee Creep: Bounty gold min reduced from 37 to 35 (-2)
  • Melee Creep: Bounty gold max reduced from 43 to 41 (-2)
  • Super Melee Creep: Bounty gold min reduced from 19 to 18 (-1)
  • Super Melee Creep: Bounty gold max reduced from 27 to 26 (-1)
  • Mega Melee Creep: Bounty gold min reduced from 19 to 18 (-1)
  • Mega Melee Creep: Bounty gold max reduced from 27 to 26 (-1)
  • Radiant's Ancient: Status health regen increased from 8 to 12 (+4)
  • Dire's Ancient: Status health regen increased from 8 to 12 (+4)
  • Courier: Bounty gold min reduced from 175 to 125 (-50)
  • Courier: Bounty gold max reduced from 175 to 125 (-50)
  • Roshan: Attack damage min increased from 65 to 75 (+10)
  • Roshan: Attack damage max increased from 65 to 75 (+10)
  • Roshan: Status health increased from 5500 to 6000 (+500)
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