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Via CS:GO Blog:

MISC

  • Fixed stability issue for physics collision detection against displacement surfaces.
  • Fixed some situations in which stickers would not appear properly on weapons in-game.
  • Fixed an issue where MP3’s embedded in maps wouldn’t work. (Thanks to Steam user MajesticCatDog for help in diagnosing this issue).
  • Removed legacy audio cache commands.

SDK

  • When loading the map in development mode with “developer 1” enabled, engine will display DISP_VPHYSICS warnings for displacements with degenerate collision faces. When such displacement faces are encountered, the entire displacement object will have no collision in-game. Additional clip brushes or adjustments to such displacements may be added by map authors in these cases.

View CSGO game tracking changes `3e62217a7e` for this build on GitHub

No meaningful changes could be identified for this build automagically.

Counter-Strike Global Offensive Beta Common Depot 731
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Windows Counter-Strike Global Offensive Beta Win Bin Depot 732
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macOS Counter-Strike Global Offensive Beta Mac Bin Depot 733
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Linux Counter-Strike: Global Offensive Beta Linux Bin Depot 734
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