A fairly small update:
-You can no longer pause during fade out (to avoid confusion).
-Enemies stop during fade out to avoid damage occuring after reaching the end of the room.
-Fixed a big where the Time Limit was not loaded correctly from saved custom settings in Difficulty Settings
-When playing 1-player, quitting the level from Game Over screen goes to level select rather than the splash screen.
-Fixed a bug where Yellow would drop other players if holding them and jumping through a platform
-Fixed a bug where time was not reset to 999 upon restarting a level, regardless of the time limit setting.
Stay tuned! A new single-player level is in the works and will fit in after Level 3 (Yellow's single-player level)!