Hello everybody, I m glad to say that the development is picking up some speed again.
We are currently trying to improve the stability and performances of the game before adding more content.
This update will be the first of a long serie, there is a lot of work to do and if you want to help us debugging the next updates, Metos will always make the latest experimental version available on the TestBranch.
Here is the list of the notable modifications that come with the version 0.10.11!
IMPROVEMENTS:
- An Offline Raid Protection option has been added to the server settings (can't raid a base when player is offline).
- A Building Decay option has been added to the server settings (Auto decay of the player's constructions after X days offline).
- A Loot Ratio option has been added to the server settings (Boxes & Scraps independantly).
- The servers can now be protected by a password.
- Rcon refactored (using udp).
- You can now find a very basic rcon client in the installation folder of the game server.
- The items you collect are now transfered to the inside of your inventory (if enough space) instead of the tool bar.
- Added Floating Platforms Snappers to the sides of the Shipyard.
- Game map automatically loaded when joining a server (survival / battle).
- The ballistic algorithm now considers the movement of the player when he fires.
- Console commands refactored.
- Admin Console Command : shutdown { minutes }
- Admin Console Command : give kit ammo
- Admin Console Command : playerinfo { player }
- Admin Console Command : playeritems { player }
- Admin Console Command : player { health | satiety }
- Partial french translation.
- More accurate building hints.
- CPU usage optimized.
CHANGES:
- FIXED: The HUD and Map markers of the other players are no longer always displayed.
- FIXED: The Half-Walls can now be built on top of Windowed-Walls And Doorways.
- FIXED: The building collision check of the Shipyard, Small Shipyard and Tower are no longer triggered for no apparent reason.
- FIXED: The Map marker position of the new clan members is now displayed correctly.
- FIXED: The Selected server in the server list is now highlighten.
- FIXED: The server command line arguments [password], [admin_password] and [rcon_password] does not conflict anymore.
- FIXED: The [die] console command cannot be used when the player is already dead.
- FIXED: The furnace now doesn't stop unexpectedly when using wood planks.
- BALANCE: Fishing is more difficult.
ADDITIONAL NOTES:
The servers have to be updated as well!
Remember you can follow the development and take part of it on the Trello and Debug Trello pages.
Changed files in this update