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Space Station Loma: OPERATIONS update for 5 April 2018


Share · View all patches · Build 2660899 · Last edited by Wendy

Patchnotes via Steam Community

Hello fellow engineers,

I rebalanced the difficulty; it was just too hard to even reach the 10th level.
So it was surely frustrating for some of you to not get very far and I hope I’ve fixed that Issue now.
There are also a lot of tweaks here and there and overall game quality improvements.
As always, the most important changes as a handy list:

  • Updated to Unity 2017.3 (that was a hell of an Update!)
  • Space Pirates are now slower and way harder to miss
  • the shield does not block your weapon fire anymore
  • additional perimeter alert for incoming Asteroids
  • slider won’t be assigned the value they currently have (which had resulted in “instant-solving”)
  • debounce Buttons: sometimes buttons could be pressed multiple times by accident, this should be fixed now
  • not so “Bloody Halloween Update”
  • some lighting performance improvements

I messed up the Halloween Update and never published it, because I couldn’t fix the performance Issues of the Blood. Finally here it is: [spoiler]Tribbles can now be killed by the Ventilators[/spoiler], but without the blood, so it’s a bit of a compromise.

Windows Space Station Loma: OPERATIONS Content Depot 577641
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