Via the Steam Store:
This version is focused on changing how the gold and buyback formulas work
Buyback cost changed from
100 + ( Level * Level * 1.5) + (Time * 0.25) to
100 + Networth / 13
Buyback no longer reduces gold earned after respawning
AoE gold for the losing team no longer scales with the overall team networth difference, just the individual networth of the dying hero. Previously, a core on your team doing really well meant that a support on your team dying gave an increasing amount of gold to the enemy.
The comeback component is now just:
( DyingHeroNetWorth * 0.026 + 70 ) / # of killers
This takes the place of the components below that considers Networth For example in the 1 killer case, it replaces (NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375). Like the previous formula, it is only given to the losing team.
- The gold multiplier based on the dying hero's net worth rank changed from 1.2/1.1/1.0/0.9/0.8 to 1.2/1.05/0.9/0.75/0.6