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PUBG: BATTLEGROUNDS update for 13 March 2018

Update #7

Share · View all patches · Build 2597129 · Last edited by xPaw

Via the Steam Community:

Client optimization

  • Improved real-time response by reducing input lag

  • Mitigated the frame drop issue caused by the map loading process

  • Reduced burden on GPU by optimizing buildings in Erangel

  • Optimized the beginning and the end of effects

  • Optimized vehicle physics when driving under a certain speed

Server optimization

  • Optimized server network performance

  • Optimized vehicle physics when driving under a certain speed

Lobby

  • Added PUBG friends list

    • Up to 50 people can be added as PUBG friends

    • Players with PUBG accounts can search and add friends freely regardless of the platform they are using (including Steam, Mail.ru and DMM)

      • Friend list is a one-way follower concept, not a mutual acceptance between players

      • PUBG friends list is independent of the Steam friends list. You don't have to be friends on Steam to be friends in PUBG

    • Up to 30 players you were recently in a team with will be shown on RECENT

  • Added main menu voice chat

    • You can chat with the players in your team while still in the main menu

    • When using the voice chat, a speaker icon will be displayed on the right of the player's name

  • *Removed the function of being able to invite a player from their career screen due to a technical issue

World

  • Made holes in the ceiling and floor of some high buildings, so that it is easier to move between different levels, to improve the gameplay experience on Miramar

Gameplay

  • Added 37 achievements on Steam

  • Added emote system

    • 12 default emotes will be provided now, and more emotes will be added in the future

    • While holding the emote menu key (default is ~), emote can be activated by left-clicking the emote or hot key of emote you want to use

  • Fixed the blue blood effect being more visible than the red blood effect when player gets shot

  • Added material for crops, rubber, cloth, paper and cactus

    • When shooting or attacking with a melee weapon, the right effect for each material will be displayed
  • Changed the gun scope view to be more realistic

    • Expanded the field of view through the scope

    • Added a parallax effect when moving weapons fast

    • Added color, vignetting (darker edges), chromatic aberration (color difference caused by light refraction) and distortion effect on the edge of scopes

  • *Player can no longer lean while jumping

  • *Increased the radius of explosion effect considering the actual effective radius

UX/UI

  • Redesigned the 9 vehicle status icons to work better with 4K resolution

  • Replaced the red cross icon with a red tire icon for a broken tire

Sound

  • Added a hit sound effect for crops, rubber, cloth, paper and cactus material

  • *Removed ambient noise and lowered the overall volume

  • *Implemented the Doppler effect for the airplane engine sound - the pitch of the airplane engine sound is now different depending on the distance and the direction of movement of the airplane

Bug Fixes

  • Fixed a square-shaped border on the sea that could be seen when flying in the airplane

  • Fixed an issue where a player could die instantly when vaulting and climbing

  • Improved problems where characters would get stuck or die during vaulting, and be able to look through walls.

  • Fixed some incorrect UI and in-game text

  • Improved problematic character animation where the character would move abnormally if multiple actions were performed in sequence

  • Fixed abnormal appearance of some clothes, such as costumes overlapping or missing

  • Adjusted the locations of items that would spawn in places that players cannot reach

  • Fixed an issue where the mouse sensitivity option could not be set to 59

  • Fixed an issue that allowed a character to crawl quickly through a certain combination of controls

  • Fixed the issue of overlapping footstep sounds in FPP mode

  • Improved an issue where three-wheeled motorbikes would suddenly flip whenever the server performance deteriorated

  • Fixed an issue where a player would have a slower falling speed when switching seats on a three-wheeled motorcycle mid-air

  • Fixed an issue where underwater bullet penetration effect was not being applied sometimes

  • Fixed an issue where a player was unable to cancel fueling up a vehicle, even though cancel was clicked

  • Fixed an issue where throwables that had already exploded mid-air would still make a popping sounds on the ground

  • Fixed an issue where sometimes a downed player was able to drive a vehicle

  • Fixed an issue where after reconnecting a vehicle was intermittently invisible or the character and camera were misaligned

  • Fixed an issue where the character of a player with a new account would not show up in the main menu when forming a team

  • Fixed an issue where the shadow of a character was too sharp regardless of the distance

  • Fixed an issue where when jumping out of the airplane, the character fell to a fixed position, no matter the flying direction

  • Fixed an issue where when player tried to ADS with scope attached weapon, some of the scope exterior parts were shown late

  • Fixed an issue where the adjusted zoom level in 8x scope reset after swapping to your other weapon(s)

  • Fixed an issue where the item quantity adjustment popup window displays automatically when picking up/discarding items from the Inventory screen

  • Fixed an issue where sometimes the lung capacity gauge was not in sync between being in the water and out of water

  • *Mitigated an issue where when exiting the parachute mode, player could take excessive fall damage

  • *Fixed an issue where the relaxed state gun animation was not shown properly

PLAYERUNKNOWN'S BATTLEGROUNDS Content Depot 578081
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