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Kingspray Graffiti update for 10 February 2018

Bug Fixes / Updates

Share · View all patches · Build 2509547 · Last edited 15 March 2019 – 18:31:12 UTC by Wendy

Patchnotes via Steam Community

Hey Everyone!

We have done a bunch of improvements / bug fixes (see below)

Bugs / Improvements

Pressing the touchpad will now hide / show your phone.
Time of day - Removed from the lab scenes.
When in left hand mode, hands not playing the correct pose.
Color picker, cursor was defaulting to an incorrect position which caused a flicker.
Help on the Vive was showing the oculus rift.
Grip points adjusted for better grabbing.
Audio on 360 capture too loud / material render issue
UI Bug menu pointer camera moves away and the pointer line renderes weird oppersite way.
All our cans now use ironlak branding
Spraying while replaying .. disable painting when in replay mode.
Dont allow player to get out their phone when holding an object in the secordary hand..
Main menu, remote added.. easily switch between left / right hand by clicking the touchpad.
Music - global system, play pause fade out etc, single instance starts after logo and fades out when location is loaded.
Lighting fixed, spotlight now works as expected.
Spraycan visible on steam oculus when showing controls.
When using the flashlight, you can now access your paint menu
Oculus grab not changin anim
Radio has been improved when switching between channels
Small lag on steam oculus controllers fixed.

New Features

You can now add your own custom radio stations
Paint and use your own spray can
Paint and wear your baseball cap
Watch added, just in case you need to be somewhere keep track of the time.
New player hands / animations, Vandal Gloves
New menu interaction system, fixes the bug where you need to be looking at the ui for it to work.

This has been tested over the last week but if you notice any bugs please let us know!

Kingspray Graffiti Simulator Content Depot 471661
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