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MAJOR Dota 2 update for 1 February 2018

7.08 - Spring Cleaning

Share · View all patches · Build 2489451 · Last edited 6 November 2019 – 21:30:39 UTC by xPaw

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Bulgarian, Dutch, English, German, Italian, Polish, Russian, Spanish, Traditional Chinese, Portuguese-Brazil, Czech, Danish, Finnish, French, Greek, Hungarian, Korean, Portuguese, Romanian, Simplified Chinese, Swedish, Thai, Turkish, and Ukrainian

Cosmetics

  • Modified Economy Item: Troll Warlord's Default Shoulders
  • Modified Economy Item: Troll Warlord's Default Armor
  • Modified Economy Item: Caustic Glare
  • Modified Economy Item: Caustic Tarsus
  • Modified Economy Item: Caustic Guard
  • Modified Economy Item: Caustic Rack
  • Modified Economy Item: Caustic Spurs
  • Modified Economy Item: Mistplates of Ruin
  • Modified Economy Item: Tarnhelm of Ruin
  • Modified Economy Item: Winged Shroud of Ruin
  • Modified Economy Item: Sceptre of the Throne
  • Modified Economy Item: Helm of Eternal Eclipse
  • Modified Economy Item: Shield of Eternal Eclipse
  • Modified Economy Item: Armor of Eternal Eclipse
  • Modified Economy Item: Blades of Eternal Eclipse
  • Modified Economy Item: Golden Reel Guardian Arms
  • Modified Economy Item: Heavy Barbed Arms
  • Modified Economy Item: Heavy Barbed Back
  • Modified Economy Item: Heavy Barbed Head
  • Modified Economy Item: Heavy Barbed Collar
  • Modified Economy Item: Heavy Barbed Morning Star
  • Modified Economy Item: Golden Reel Guardian Belt
  • Modified Economy Item: Golden Reel Guardian Helmet
  • Modified Economy Item: Golden Reel Guardian Totem
  • Modified Economy Item: Ember Spirit's Hat
  • Modified Economy Item: Vanquishing Demons Geomagnetic Arm Guard
  • Modified Economy Item: Hat of the Hunter
  • Modified Economy Item: Hellblade of the Daemon Prince
  • Modified Economy Item: Eternal Hellblade of the Daemon Prince
  • Modified Economy Item: Eternal Horns of the Daemon Prince
  • Modified Economy Item: Crown of the Fervid Monarch
  • Modified Economy Item: Armor of the Riptide Raider
  • Modified Economy Item: Armor of the Icewrack Marauder
  • Modified Economy Item: Weather Moonbeam
  • Modified Economy Item: Redhorn
  • Modified Economy Item: Fractured Envoy
  • Modified Economy Item: Imperious Command
  • Modified Economy Item: Havoc of Dragon Palace
  • Modified Economy Item: Riptide Raider
  • Modified Economy Item: Fervid Monarch
  • Modified Economy Item: Icewrack Marauder
  • Modified Economy Item: Purveyor of the First Ways
  • Modified Economy Item: Sign of the Netherfrost
  • New Economy Item: Viper's Tail
  • New Economy Item: Arc Warden's Head
  • New Economy Item: Monkey King Shoulders
  • New Rare Tail: Tail of the Netherfrost
  • New Mythical Tail: Tail of the Fervid Monarch
  • New Rare Head: Cowl of the First Ways
  • New Mythical Head: Helmet of the Fractured Envoy
  • New Rare Shoulder: Shoulders of the Dragon Palace
  • New Mythical Shoulder: Shoulders of the Riptide Raider
  • New Rare Shoulder: Shoulders of the Icewrack Marauder
  • New Mythical Shoulder: Shoulders of the Imperious Command
  • Modified Economy Item: #DOTA_Set_Fervid_Monarch
  • Modified Economy Item: #DOTA_Set_Fractured_Envoy
  • Modified Economy Item: #DOTA_Set_Icewrack_Marauder
  • Modified Economy Item: #DOTA_Set_Imperious_Command
  • Modified Economy Item: #DOTA_Set_Havoc_of_Dragon_Palace
  • Modified Economy Item: #DOTA_Set_Purveyor_of_the_First_Ways
  • Modified Economy Item: #DOTA_Set_Riptide_Raider
  • Modified Economy Item: #DOTA_Set_Sign_of_the_Netherfrost

Console Variables

  • dota_fountain_idle_minimum_time: Default_value reduced from 600 to 0 (-600)
  • dota_heropicker_alldraft_select_time: Default_value reduced from 31 to 26 (-5)
  • dota_idle_time: Default_value reduced from 360 to 300 (-60)
  • New convar: sv_timeout_when_fully_connected_customgame (default 30) - Once fully connected in a custom game game, player will be kicked if they don't send a network message within this interval.

English Localization

  • DOTA_BuyBackStateAlert_Cooldown: Buyback %s1On Cooldown ( %s2 Remaining )Buyback %s1On Cooldown ( %s2 seconds remain )
  • DOTA_Ability_Ping_Unlearned: %s1 %s2Not Learned%s1%s2 %s3Not Learned
  • DOTA_Ability_Ping_Ready: %s1 %s2Ready ( Level %s3 )%s1%s2 %s3Ready ( Level %s4 )
  • DOTA_Ability_Ping_ReadyPassive: %s1 %s2Passive ( Level %s3 )%s1%s2 %s3Passive ( Level %s4 )
  • DOTA_Ability_Ping_Mana: %s1 %s2Not Enough Mana ( Need %s3 more )%s1%s2 %s3Not Enough Mana ( Need %s4 more )
  • DOTA_Ability_Ping_Cooldown: %s1 %s2On Cooldown ( %s3 seconds remain )%s1%s2 %s3On Cooldown ( %s4 seconds remain )
  • DOTA_Ability_Ping_Cooldown_No_Time: %s1 %s2On Cooldown%s1%s2 %s3On Cooldown
  • DOTA_Item_Ping_Ready: <font color='%s1'>%s2</font> %s3Ready%s1%s2 %s3Ready
  • DOTA_Item_Ping_ReadyPassive: <font color='%s1'>%s2</font> %s3Ready%s1%s2 %s3Ready
  • DOTA_Item_Ping_Mana: <font color='%s1'>%s2</font> %s3Not Enough Mana ( Need %s4 more )%s1%s2 %s3Not Enough Mana ( Need %s4 more )
  • DOTA_Item_Ping_Cooldown: <font color='%s1'>%s2</font> %s3On Cooldown ( %s4 seconds remain )%s1%s2 %s3On Cooldown ( %s4 seconds remain )
  • DOTA_Item_Ping_InBackpack: <font color='%s1'>%s2</font> %s3In Backpack%s1%s2 %s3In Backpack
  • DOTA_Item_Ping_InBackpackCooldown: <font color='%s1'>%s2</font> %s3In Backpack And On Cooldown (%s4 seconds remain)%s1%s2 %s3In Backpack And On Cooldown (%s4 seconds remain)
  • DOTA_EnemyAbility_Ping: Beware <font color='%s1'>%s2</font> %s3%s4Beware %s1 %s2%s3
  • DOTA_EnemyItem_Alert: Enemy <font color='%s1'>%s2</font> has %s3<font color='%s4'>%s5</font>Enemy <font color='%s1'>%s2</font> %s3 has %s4
  • DOTA_Modifier_Alert: Affected by: <font color='%s1'>%s2%s3</font>Affected by: <font color='%s1'>%s2%s3</font>%s4
  • DOTA_Modifier_Alert_Enemy: Enemy <font color='%s4'>%s5</font> affected by: <font color='%s1'>%s2%s3</font>
  • DOTA_Modifier_Alert_BH_Track: Enemy <font color='%s4'>%s5</font> affected by: <font color='%s1'>%s2%s3</font> and has <font color='#FFCC33'>%s6</font> goldEnemy <font color='%s4'>%s5</font> affected by: <font color='%s1'>%s2%s3</font> and has <font color='#FFCC33'>%s6</font> gold%s7
  • DOTA_Hotkeys_Tooltip_ActivateGlyph: Activates the Glyph of Fortification to make your team's structures invulnerable for 5 seconds.Activates the Glyph of Fortification to make your team's structures and creeps invulnerable for 5 seconds.
  • npc_dota_hero_broodmother_hype: Hiding within her webs, Broodmother births an army of spiders to lead her team's forces toward the enemy base. As prey wanders near, she joins her children and attacks, slowing foes with incapacitating bites as she indulges her insatiable hunger.Gliding along her webs, Broodmother births an army of spiders to lead her team's forces toward the enemy base. As prey wanders near, she joins her children and attacks, slowing foes with incapacitating bites as she indulges her insatiable hunger.
  • npc_dota_hero_techies_hype: For the Techies, battle is a matter of mischief. Giggling while they lay their traps throughout the battlefield, their explosive mines, stunning traps, and remote-activated bombs are often more than enough to surprise careless foes or shatter an enemy offensive.For the Techies, battle is a matter of mischief. Giggling while they lay their traps throughout the battlefield, their explosive mines, traps, and remote-activated bombs are often more than enough to surprise careless foes or shatter an enemy offensive.
  • DOTA_Tooltip_ability_fountain_glyph_Description: Grant your structures invincibility for 5 seconds. Refreshed if a first tier tower falls.Grant your structures and lane creeps invincibility for 5 seconds. Refreshed if a first-tier tower falls.
  • DOTA_Tooltip_ability_windrunner_focusfire_aghanim_description: Reduces cooldown, decreases damage reduction, and removes penalty from Unique Attack Modifiers and item effects.Reduces cooldown, decreases damage reduction, and removes debuffs from item effects.
  • DOTA_Tooltip_ability_windrunner_powershot_powershot_damage: POWERSHOT DAMAGE:DAMAGE:
  • DOTA_Tooltip_ability_juggernaut_healing_ward_Note1: Multiple healing wards don't stack.Multiple healing wards do not stack.
  • DOTA_Tooltip_ability_bane_enfeeble_Description: Weakens an enemy unit, reducing its physical damage. Lasts 20 seconds.Weakens an enemy unit, reducing its physical damage.
  • DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_damage: SANDSTORM DAMAGE:SAND STORM DAMAGE:
  • DOTA_Tooltip_ability_morphling_adaptive_strike_str_Description: Launches a surge of water toward an enemy unit, stunning and knocking back the target based on Morphling's strength. If his strength is 50%% higher than his agility, the maximum stun is dealt.Launches a surge of water toward an enemy unit, stunning and knocking back the target based on Morphling's strength. If his strength is 50%% higher than his agility, the maximum stun/knockback is dealt.
  • DOTA_Tooltip_ability_morphling_replicate_Description: Morphling changes his form to match the targeted enemy, gaining their basic abilities.Morphling changes his form to match the targeted enemy, gaining their basic abilities.\n\nDISPEL TYPE: Basic Dispel
  • DOTA_Tooltip_ability_axe_battle_hunger_aghanim_description: Battle hunger provides -30% damage output reduction. Applies Battle Hunger on nearby enemies after a successfull Culling Blade.Battle Hunger provides -30% damage output reduction. Applies Battle Hunger on nearby enemies after a successful Culling Blade.
  • DOTA_Tooltip_ability_razor_unstable_current_Note0: Damage activates when the spell cast on Razor.
  • DOTA_Tooltip_ability_kunkka_torrent_torrent_damage: TORRENT DAMAGE:DAMAGE:
  • DOTA_Tooltip_ability_tiny_toss_Description: Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 20%% damage.Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 30%% damage.
  • DOTA_Tooltip_ability_tiny_grow_Description: Tiny gains craggy mass, increases his power and causes his to shrug off debuffs.Tiny gains craggy mass, increases his power and causes him to shrug off debuffs.
  • DOTA_Tooltip_ability_tidehunter_gush_gush_damage: GUSH DAMAGE:DAMAGE:
  • DOTA_Tooltip_ability_tinker_rearm_Note0: Rearm works on all items except Black King Bar, Arcane Boots, Helm of the Dominator, Hand of Midas, Refresher Orb, Linken's Sphere, Pipe of Insight, and Necronomicon.Rearm works on all items except Arcane Boots, Black King Bar, Hand of Midas, Helm of the Dominator, Linken's Sphere, Meteor Hammer, Necronomicon, Pipe of Insight, and Refresher Orb.
  • DOTA_Tooltip_modifier_beastmaster_axe_stack_counter: Wild Axe StacksWild Axes Stacks
  • DOTA_Tooltip_ability_templar_assassin_psi_blades_Note1: Attack effects like Unique Attack Modifiers and Bash will only be applied to the main target.Attack effects like Bash will only be applied to the main target.
  • DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Note2: Frost Breath stacks with Unique Attack Modifiers.Manta Style's cooldown time will be based on whether Dragon Knight was in his ranged or melee form when the item was used.
  • DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Note3: Manta Style's cooldown time will be based on whether Dragon Knight was in his ranged or melee form when the item was used.
  • DOTA_Tooltip_ability_enchantress_enchant_Description: Enchantress charms an enemy. If the enemy is a hero, they are slowed. If the enemy is a creep, she brings it under her control. If cast on a creep already under her control, she refreshes its enchant duration.Enchantress charms an enemy. If the enemy is a hero, they are slowed. If the enemy is a creep, she brings it under her control. If cast on a creep already under her control, she refreshes its enchant duration.\n\nDISPEL TYPE: Basic Dispel
  • DOTA_Tooltip_ability_huskar_life_break_Description: Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune.\n\nUpgradable by Aghanim's Scepter.Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune.\n\nDISPEL TYPE: Basic Dispel\n\nUpgradable by Aghanim's Scepter.
  • DOTA_Tooltip_ability_night_stalker_darkness_Description: Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units, wards and buildings have their vision range reduced to %fixed_vision%. \n\nUpgradable by Aghanim's Scepter.Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units, wards, and buildings have their vision range reduced. \n\nUpgradable by Aghanim's Scepter.
  • DOTA_Tooltip_ability_night_stalker_darkness_fixed_vision_other: BUILDING AND WARD VISION RANGE:
  • DOTA_Tooltip_ability_broodmother_spin_web_Note0: Has a fade time of 2 seconds.Also affects Spiderling and Spiderites.
  • DOTA_Tooltip_ability_broodmother_spin_web_Note1: Also affects Spiderling and Spiderites.If free movement is disabled, you will destroy nearby trees.
  • DOTA_Tooltip_ability_broodmother_spin_web_Note2: If free movement is disabled, you will destroy nearby trees.
  • DOTA_Tooltip_ability_chen_holy_persuasion_Description: Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.\n\nCan be cast on allies to teleport them back to base. If cast on Chen, all units controlled by Chen through Holy Persuasion will be teleported to him. \n\nUpgradable by Aghanim's Scepter, allowing Chen to persuade Ancient Creeps. The number of Ancient Creeps that can be persuaded is based on the level of Hand of God.Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.\n\nCan be cast on allies to teleport them back to base. If cast on Chen, all units controlled by Chen will be teleported to him. \n\nUpgradable by Aghanim's Scepter.
  • DOTA_Tooltip_ability_chen_holy_persuasion_aghanim_description: Holy Persuasion can target Ancient Creeps, maximum one per level of Hand of God.Allows Holy Persuasion to target Ancient Creeps, maximum one per level of Hand of God.
  • DOTA_Tooltip_ability_chen_holy_persuasion_Note0: You may only cast this ability on Ancient Creeps with Aghanim's Scepter.Persuading a new creep above max unit count causes the oldest persuaded creep to die.
  • and 217 more.

Heroes

  • Anti-Mage: New_player_enable increased from 0 to 1 (+1)
  • Bane: New_player_enable increased from 0 to 1 (+1)
  • Bloodseeker: New_player_enable increased from 0 to 1 (+1)
  • Crystal Maiden: New_player_enable increased from 0 to 1 (+1)
  • Drow Ranger: New_player_enable increased from 0 to 1 (+1)
  • Earthshaker: New_player_enable increased from 0 to 1 (+1)
  • Mirana: New_player_enable increased from 0 to 1 (+1)
  • Shadow Fiend: New_player_enable increased from 0 to 1 (+1)
  • Phantom Lancer: New_player_enable increased from 0 to 1 (+1)
  • Puck: New_player_enable increased from 0 to 1 (+1)
  • Pudge: New_player_enable increased from 0 to 1 (+1)
  • Razor: New_player_enable increased from 0 to 1 (+1)
  • Sand King: New_player_enable increased from 0 to 1 (+1)
  • Tiny: New_player_enable increased from 0 to 1 (+1)
  • Vengeful Spirit: New_player_enable increased from 0 to 1 (+1)
  • Vengeful Spirit: Removed attribute AbilityDraftAbilities/Ability1 with value of vengefulspirit_magic_missile
  • Vengeful Spirit: Removed attribute AbilityDraftAbilities/Ability2 with value of vengefulspirit_wave_of_terror
  • Vengeful Spirit: Removed attribute AbilityDraftAbilities/Ability3 with value of vengefulspirit_command_aura
  • Vengeful Spirit: Added new attribute ability draft ignore count with value of 6
  • Windranger: New_player_enable increased from 0 to 1 (+1)
  • Windranger: Level 20 (Right) Talent changed from +2 Shackleshot Target to +0.5s Shackleshot Duration
  • Kunkka: New_player_enable increased from 0 to 1 (+1)
  • Lina: New_player_enable increased from 0 to 1 (+1)
  • Lina: Attack damage min increased from 13 to 16 (+3)
  • Lina: Attack damage max reduced from 31 to 28 (-3)
  • Lina: Attribute base intelligence increased from 27 to 30 (+3)
  • Slardar: New_player_enable increased from 0 to 1 (+1)
  • Enigma: New_player_enable increased from 0 to 1 (+1)
  • Tinker: New_player_enable increased from 0 to 1 (+1)
  • Tinker: Movement speed reduced from 305 to 290 (-15)
  • Necrophos: New_player_enable increased from 0 to 1 (+1)
  • Warlock: New_player_enable increased from 0 to 1 (+1)
  • Beastmaster: New_player_enable increased from 0 to 1 (+1)
  • Queen of Pain: New_player_enable increased from 0 to 1 (+1)
  • Venomancer: New_player_enable increased from 0 to 1 (+1)
  • Faceless Void: New_player_enable increased from 0 to 1 (+1)
  • Pugna: New_player_enable increased from 0 to 1 (+1)
  • Templar Assassin: New_player_enable increased from 0 to 1 (+1)
  • Viper: New_player_enable increased from 0 to 1 (+1)
  • Viper: Changed ItemSlots/2/SlotName from taunt to tail
  • Viper: Changed ItemSlots/2/SlotText from #LoadoutSlot_Taunt to #LoadoutSlot_Tail
  • Viper: Added new attribute ItemSlots/2/TextureWidth with value of 256
  • Viper: Added new attribute ItemSlots/2/TextureHeight with value of 256
  • Viper: Added new attribute ItemSlots/2/MaxPolygonsLOD0 with value of 800
  • Viper: Added new attribute ItemSlots/2/MaxPolygonsLOD1 with value of 500
  • Viper: Changed ItemSlots/3/SlotName from ambient_effects to taunt
  • Viper: Changed ItemSlots/3/SlotText from #LoadoutSlot_Ambient_Effects to #LoadoutSlot_Taunt
  • Viper: Removed attribute ItemSlots/3/DisplayInLoadout with value of 0
  • Viper: Added new attribute ItemSlots/4/SlotIndex with value of 4
  • Viper: Added new attribute ItemSlots/4/SlotName with value of ambient_effects
  • Viper: Added new attribute ItemSlots/4/SlotText with value of #LoadoutSlot_Ambient_Effects
  • Viper: Added new attribute ItemSlots/4/DisplayInLoadout with value of 0
  • Dazzle: New_player_enable increased from 0 to 1 (+1)
  • Clockwerk: New_player_enable increased from 0 to 1 (+1)
  • Leshrac: New_player_enable increased from 0 to 1 (+1)
  • Nature's Prophet: New_player_enable increased from 0 to 1 (+1)
  • Lifestealer: New_player_enable increased from 0 to 1 (+1)
  • Dark Seer: New_player_enable increased from 0 to 1 (+1)
  • Omniknight: New_player_enable increased from 0 to 1 (+1)
  • Enchantress: New_player_enable increased from 0 to 1 (+1)
  • Enchantress: Attack damage min reduced from 31 to 28 (-3)
  • Enchantress: Attack damage max reduced from 41 to 38 (-3)
  • Huskar: New_player_enable increased from 0 to 1 (+1)
  • Night Stalker: New_player_enable increased from 0 to 1 (+1)
  • Broodmother: New_player_enable increased from 0 to 1 (+1)
  • Bounty Hunter: New_player_enable increased from 0 to 1 (+1)
  • Weaver: New_player_enable increased from 0 to 1 (+1)
  • Batrider: New_player_enable increased from 0 to 1 (+1)
  • Spectre: New_player_enable increased from 0 to 1 (+1)
  • Doom: New_player_enable increased from 0 to 1 (+1)
  • Ancient Apparition: New_player_enable increased from 0 to 1 (+1)
  • Ursa: New_player_enable increased from 0 to 1 (+1)
  • Spirit Breaker: New_player_enable increased from 0 to 1 (+1)
  • Gyrocopter: New_player_enable increased from 0 to 1 (+1)
  • Alchemist: New_player_enable increased from 0 to 1 (+1)
  • Alchemist: Level 15 (Right) Talent changed from +350 Health to +400 Health
  • Silencer: New_player_enable increased from 0 to 1 (+1)
  • Outworld Devourer: New_player_enable increased from 0 to 1 (+1)
  • Lycan: New_player_enable increased from 0 to 1 (+1)
  • Lycan: Armor physical reduced from 1 to 0 (-1)
  • Shadow Demon: New_player_enable increased from 0 to 1 (+1)
  • Chaos Knight: New_player_enable increased from 0 to 1 (+1)
  • Treant Protector: New_player_enable increased from 0 to 1 (+1)
  • Undying: New_player_enable increased from 0 to 1 (+1)
  • Disruptor: New_player_enable increased from 0 to 1 (+1)
  • Nyx Assassin: New_player_enable increased from 0 to 1 (+1)
  • Naga Siren: New_player_enable increased from 0 to 1 (+1)
  • Keeper of the Light: New_player_enable increased from 0 to 1 (+1)
  • Slark: New_player_enable increased from 0 to 1 (+1)
  • Medusa: New_player_enable increased from 0 to 1 (+1)
  • Medusa: Level 10 (Left) Talent changed from 12% Evasion to 15% Evasion
  • Medusa: Level 20 (Right) Talent changed from +800 Mana to +700 Mana
  • Troll Warlord: New_player_enable increased from 0 to 1 (+1)
  • Troll Warlord: ItemSlots/2/TextureHeight reduced from 512 to 256 (-256)
  • Troll Warlord: ItemSlots/2/MaxPolygonsLOD0 reduced from 3000 to 2000 (-1000)
  • Troll Warlord: ItemSlots/2/MaxPolygonsLOD1 reduced from 1500 to 1000 (-500)
  • Troll Warlord: Changed ItemSlots/3/SlotName from taunt to shoulder
  • Troll Warlord: Changed ItemSlots/3/SlotText from #LoadoutSlot_Taunt to #LoadoutSlot_Shoulder
  • Troll Warlord: Added new attribute ItemSlots/3/TextureWidth with value of 512
  • Troll Warlord: Added new attribute ItemSlots/3/TextureHeight with value of 256
  • Troll Warlord: Added new attribute ItemSlots/3/MaxPolygonsLOD0 with value of 1000
  • Troll Warlord: Added new attribute ItemSlots/3/MaxPolygonsLOD1 with value of 600
  • Troll Warlord: Added new attribute ItemSlots/4/SlotIndex with value of 4
  • Troll Warlord: Added new attribute ItemSlots/4/SlotName with value of taunt
  • Troll Warlord: Added new attribute ItemSlots/4/SlotText with value of #LoadoutSlot_Taunt
  • Centaur Warrunner: New_player_enable increased from 0 to 1 (+1)
  • Magnus: New_player_enable increased from 0 to 1 (+1)
  • Timbersaw: New_player_enable increased from 0 to 1 (+1)
  • Tusk: New_player_enable increased from 0 to 1 (+1)
  • Skywrath Mage: New_player_enable increased from 0 to 1 (+1)
  • Abaddon: New_player_enable increased from 0 to 1 (+1)
  • Elder Titan: New_player_enable increased from 0 to 1 (+1)
  • Legion Commander: New_player_enable increased from 0 to 1 (+1)
  • Ember Spirit: New_player_enable increased from 0 to 1 (+1)
  • Terrorblade: New_player_enable increased from 0 to 1 (+1)
  • Phoenix: New_player_enable increased from 0 to 1 (+1)
  • Winter Wyvern: New_player_enable increased from 0 to 1 (+1)
  • Winter Wyvern: Changed ItemSlots/3/SlotName from taunt to tail
  • Winter Wyvern: Changed ItemSlots/3/SlotText from #LoadoutSlot_Taunt to #LoadoutSlot_Tail
  • Winter Wyvern: Added new attribute ItemSlots/3/TextureWidth with value of 256
  • Winter Wyvern: Added new attribute ItemSlots/3/TextureHeight with value of 256
  • Winter Wyvern: Added new attribute ItemSlots/3/MaxPolygonsLOD0 with value of 800
  • Winter Wyvern: Added new attribute ItemSlots/3/MaxPolygonsLOD1 with value of 500
  • Winter Wyvern: Changed ItemSlots/4/SlotName from ambient_effects to taunt
  • Winter Wyvern: Changed ItemSlots/4/SlotText from #LoadoutSlot_Ambient_Effects to #LoadoutSlot_Taunt
  • Winter Wyvern: Removed attribute ItemSlots/4/DisplayInLoadout with value of 0
  • Winter Wyvern: Added new attribute ItemSlots/5/SlotIndex with value of 5
  • Winter Wyvern: Added new attribute ItemSlots/5/SlotName with value of ambient_effects
  • Winter Wyvern: Added new attribute ItemSlots/5/SlotText with value of #LoadoutSlot_Ambient_Effects
  • Winter Wyvern: Added new attribute ItemSlots/5/DisplayInLoadout with value of 0
  • Arc Warden: ItemSlots/1/MaxPolygonsLOD0 reduced from 1500 to 1000 (-500)
  • Arc Warden: Changed ItemSlots/3/SlotName from taunt to head
  • Arc Warden: Changed ItemSlots/3/SlotText from #LoadoutSlot_Taunt to #LoadoutSlot_Head
  • Arc Warden: Added new attribute ItemSlots/3/TextureWidth with value of 256
  • Arc Warden: Added new attribute ItemSlots/3/TextureHeight with value of 256
  • Arc Warden: Added new attribute ItemSlots/3/MaxPolygonsLOD0 with value of 1000
  • Arc Warden: Added new attribute ItemSlots/3/MaxPolygonsLOD1 with value of 800
  • Arc Warden: Changed ItemSlots/4/SlotName from ambient_effects to taunt
  • Arc Warden: Changed ItemSlots/4/SlotText from #LoadoutSlot_Ambient_Effects to #LoadoutSlot_Taunt
  • Arc Warden: Removed attribute ItemSlots/4/DisplayInLoadout with value of 0
  • Arc Warden: Added new attribute ItemSlots/5/SlotIndex with value of 5
  • Arc Warden: Added new attribute ItemSlots/5/SlotName with value of ambient_effects
  • Arc Warden: Added new attribute ItemSlots/5/SlotText with value of #LoadoutSlot_Ambient_Effects
  • Arc Warden: Added new attribute ItemSlots/5/DisplayInLoadout with value of 0
  • Underlord: New_player_enable increased from 0 to 1 (+1)
  • Monkey King: New_player_enable increased from 0 to 1 (+1)
  • Monkey King: ItemSlots/2/TextureHeight reduced from 512 to 256 (-256)
  • Monkey King: ItemSlots/2/MaxPolygonsLOD0 reduced from 3000 to 2000 (-1000)
  • Monkey King: ItemSlots/2/MaxPolygonsLOD1 reduced from 1500 to 1000 (-500)
  • Monkey King: Changed ItemSlots/3/SlotName from taunt to shoulder
  • Monkey King: Changed ItemSlots/3/SlotText from #LoadoutSlot_Taunt to #LoadoutSlot_Shoulder
  • Monkey King: Added new attribute ItemSlots/3/TextureWidth with value of 512
  • Monkey King: Added new attribute ItemSlots/3/TextureHeight with value of 256
  • Monkey King: Added new attribute ItemSlots/3/MaxPolygonsLOD0 with value of 1000
  • Monkey King: Added new attribute ItemSlots/3/MaxPolygonsLOD1 with value of 600
  • Monkey King: Added new attribute ItemSlots/4/SlotIndex with value of 4
  • Monkey King: Added new attribute ItemSlots/4/SlotName with value of taunt
  • Monkey King: Added new attribute ItemSlots/4/SlotText with value of #LoadoutSlot_Taunt
  • Pangolier: New_player_enable increased from 0 to 1 (+1)
  • Dark Willow: New_player_enable increased from 0 to 1 (+1)

Abilities

  • Enfeeble: Added new attribute enfeeble tooltip duration with value of 14 16 18 20
  • Blade Dance: Changed critical damage from 200% to 180%
  • Ghostship: Impact delay increased from 2.7 to 3.1 (+0.4)
  • Mana Drain: Added new attribute movespeed with value of 14 16 18 20
  • Morph: Ability cast range increased from 600 to 1000 (+400)
  • Morph: Changed ability mana cost from 75/100/125 to 50
  • Morph Replicate: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_HIDDEN/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_HIDDEN/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING
  • Morph Replicate: Ability cast point reduced from 0.35 to 0 (-0.35)
  • Necromastery: Changed max souls from 18/24/30/36 to 12/20/28/36
  • Rot: Changed move slow from -30% to -20/-24/-28/-32%
  • Ether Shock: Changed ability cooldown from 8.0/8.0/8.0/8.0 to 14/12/10/8
  • Shackles: Changed total damage from 120/200/280/360 to 60/160/260/360
  • Toss: Ability cooldown increased from 8 to 11 (+3)
  • Windrun: Ability mana cost reduced from 60 to 50 (-10)
  • Life Drain: Changed drain per second from 150/200/250 to 150/225/300
  • Life Drain: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • Life Drain: Removed attribute health drain scepter with value of 180 240 300
  • Life Drain: Removed attribute calculatespelldamagetooltip with value of 1
  • Life Drain: Added new attribute scepter cooldown with value of 0.0 0.0 0.0
  • Life Drain: Removed attribute scepter cooldown with value of 0.0 0.0 0.0
  • Life Drain: Added new attribute tick rate with value of 0.25 0.25 0.25
  • Life Drain: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • Life Drain: Removed attribute tick rate with value of 0.25 0.25 0.25
  • Life Drain: Added new attribute drain buffer with value of 200
  • Life Drain: Removed attribute drain buffer with value of 200
  • Stifling Dagger: Added new attribute tooltip range with value of 525 750 975 1200
  • Split Earth: Changed ability mana cost from 100/125/140/160 to 80/100/120/140
  • Nature's Call: Treant large damage bonus increased from 96 to 108 (+12)
  • Wrath of Nature: Changed ability cooldown from 90/75/60 to 70/65/60
  • Purification: Ability cast range reduced from 450 to 400 (-50)
  • Degen Aura: Ability cast range reduced from 300 to 275 (-25)
  • Test of Faith: Removed attribute ability unit target flags with value of DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS
  • Holy Persuasion: Added new attribute spell immunity type with value of SPELL_IMMUNITY_ENEMIES_YES
  • Ice Vortex: Added new attribute vortex duration with value of 16
  • Chilling Touch: Added new attribute buff duration with value of 20 24 28 32
  • Homing Missile: Changed hero damage from 34/34/26/21 to 34/34/26/26
  • Chemical Rage: Changed base attack time from 1.4/1.2/1.0 to 1.3/1.15/1.0
  • Shapeshift: Changed ability cooldown from 120/90/60 to 130/105/80
  • Null Field: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL
  • Mystic Snake: Ability cast range reduced from 800 to 700 (-100)
  • Snowball: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_UNIT_TARGET to DOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES
  • Curse of Avernus: Added new attribute linkedspecialbonus with value of special_bonus_unique_abaddon_3
  • Sleight of Fist: Changed bonus hero damage from 20/40/60/80 to 25/50/75/100
  • Fire Remnant: Added new attribute linkedspecialbonus with value of special_bonus_unique_ember_spirit_5
  • Fire Remnant: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_SUBTRACT
  • Fortune's End: Ability mana cost reduced from 110 to 75 (-35)
  • Swashbuckle: Added new attribute spell immunity type with value of SPELL_IMMUNITY_ENEMIES_YES
  • Heartpiercer: Changed spell dispellable type from SPELL_DISPELLABLE_NO to SPELL_DISPELLABLE_YES
  • Heartpiercer: Added new attribute spell immunity type with value of SPELL_IMMUNITY_ENEMIES_NO
  • Rolling Thunder: Changed ability cooldown from 50/45/40 to 70/65/60
  • Bramble Maze: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Shadow Realm: Added new attribute calculatespelldamagetooltip with value of 0
  • Cursed Crown: Removed attribute ability unit damage type with value of DAMAGE_TYPE_MAGICAL
  • Slam: Added new attribute damage growth with value of 8
  • +700 Mana: New special_bonus_mp_700
  • -8s Unstable Concoction Cooldown: Value increased from 5 to 8 (+3)
  • +400 Unstable Concoction Damage: Value increased from 360 to 400 (+40)
  • +35% Ministun Focus Fire: Value increased from 30 to 35 (+5)
  • +2 Shackleshot Target: Value increased from 1 to 2 (+1)
  • +0.5s Shackleshot Duration: New special_bonus_unique_windranger_6
  • +20% Mystic Snake Mana Steal: Value increased from 15 to 20 (+5)
  • -6s Soul Catcher Cooldown: Value increased from 5 to 6 (+1)
  • +2 Nether Ward Health: Value increased from 1 to 2 (+1)

Items

  • Blink Dagger: Ability cooldown increased from 12 to 14 (+2)
  • Faerie Fire: Hp restore increased from 75 to 85 (+10)
  • Clarity: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Enchanted Mango: Replenish amount increased from 150 to 175 (+25)
  • Healing Salve: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Bottle: Added new attribute max charges with value of 3
  • Buckler: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Urn of Shadows: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Force Staff: Tooltip range reduced from 800 to 750 (-50)
  • Hurricane Pike: Ability cooldown increased from 18 to 23 (+5)
  • Necronomicon: Changed archer attack speed from 5/10/15 to 5/7/9
  • Black King Bar: Changed ability cooldown from 80/75/70/65/60/55 to 70
  • Meteor Hammer: Ability cooldown reduced from 40 to 28 (-12)
  • Aeon Disk: Health threshold pct reduced from 80 to 70 (-10)
  • item_recipe_spirit_vessel: Item cost increased from 600 to 750 (+150)
  • Spirit Vessel: Item cost increased from 2825 to 2975 (+150)
  • Battle Fury: Quelling bonus reduced from 160 to 150 (-10)
  • Sange and Yasha: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Satanic: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Sange: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Mask of Madness: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Soul Ring Recipe: Item cost increased from 185 to 200 (+15)
  • Soul Ring: Item cost increased from 755 to 770 (+15)
  • Blight Stone: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Drum of Endurance: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Medallion of Courage: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Abyssal Blade: Added new attribute tooltip range with value of 140
  • Shadow Amulet: Added new attribute tooltip range with value of 600

Units

  • Observer Ward: Status health reduced from 200 to 8 (-192)
  • Sentry Ward: Status health reduced from 200 to 8 (-192)

Thanks to Layerth for the recipe icons.

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