Update page: http://www.dota2.com/springcleaning/
The following changelog has been automatically generated from GameTracking data.
General
- Updated localization files for Bulgarian, Dutch, English, German, Italian, Polish, Russian, Spanish, Traditional Chinese, Portuguese-Brazil, Czech, Danish, Finnish, French, Greek, Hungarian, Korean, Portuguese, Romanian, Simplified Chinese, Swedish, Thai, Turkish, and Ukrainian
Cosmetics
- Modified Economy Item: Troll Warlord's Default Shoulders
- Modified Economy Item: Troll Warlord's Default Armor
- Modified Economy Item: Caustic Glare
- Modified Economy Item: Caustic Tarsus
- Modified Economy Item: Caustic Guard
- Modified Economy Item: Caustic Rack
- Modified Economy Item: Caustic Spurs
- Modified Economy Item: Mistplates of Ruin
- Modified Economy Item: Tarnhelm of Ruin
- Modified Economy Item: Winged Shroud of Ruin
- Modified Economy Item: Sceptre of the Throne
- Modified Economy Item: Helm of Eternal Eclipse
- Modified Economy Item: Shield of Eternal Eclipse
- Modified Economy Item: Armor of Eternal Eclipse
- Modified Economy Item: Blades of Eternal Eclipse
- Modified Economy Item: Golden Reel Guardian Arms
- Modified Economy Item: Heavy Barbed Arms
- Modified Economy Item: Heavy Barbed Back
- Modified Economy Item: Heavy Barbed Head
- Modified Economy Item: Heavy Barbed Collar
- Modified Economy Item: Heavy Barbed Morning Star
- Modified Economy Item: Golden Reel Guardian Belt
- Modified Economy Item: Golden Reel Guardian Helmet
- Modified Economy Item: Golden Reel Guardian Totem
- Modified Economy Item: Ember Spirit's Hat
- Modified Economy Item: Vanquishing Demons Geomagnetic Arm Guard
- Modified Economy Item: Hat of the Hunter
- Modified Economy Item: Hellblade of the Daemon Prince
- Modified Economy Item: Eternal Hellblade of the Daemon Prince
- Modified Economy Item: Eternal Horns of the Daemon Prince
- Modified Economy Item: Crown of the Fervid Monarch
- Modified Economy Item: Armor of the Riptide Raider
- Modified Economy Item: Armor of the Icewrack Marauder
- Modified Economy Item: Weather Moonbeam
- Modified Economy Item: Redhorn
- Modified Economy Item: Fractured Envoy
- Modified Economy Item: Imperious Command
- Modified Economy Item: Havoc of Dragon Palace
- Modified Economy Item: Riptide Raider
- Modified Economy Item: Fervid Monarch
- Modified Economy Item: Icewrack Marauder
- Modified Economy Item: Purveyor of the First Ways
- Modified Economy Item: Sign of the Netherfrost
- New Economy Item: Viper's Tail
- New Economy Item: Arc Warden's Head
- New Economy Item: Monkey King Shoulders
- New Rare Tail: Tail of the Netherfrost
- New Mythical Tail: Tail of the Fervid Monarch
- New Rare Head: Cowl of the First Ways
- New Mythical Head: Helmet of the Fractured Envoy
- New Rare Shoulder: Shoulders of the Dragon Palace
- New Mythical Shoulder: Shoulders of the Riptide Raider
- New Rare Shoulder: Shoulders of the Icewrack Marauder
- New Mythical Shoulder: Shoulders of the Imperious Command
- Modified Economy Item: #DOTA_Set_Fervid_Monarch
- Modified Economy Item: #DOTA_Set_Fractured_Envoy
- Modified Economy Item: #DOTA_Set_Icewrack_Marauder
- Modified Economy Item: #DOTA_Set_Imperious_Command
- Modified Economy Item: #DOTA_Set_Havoc_of_Dragon_Palace
- Modified Economy Item: #DOTA_Set_Purveyor_of_the_First_Ways
- Modified Economy Item: #DOTA_Set_Riptide_Raider
- Modified Economy Item: #DOTA_Set_Sign_of_the_Netherfrost
Console Variables
- dota_fountain_idle_minimum_time: Default_value reduced from
600to0(-600) - dota_heropicker_alldraft_select_time: Default_value reduced from
31to26(-5) - dota_idle_time: Default_value reduced from
360to300(-60) - New convar:
sv_timeout_when_fully_connected_customgame(default 30) - Once fully connected in a custom game game, player will be kicked if they don't send a network message within this interval.
English Localization
- DOTA_BuyBackStateAlert_Cooldown:
Buyback %s1On Cooldown ( %s2 Remaining )› Buyback %s1On Cooldown ( %s2 seconds remain ) - DOTA_Ability_Ping_Unlearned:
%s1 %s2Not Learned› %s1%s2 %s3Not Learned - DOTA_Ability_Ping_Ready:
%s1 %s2Ready ( Level %s3 )› %s1%s2 %s3Ready ( Level %s4 ) - DOTA_Ability_Ping_ReadyPassive:
%s1 %s2Passive ( Level %s3 )› %s1%s2 %s3Passive ( Level %s4 ) - DOTA_Ability_Ping_Mana:
%s1 %s2Not Enough Mana ( Need %s3 more )› %s1%s2 %s3Not Enough Mana ( Need %s4 more ) - DOTA_Ability_Ping_Cooldown:
%s1 %s2On Cooldown ( %s3 seconds remain )› %s1%s2 %s3On Cooldown ( %s4 seconds remain ) - DOTA_Ability_Ping_Cooldown_No_Time:
%s1 %s2On Cooldown› %s1%s2 %s3On Cooldown - DOTA_Item_Ping_Ready:
<font color='%s1'>%s2</font> %s3Ready› %s1%s2 %s3Ready - DOTA_Item_Ping_ReadyPassive:
<font color='%s1'>%s2</font> %s3Ready› %s1%s2 %s3Ready - DOTA_Item_Ping_Mana:
<font color='%s1'>%s2</font> %s3Not Enough Mana ( Need %s4 more )› %s1%s2 %s3Not Enough Mana ( Need %s4 more ) - DOTA_Item_Ping_Cooldown:
<font color='%s1'>%s2</font> %s3On Cooldown ( %s4 seconds remain )› %s1%s2 %s3On Cooldown ( %s4 seconds remain ) - DOTA_Item_Ping_InBackpack:
<font color='%s1'>%s2</font> %s3In Backpack› %s1%s2 %s3In Backpack - DOTA_Item_Ping_InBackpackCooldown:
<font color='%s1'>%s2</font> %s3In Backpack And On Cooldown (%s4 seconds remain)› %s1%s2 %s3In Backpack And On Cooldown (%s4 seconds remain) - DOTA_EnemyAbility_Ping:
Beware <font color='%s1'>%s2</font> %s3%s4› Beware %s1 %s2%s3 - DOTA_EnemyItem_Alert:
Enemy <font color='%s1'>%s2</font> has %s3<font color='%s4'>%s5</font>› Enemy <font color='%s1'>%s2</font> %s3 has %s4 - DOTA_Modifier_Alert:
Affected by: <font color='%s1'>%s2%s3</font>› Affected by: <font color='%s1'>%s2%s3</font>%s4 - DOTA_Modifier_Alert_Enemy:
Enemy <font color='%s4'>%s5</font> affected by: <font color='%s1'>%s2%s3</font> - DOTA_Modifier_Alert_BH_Track:
Enemy <font color='%s4'>%s5</font> affected by: <font color='%s1'>%s2%s3</font> and has <font color='#FFCC33'>%s6</font> gold› Enemy <font color='%s4'>%s5</font> affected by: <font color='%s1'>%s2%s3</font> and has <font color='#FFCC33'>%s6</font> gold%s7 - DOTA_Hotkeys_Tooltip_ActivateGlyph:
Activates the Glyph of Fortification to make your team's structures invulnerable for 5 seconds.› Activates the Glyph of Fortification to make your team's structures and creeps invulnerable for 5 seconds. - npc_dota_hero_broodmother_hype:
Hiding within her webs, Broodmother births an army of spiders to lead her team's forces toward the enemy base. As prey wanders near, she joins her children and attacks, slowing foes with incapacitating bites as she indulges her insatiable hunger.› Gliding along her webs, Broodmother births an army of spiders to lead her team's forces toward the enemy base. As prey wanders near, she joins her children and attacks, slowing foes with incapacitating bites as she indulges her insatiable hunger. - npc_dota_hero_techies_hype:
For the Techies, battle is a matter of mischief. Giggling while they lay their traps throughout the battlefield, their explosive mines, stunning traps, and remote-activated bombs are often more than enough to surprise careless foes or shatter an enemy offensive.› For the Techies, battle is a matter of mischief. Giggling while they lay their traps throughout the battlefield, their explosive mines, traps, and remote-activated bombs are often more than enough to surprise careless foes or shatter an enemy offensive. - DOTA_Tooltip_ability_fountain_glyph_Description:
Grant your structures invincibility for 5 seconds. Refreshed if a first tier tower falls.› Grant your structures and lane creeps invincibility for 5 seconds. Refreshed if a first-tier tower falls. - DOTA_Tooltip_ability_windrunner_focusfire_aghanim_description:
Reduces cooldown, decreases damage reduction, and removes penalty from Unique Attack Modifiers and item effects.› Reduces cooldown, decreases damage reduction, and removes debuffs from item effects. - DOTA_Tooltip_ability_windrunner_powershot_powershot_damage:
POWERSHOT DAMAGE:› DAMAGE: - DOTA_Tooltip_ability_juggernaut_healing_ward_Note1:
Multiple healing wards don't stack.› Multiple healing wards do not stack. - DOTA_Tooltip_ability_bane_enfeeble_Description:
Weakens an enemy unit, reducing its physical damage. Lasts 20 seconds.› Weakens an enemy unit, reducing its physical damage. - DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_damage:
SANDSTORM DAMAGE:› SAND STORM DAMAGE: - DOTA_Tooltip_ability_morphling_adaptive_strike_str_Description:
Launches a surge of water toward an enemy unit, stunning and knocking back the target based on Morphling's strength. If his strength is 50%% higher than his agility, the maximum stun is dealt.› Launches a surge of water toward an enemy unit, stunning and knocking back the target based on Morphling's strength. If his strength is 50%% higher than his agility, the maximum stun/knockback is dealt. - DOTA_Tooltip_ability_morphling_replicate_Description:
Morphling changes his form to match the targeted enemy, gaining their basic abilities.› Morphling changes his form to match the targeted enemy, gaining their basic abilities.\n\nDISPEL TYPE: Basic Dispel - DOTA_Tooltip_ability_axe_battle_hunger_aghanim_description:
Battle hunger provides -30% damage output reduction. Applies Battle Hunger on nearby enemies after a successfull Culling Blade.› Battle Hunger provides -30% damage output reduction. Applies Battle Hunger on nearby enemies after a successful Culling Blade. - DOTA_Tooltip_ability_razor_unstable_current_Note0:
Damage activates when the spell cast on Razor. - DOTA_Tooltip_ability_kunkka_torrent_torrent_damage:
TORRENT DAMAGE:› DAMAGE: - DOTA_Tooltip_ability_tiny_toss_Description:
Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 20%% damage.› Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 30%% damage. - DOTA_Tooltip_ability_tiny_grow_Description:
Tiny gains craggy mass, increases his power and causes his to shrug off debuffs.› Tiny gains craggy mass, increases his power and causes him to shrug off debuffs. - DOTA_Tooltip_ability_tidehunter_gush_gush_damage:
GUSH DAMAGE:› DAMAGE: - DOTA_Tooltip_ability_tinker_rearm_Note0:
Rearm works on all items except Black King Bar, Arcane Boots, Helm of the Dominator, Hand of Midas, Refresher Orb, Linken's Sphere, Pipe of Insight, and Necronomicon.› Rearm works on all items except Arcane Boots, Black King Bar, Hand of Midas, Helm of the Dominator, Linken's Sphere, Meteor Hammer, Necronomicon, Pipe of Insight, and Refresher Orb. - DOTA_Tooltip_modifier_beastmaster_axe_stack_counter:
Wild Axe Stacks› Wild Axes Stacks - DOTA_Tooltip_ability_templar_assassin_psi_blades_Note1:
Attack effects like Unique Attack Modifiers and Bash will only be applied to the main target.› Attack effects like Bash will only be applied to the main target. - DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Note2:
Frost Breath stacks with Unique Attack Modifiers.› Manta Style's cooldown time will be based on whether Dragon Knight was in his ranged or melee form when the item was used. - DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Note3:
Manta Style's cooldown time will be based on whether Dragon Knight was in his ranged or melee form when the item was used. - DOTA_Tooltip_ability_enchantress_enchant_Description:
Enchantress charms an enemy. If the enemy is a hero, they are slowed. If the enemy is a creep, she brings it under her control. If cast on a creep already under her control, she refreshes its enchant duration.› Enchantress charms an enemy. If the enemy is a hero, they are slowed. If the enemy is a creep, she brings it under her control. If cast on a creep already under her control, she refreshes its enchant duration.\n\nDISPEL TYPE: Basic Dispel - DOTA_Tooltip_ability_huskar_life_break_Description:
Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune.\n\nUpgradable by Aghanim's Scepter.› Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune.\n\nDISPEL TYPE: Basic Dispel\n\nUpgradable by Aghanim's Scepter. - DOTA_Tooltip_ability_night_stalker_darkness_Description:
Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units, wards and buildings have their vision range reduced to %fixed_vision%. \n\nUpgradable by Aghanim's Scepter.› Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units, wards, and buildings have their vision range reduced. \n\nUpgradable by Aghanim's Scepter. - DOTA_Tooltip_ability_night_stalker_darkness_fixed_vision_other:
BUILDING AND WARD VISION RANGE: - DOTA_Tooltip_ability_broodmother_spin_web_Note0:
Has a fade time of 2 seconds.› Also affects Spiderling and Spiderites. - DOTA_Tooltip_ability_broodmother_spin_web_Note1:
Also affects Spiderling and Spiderites.› If free movement is disabled, you will destroy nearby trees. - DOTA_Tooltip_ability_broodmother_spin_web_Note2:
If free movement is disabled, you will destroy nearby trees. - DOTA_Tooltip_ability_chen_holy_persuasion_Description:
Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.\n\nCan be cast on allies to teleport them back to base. If cast on Chen, all units controlled by Chen through Holy Persuasion will be teleported to him. \n\nUpgradable by Aghanim's Scepter, allowing Chen to persuade Ancient Creeps. The number of Ancient Creeps that can be persuaded is based on the level of Hand of God.› Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.\n\nCan be cast on allies to teleport them back to base. If cast on Chen, all units controlled by Chen will be teleported to him. \n\nUpgradable by Aghanim's Scepter. - DOTA_Tooltip_ability_chen_holy_persuasion_aghanim_description:
Holy Persuasion can target Ancient Creeps, maximum one per level of Hand of God.› Allows Holy Persuasion to target Ancient Creeps, maximum one per level of Hand of God. - DOTA_Tooltip_ability_chen_holy_persuasion_Note0:
You may only cast this ability on Ancient Creeps with Aghanim's Scepter.› Persuading a new creep above max unit count causes the oldest persuaded creep to die. - and 217 more.
Heroes
- Anti-Mage: New_player_enable increased from
0to1(+1) - Bane: New_player_enable increased from
0to1(+1) - Bloodseeker: New_player_enable increased from
0to1(+1) - Crystal Maiden: New_player_enable increased from
0to1(+1) - Drow Ranger: New_player_enable increased from
0to1(+1) - Earthshaker: New_player_enable increased from
0to1(+1) - Mirana: New_player_enable increased from
0to1(+1) - Shadow Fiend: New_player_enable increased from
0to1(+1) - Phantom Lancer: New_player_enable increased from
0to1(+1) - Puck: New_player_enable increased from
0to1(+1) - Pudge: New_player_enable increased from
0to1(+1) - Razor: New_player_enable increased from
0to1(+1) - Sand King: New_player_enable increased from
0to1(+1) - Tiny: New_player_enable increased from
0to1(+1) - Vengeful Spirit: New_player_enable increased from
0to1(+1) - Vengeful Spirit: Removed attribute
AbilityDraftAbilities/Ability1with value ofvengefulspirit_magic_missile - Vengeful Spirit: Removed attribute
AbilityDraftAbilities/Ability2with value ofvengefulspirit_wave_of_terror - Vengeful Spirit: Removed attribute
AbilityDraftAbilities/Ability3with value ofvengefulspirit_command_aura - Vengeful Spirit: Added new attribute
ability draft ignore countwith value of6 - Windranger: New_player_enable increased from
0to1(+1) - Windranger: Level 20 (Right) Talent changed from
+2 Shackleshot Targetto+0.5s Shackleshot Duration - Kunkka: New_player_enable increased from
0to1(+1) - Lina: New_player_enable increased from
0to1(+1) - Lina: Attack damage min increased from
13to16(+3) - Lina: Attack damage max reduced from
31to28(-3) - Lina: Attribute base intelligence increased from
27to30(+3) - Slardar: New_player_enable increased from
0to1(+1) - Enigma: New_player_enable increased from
0to1(+1) - Tinker: New_player_enable increased from
0to1(+1) - Tinker: Movement speed reduced from
305to290(-15) - Necrophos: New_player_enable increased from
0to1(+1) - Warlock: New_player_enable increased from
0to1(+1) - Beastmaster: New_player_enable increased from
0to1(+1) - Queen of Pain: New_player_enable increased from
0to1(+1) - Venomancer: New_player_enable increased from
0to1(+1) - Faceless Void: New_player_enable increased from
0to1(+1) - Pugna: New_player_enable increased from
0to1(+1) - Templar Assassin: New_player_enable increased from
0to1(+1) - Viper: New_player_enable increased from
0to1(+1) - Viper: Changed ItemSlots/2/SlotName from
taunttotail - Viper: Changed ItemSlots/2/SlotText from
#LoadoutSlot_Tauntto#LoadoutSlot_Tail - Viper: Added new attribute
ItemSlots/2/TextureWidthwith value of256 - Viper: Added new attribute
ItemSlots/2/TextureHeightwith value of256 - Viper: Added new attribute
ItemSlots/2/MaxPolygonsLOD0with value of800 - Viper: Added new attribute
ItemSlots/2/MaxPolygonsLOD1with value of500 - Viper: Changed ItemSlots/3/SlotName from
ambient_effectstotaunt - Viper: Changed ItemSlots/3/SlotText from
#LoadoutSlot_Ambient_Effectsto#LoadoutSlot_Taunt - Viper: Removed attribute
ItemSlots/3/DisplayInLoadoutwith value of0 - Viper: Added new attribute
ItemSlots/4/SlotIndexwith value of4 - Viper: Added new attribute
ItemSlots/4/SlotNamewith value ofambient_effects - Viper: Added new attribute
ItemSlots/4/SlotTextwith value of#LoadoutSlot_Ambient_Effects - Viper: Added new attribute
ItemSlots/4/DisplayInLoadoutwith value of0 - Dazzle: New_player_enable increased from
0to1(+1) - Clockwerk: New_player_enable increased from
0to1(+1) - Leshrac: New_player_enable increased from
0to1(+1) - Nature's Prophet: New_player_enable increased from
0to1(+1) - Lifestealer: New_player_enable increased from
0to1(+1) - Dark Seer: New_player_enable increased from
0to1(+1) - Omniknight: New_player_enable increased from
0to1(+1) - Enchantress: New_player_enable increased from
0to1(+1) - Enchantress: Attack damage min reduced from
31to28(-3) - Enchantress: Attack damage max reduced from
41to38(-3) - Huskar: New_player_enable increased from
0to1(+1) - Night Stalker: New_player_enable increased from
0to1(+1) - Broodmother: New_player_enable increased from
0to1(+1) - Bounty Hunter: New_player_enable increased from
0to1(+1) - Weaver: New_player_enable increased from
0to1(+1) - Batrider: New_player_enable increased from
0to1(+1) - Spectre: New_player_enable increased from
0to1(+1) - Doom: New_player_enable increased from
0to1(+1) - Ancient Apparition: New_player_enable increased from
0to1(+1) - Ursa: New_player_enable increased from
0to1(+1) - Spirit Breaker: New_player_enable increased from
0to1(+1) - Gyrocopter: New_player_enable increased from
0to1(+1) - Alchemist: New_player_enable increased from
0to1(+1) - Alchemist: Level 15 (Right) Talent changed from
+350 Healthto+400 Health - Silencer: New_player_enable increased from
0to1(+1) - Outworld Devourer: New_player_enable increased from
0to1(+1) - Lycan: New_player_enable increased from
0to1(+1) - Lycan: Armor physical reduced from
1to0(-1) - Shadow Demon: New_player_enable increased from
0to1(+1) - Chaos Knight: New_player_enable increased from
0to1(+1) - Treant Protector: New_player_enable increased from
0to1(+1) - Undying: New_player_enable increased from
0to1(+1) - Disruptor: New_player_enable increased from
0to1(+1) - Nyx Assassin: New_player_enable increased from
0to1(+1) - Naga Siren: New_player_enable increased from
0to1(+1) - Keeper of the Light: New_player_enable increased from
0to1(+1) - Slark: New_player_enable increased from
0to1(+1) - Medusa: New_player_enable increased from
0to1(+1) - Medusa: Level 10 (Left) Talent changed from
12% Evasionto15% Evasion - Medusa: Level 20 (Right) Talent changed from
+800 Manato+700 Mana - Troll Warlord: New_player_enable increased from
0to1(+1) - Troll Warlord: ItemSlots/2/TextureHeight reduced from
512to256(-256) - Troll Warlord: ItemSlots/2/MaxPolygonsLOD0 reduced from
3000to2000(-1000) - Troll Warlord: ItemSlots/2/MaxPolygonsLOD1 reduced from
1500to1000(-500) - Troll Warlord: Changed ItemSlots/3/SlotName from
taunttoshoulder - Troll Warlord: Changed ItemSlots/3/SlotText from
#LoadoutSlot_Tauntto#LoadoutSlot_Shoulder - Troll Warlord: Added new attribute
ItemSlots/3/TextureWidthwith value of512 - Troll Warlord: Added new attribute
ItemSlots/3/TextureHeightwith value of256 - Troll Warlord: Added new attribute
ItemSlots/3/MaxPolygonsLOD0with value of1000 - Troll Warlord: Added new attribute
ItemSlots/3/MaxPolygonsLOD1with value of600 - Troll Warlord: Added new attribute
ItemSlots/4/SlotIndexwith value of4 - Troll Warlord: Added new attribute
ItemSlots/4/SlotNamewith value oftaunt - Troll Warlord: Added new attribute
ItemSlots/4/SlotTextwith value of#LoadoutSlot_Taunt - Centaur Warrunner: New_player_enable increased from
0to1(+1) - Magnus: New_player_enable increased from
0to1(+1) - Timbersaw: New_player_enable increased from
0to1(+1) - Tusk: New_player_enable increased from
0to1(+1) - Skywrath Mage: New_player_enable increased from
0to1(+1) - Abaddon: New_player_enable increased from
0to1(+1) - Elder Titan: New_player_enable increased from
0to1(+1) - Legion Commander: New_player_enable increased from
0to1(+1) - Ember Spirit: New_player_enable increased from
0to1(+1) - Terrorblade: New_player_enable increased from
0to1(+1) - Phoenix: New_player_enable increased from
0to1(+1) - Winter Wyvern: New_player_enable increased from
0to1(+1) - Winter Wyvern: Changed ItemSlots/3/SlotName from
taunttotail - Winter Wyvern: Changed ItemSlots/3/SlotText from
#LoadoutSlot_Tauntto#LoadoutSlot_Tail - Winter Wyvern: Added new attribute
ItemSlots/3/TextureWidthwith value of256 - Winter Wyvern: Added new attribute
ItemSlots/3/TextureHeightwith value of256 - Winter Wyvern: Added new attribute
ItemSlots/3/MaxPolygonsLOD0with value of800 - Winter Wyvern: Added new attribute
ItemSlots/3/MaxPolygonsLOD1with value of500 - Winter Wyvern: Changed ItemSlots/4/SlotName from
ambient_effectstotaunt - Winter Wyvern: Changed ItemSlots/4/SlotText from
#LoadoutSlot_Ambient_Effectsto#LoadoutSlot_Taunt - Winter Wyvern: Removed attribute
ItemSlots/4/DisplayInLoadoutwith value of0 - Winter Wyvern: Added new attribute
ItemSlots/5/SlotIndexwith value of5 - Winter Wyvern: Added new attribute
ItemSlots/5/SlotNamewith value ofambient_effects - Winter Wyvern: Added new attribute
ItemSlots/5/SlotTextwith value of#LoadoutSlot_Ambient_Effects - Winter Wyvern: Added new attribute
ItemSlots/5/DisplayInLoadoutwith value of0 - Arc Warden: ItemSlots/1/MaxPolygonsLOD0 reduced from
1500to1000(-500) - Arc Warden: Changed ItemSlots/3/SlotName from
taunttohead - Arc Warden: Changed ItemSlots/3/SlotText from
#LoadoutSlot_Tauntto#LoadoutSlot_Head - Arc Warden: Added new attribute
ItemSlots/3/TextureWidthwith value of256 - Arc Warden: Added new attribute
ItemSlots/3/TextureHeightwith value of256 - Arc Warden: Added new attribute
ItemSlots/3/MaxPolygonsLOD0with value of1000 - Arc Warden: Added new attribute
ItemSlots/3/MaxPolygonsLOD1with value of800 - Arc Warden: Changed ItemSlots/4/SlotName from
ambient_effectstotaunt - Arc Warden: Changed ItemSlots/4/SlotText from
#LoadoutSlot_Ambient_Effectsto#LoadoutSlot_Taunt - Arc Warden: Removed attribute
ItemSlots/4/DisplayInLoadoutwith value of0 - Arc Warden: Added new attribute
ItemSlots/5/SlotIndexwith value of5 - Arc Warden: Added new attribute
ItemSlots/5/SlotNamewith value ofambient_effects - Arc Warden: Added new attribute
ItemSlots/5/SlotTextwith value of#LoadoutSlot_Ambient_Effects - Arc Warden: Added new attribute
ItemSlots/5/DisplayInLoadoutwith value of0 - Underlord: New_player_enable increased from
0to1(+1) - Monkey King: New_player_enable increased from
0to1(+1) - Monkey King: ItemSlots/2/TextureHeight reduced from
512to256(-256) - Monkey King: ItemSlots/2/MaxPolygonsLOD0 reduced from
3000to2000(-1000) - Monkey King: ItemSlots/2/MaxPolygonsLOD1 reduced from
1500to1000(-500) - Monkey King: Changed ItemSlots/3/SlotName from
taunttoshoulder - Monkey King: Changed ItemSlots/3/SlotText from
#LoadoutSlot_Tauntto#LoadoutSlot_Shoulder - Monkey King: Added new attribute
ItemSlots/3/TextureWidthwith value of512 - Monkey King: Added new attribute
ItemSlots/3/TextureHeightwith value of256 - Monkey King: Added new attribute
ItemSlots/3/MaxPolygonsLOD0with value of1000 - Monkey King: Added new attribute
ItemSlots/3/MaxPolygonsLOD1with value of600 - Monkey King: Added new attribute
ItemSlots/4/SlotIndexwith value of4 - Monkey King: Added new attribute
ItemSlots/4/SlotNamewith value oftaunt - Monkey King: Added new attribute
ItemSlots/4/SlotTextwith value of#LoadoutSlot_Taunt - Pangolier: New_player_enable increased from
0to1(+1) - Dark Willow: New_player_enable increased from
0to1(+1)
Abilities
- Enfeeble: Added new attribute
enfeeble tooltip durationwith value of14 16 18 20 - Blade Dance: Changed critical damage from
200%to180% - Ghostship: Impact delay increased from
2.7to3.1(+0.4) - Mana Drain: Added new attribute
movespeedwith value of14 16 18 20 - Morph: Ability cast range increased from
600to1000(+400) - Morph: Changed ability mana cost from
75/100/125to50 - Morph Replicate: Changed ability behavior from
DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_HIDDEN/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACKtoDOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_HIDDEN/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING - Morph Replicate: Ability cast point reduced from
0.35to0(-0.35) - Necromastery: Changed max souls from
18/24/30/36to12/20/28/36 - Rot: Changed move slow from
-30%to-20/-24/-28/-32% - Ether Shock: Changed ability cooldown from
8.0/8.0/8.0/8.0to14/12/10/8 - Shackles: Changed total damage from
120/200/280/360to60/160/260/360 - Toss: Ability cooldown increased from
8to11(+3) - Windrun: Ability mana cost reduced from
60to50(-10) - Life Drain: Changed drain per second from
150/200/250to150/225/300 - Life Drain: Changed var type from
FIELD_INTEGERtoFIELD_FLOAT - Life Drain: Removed attribute
health drain scepterwith value of180 240 300 - Life Drain: Removed attribute
calculatespelldamagetooltipwith value of1 - Life Drain: Added new attribute
scepter cooldownwith value of0.0 0.0 0.0 - Life Drain: Removed attribute
scepter cooldownwith value of0.0 0.0 0.0 - Life Drain: Added new attribute
tick ratewith value of0.25 0.25 0.25 - Life Drain: Changed var type from
FIELD_FLOATtoFIELD_INTEGER - Life Drain: Removed attribute
tick ratewith value of0.25 0.25 0.25 - Life Drain: Added new attribute
drain bufferwith value of200 - Life Drain: Removed attribute
drain bufferwith value of200 - Stifling Dagger: Added new attribute
tooltip rangewith value of525 750 975 1200 - Split Earth: Changed ability mana cost from
100/125/140/160to80/100/120/140 - Nature's Call: Treant large damage bonus increased from
96to108(+12) - Wrath of Nature: Changed ability cooldown from
90/75/60to70/65/60 - Purification: Ability cast range reduced from
450to400(-50) - Degen Aura: Ability cast range reduced from
300to275(-25) - Test of Faith: Removed attribute
ability unit target flagswith value ofDOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS - Holy Persuasion: Added new attribute
spell immunity typewith value ofSPELL_IMMUNITY_ENEMIES_YES - Ice Vortex: Added new attribute
vortex durationwith value of16 - Chilling Touch: Added new attribute
buff durationwith value of20 24 28 32 - Homing Missile: Changed hero damage from
34/34/26/21to34/34/26/26 - Chemical Rage: Changed base attack time from
1.4/1.2/1.0to1.3/1.15/1.0 - Shapeshift: Changed ability cooldown from
120/90/60to130/105/80 - Null Field: Changed ability behavior from
DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATEtoDOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL - Mystic Snake: Ability cast range reduced from
800to700(-100) - Snowball: Changed ability behavior from
DOTA_ABILITY_BEHAVIOR_UNIT_TARGETtoDOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES - Curse of Avernus: Added new attribute
linkedspecialbonuswith value ofspecial_bonus_unique_abaddon_3 - Sleight of Fist: Changed bonus hero damage from
20/40/60/80to25/50/75/100 - Fire Remnant: Added new attribute
linkedspecialbonuswith value ofspecial_bonus_unique_ember_spirit_5 - Fire Remnant: Added new attribute
linkedspecialbonusoperationwith value ofSPECIAL_BONUS_SUBTRACT - Fortune's End: Ability mana cost reduced from
110to75(-35) - Swashbuckle: Added new attribute
spell immunity typewith value ofSPELL_IMMUNITY_ENEMIES_YES - Heartpiercer: Changed spell dispellable type from
SPELL_DISPELLABLE_NOtoSPELL_DISPELLABLE_YES - Heartpiercer: Added new attribute
spell immunity typewith value ofSPELL_IMMUNITY_ENEMIES_NO - Rolling Thunder: Changed ability cooldown from
50/45/40to70/65/60 - Bramble Maze: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Shadow Realm: Added new attribute
calculatespelldamagetooltipwith value of0 - Cursed Crown: Removed attribute
ability unit damage typewith value ofDAMAGE_TYPE_MAGICAL - Slam: Added new attribute
damage growthwith value of8 - +700 Mana: New
special_bonus_mp_700 - -8s Unstable Concoction Cooldown: Value increased from
5to8(+3) - +400 Unstable Concoction Damage: Value increased from
360to400(+40) - +35% Ministun Focus Fire: Value increased from
30to35(+5) - +2 Shackleshot Target: Value increased from
1to2(+1) - +0.5s Shackleshot Duration: New
special_bonus_unique_windranger_6 - +20% Mystic Snake Mana Steal: Value increased from
15to20(+5) - -6s Soul Catcher Cooldown: Value increased from
5to6(+1) - +2 Nether Ward Health: Value increased from
1to2(+1)
Items
- Blink Dagger: Ability cooldown increased from
12to14(+2) - Faerie Fire: Hp restore increased from
75to85(+10) - Clarity: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Enchanted Mango: Replenish amount increased from
150to175(+25) - Healing Salve: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Bottle: Added new attribute
max chargeswith value of3 - Buckler: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Urn of Shadows: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Force Staff: Tooltip range reduced from
800to750(-50) - Hurricane Pike: Ability cooldown increased from
18to23(+5) - Necronomicon: Changed archer attack speed from
5/10/15to5/7/9 - Black King Bar: Changed ability cooldown from
80/75/70/65/60/55to70 - Meteor Hammer: Ability cooldown reduced from
40to28(-12) - Aeon Disk: Health threshold pct reduced from
80to70(-10) - item_recipe_spirit_vessel: Item cost increased from
600to750(+150) - Spirit Vessel: Item cost increased from
2825to2975(+150) - Battle Fury: Quelling bonus reduced from
160to150(-10) - Sange and Yasha: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Satanic: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Sange: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Mask of Madness: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Soul Ring Recipe: Item cost increased from
185to200(+15) - Soul Ring: Item cost increased from
755to770(+15) - Blight Stone: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Drum of Endurance: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Medallion of Courage: Added new attribute
spell dispellable typewith value ofSPELL_DISPELLABLE_YES - Abyssal Blade: Added new attribute
tooltip rangewith value of140 - Shadow Amulet: Added new attribute
tooltip rangewith value of600
Units
- Observer Ward: Status health reduced from
200to8(-192) - Sentry Ward: Status health reduced from
200to8(-192)
Thanks to Layerth for the recipe icons.
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