Hello all :)
Got a new update ready and tested to avoid the problems with Windows 10.
Still working on the major update with gpu and simd support. This takes longer than expected.
Here a short overview of the current changelog
Version 1.8.3.0 - 03.01.2018
- fixing self overlap settings bug ( ignored no self overlaps on some meshes )
Version 1.8.2.0 - 19.12.2017
- fixing Windows 10 crash ( don't alter files in current tool directory )
- local files are now stored inside \CurrentUser\MyDocuments\IPackThat
- DefaultSettings.xml
- AutomaticSettings xml file
- batch xml file
- mesh loaded at startup
- DefaultSettings.xml
- changed version number behavior
Version 1.7.6339.22524 - 10.05.2017
- fixing batch xml handling
- fixed shaders ( now included inside source )
- fixed various crashes
Version 1.7.6180.30932 - 02.12.2016
- fixed snapping errors
- fixed packing bugs
- fixed import obj file errors with empty meshes and/or faces without uv data
Version 1.7.6086.18448 - 30.08.2016
- adding snap vertices to pixels ( top menu button ) works on loaded meshes and packed ones
- fixed margin errors
- fixing precision errors
- changing packing metric
- fixing margin presentation
- fixing margin calculations
- removing convex hull pre packing ( not worth the efford )
Changed files in this update