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EPONYMOUS update for 17 November 2017

Patch notes, November 17, 2017

Share · View all patches · Build 2293836 · Last edited by Wendy

Patchnotes via Steam Community

Hi all, I've just rolled out an update to fix a few issues and add some requested features.

  • Updated OpenGL initialization of render target textures. These now get zeroed out by default, and depth-stencil attachments have been altered to improve framebuffer completeness/validity. This change is intended to address rendering glitches seen on some Mac and Linux configurations. I can't guarantee it'll work for everyone or that it won't break anything else, but it should be an improvement.
  • Added toggles for inverted axes and texture distortion.
  • Fixed a location in the world where the player could get stuck.
  • Added a Mac icon set.
Codex Cadentia Windows Content Depot 655271
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Codex Cadentia Mac Content Depot 655272
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Codex Cadentia Linux Content Depot 655273
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