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Dota 2 update for 6 November 2017

7.07b

Share · View all patches · Build 2260238 · Last edited by Wendy

Via the Steam store;

7.07b:


  • Backdoor Protection damage reduction increased from 25% to 40%

  • Aeon Disk: Recipe cost reduced from 1750 to 1675

  • Mask of Madness: Armor reduction increased from 6 to 7

  • Battle Fury damage reduced from 50 to 45

  • Meteor Hammer: DPS reduced from 60/115 to 50/90 (building/units)

  • Meteor Hammer: Now deals 75/150 impact damage (buildings/units)

  • Anti-Mage: Strength gain reduced from 1.5 to 1.3

  • Anti-Mage: Base Intelligence reduced from 15 to 12

  • Anti-Mage: Spell Shield reduced from 26/34/42/50% to 20/30/40/50%

  • Anti-Mage: Level 15 changed from Blink Uncontrollable Illusion to +15 Agility

  • Anti-Mage: Level 20 changed from +10 All Stats to Blink Uncontrollable Illusion

  • Anti-Mage: Level 25 reduced from +30% Spell Shield to +25%

  • Anti-Mage: Illusion talent incoming damage increased from 250% to 300%

  • Anti-Mage: Fixed the illusion talent being able to be placed inside of your hero

  • Bane: Level 10 Talent changed from Enfeeble Steals Damage to +100 Cast Range

  • Bane: Level 15 Talent changed from +150 Cast Range to Enfeeble Steals Damage

  • Beastmaster: Wild Axes manacost increased from 60/65/70/75 to 80

  • Beastmaster: Level 20 Talent reduced from +120 Wild Axes Damage to +100

  • Beastmaster: Boar damage reduced from 20/30/40/50 to 16/24/32/40

  • Dark Willow: Bramble maze now does its damage over time (on 0.5 second intervals)

  • Dark Willow: Bedlam cooldown rescaled from 20 to 40/30/20

  • Dark Willow: Bedlam damage reduced from 75/150/225 to 60/140/220

  • Dark Willow: Cursed Crown cast range reduced from 800 to 600

  • Dragon Knight: Level 15 Talent changed from +40% XP Gain to +35 Damage

  • Drow: Level 20 Talent increased from +1.5s Gust Duration to +2s

  • Drow: Precision Aura reduced from 20/26/32/38% to 16/22/28/34%

  • Lone Druid: Spirit Bear HP regen increased from 2/3/4/5 to 4/5/6/7

  • Medusa: Strength gain reduced from 1.95 to 1.5

  • Medusa: Level 10 Talent increased from 10% Evasion to +12%

  • Medusa: Level 15 Talent increased from 10% Mystic Snake Mana Steal to +15%

  • Medusa: Level 20 Talent increased from +2s Stone Gaze Duration to +2.5s

  • Medusa: Split Shot damage from 35/50/65/80% to 30/45/60/75%

  • Mirana: Agility from 20 + 3.6 to 18 + 3.2

  • Morphling: Restored in Captain's Mode

  • Morphling: Adaptive Strike (Agility) min damage multiplier increased from 0.25 to 0.5

  • Morphling: Adaptive Strike (Agility) max damage multiplier increased from 0.5/1.0/1.5/2.0 to 1.0/1.5/2.0/2.5

  • Morphling: Adaptive Strike (Strength) min stun increased from 0.25 to 0.5

  • Morphling: Attribute Shift Bonus Agility and Strength increased from 3/4/5/6 to 4/5/6/7

  • Morphling: Level 10 Talent changed from +20 Movement Speed to +300 Waveform Range

  • Morphling: Level 25 Talent changed from +800 Waveform Range to 2 Waveform Charges

  • Kunkka: Level 25 Talent reduced from 4 Ghost Ships to 3

  • Pangolier: Swashbuckle now changes your attack damage to 24/42/60/78 rather than just dealing physical damage as an independent nuke (this means the listed amount can now proc for lifesteal, crit, etc)

  • Pangolier: Shield Crash damage reduction increased from 8/10/12/14 to 9/12/15/18%

  • Pangolier: Shield Crash now causes you to move forward 225 units (can traverse terrain with it)

  • Pangolier: Rolling Thunder now has a 1.2s cast time rather than a 1.2s channel period

  • Pangolier: Rolling Thunder turn rate increased from 105/110/115 to 120

  • Pangolier: Rolling Thunder speed increased from 550/575/600 to 600

  • Pangolier: Rolling Thunder speed is now fixed

  • Pangolier: Rolling Thunder damage increased from 200/250/300 to 200/275/350

  • Pangolier: Fixed Swashbuckle attacks not affecting Spell Immune units

  • Pangolier: Level 25 Talent increased from -12s Rolling Thunder to -16s

  • Riki: Level 15 Talent increased from -4s Smokescreen Cooldown to -5s

  • Riki: Base agility reduced from 34 to 30

  • Spirit Breaker: Netherstrike cooldown rescaled from 80/70/60 to 100/80/60

  • Sven: God's Strength reduced from 12/24/36 to 10/20/30

  • Sven: Level 25 Talent increased from -8s Stormhammer Cooldown to -9s

  • Templar Assassin: Level 10 Talent increased from +200 Health to +250

  • Templar Assassin: Psionic Traps bonus damage increased from 100/125/150 to 175/250/325

  • Tiny: Base strength increased by 4

  • Tiny: Tree Grab cooldown from 40/32/24/16 to 15

  • Tiny: Tree Grab splash damage from 70% to 100%

  • Tiny: Tree Grab unit bonus damage increased from 25% to 30%

  • Tiny: Tree Grab attack count increased from 2/3/4/5 to 2/3/4/6

  • Tiny: Grow attack speed reduction rescaled from -30 to -20/25/30

  • Tiny: Tossed unit bonus damage increased from 20% to 30%

  • Tiny: Level 10 Talent increased from +25 Damage to +30

  • Tiny: Level 10 Talent increased from +15% Magic Resistance to +20%

  • Vengeful Spirit: Allied Death Illusion duration reduced from 7 to 6

  • Vengeful Spirit: Base damage reduced by 3

  • Visage: Familiar attack damage increased from 25/40/55 to 30/45/60

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English

English Localization

  • DOTA_Tooltip_ability_dark_willow_bramble_maze_Description: Dark Willow creates a maze of brambles in the target area. Enemies that walk into a bramble take damage and are rooted.Dark Willow creates a maze of brambles in the target area. Enemies that walk into a bramble are rooted and take damage over time.
  • DOTA_Tooltip_ability_special_bonus_unique_antimage_4: +30% Spell Shield+25% Spell Shield
  • DOTA_Tooltip_ability_special_bonus_unique_sven: -8s Storm Hammer Cooldown-9s Storm Hammer Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_morphling_1: +800 Waveform Range+300 Waveform Range
  • DOTA_Tooltip_ability_special_bonus_unique_beastmaster: +120 Wild Axes Damage+100 Wild Axes Damage
  • DOTA_Tooltip_ability_special_bonus_unique_medusa: +2s Stone Gaze Duration+2.5s Stone Gaze Duration
  • DOTA_Tooltip_ability_special_bonus_unique_medusa_3: +10% Mystic Snake Mana Steal+15% Mystic Snake Mana Steal
  • DOTA_Tooltip_ability_special_bonus_unique_riki_2: -4s Smokescreen Cooldown-5s Smokescreen Cooldown
  • DOTA_Tooltip_ability_special_bonus_unique_drow_ranger_4: +1.5s Gust Duration+2s Gust Duration
  • DOTA_Tooltip_ability_special_bonus_unique_pangolier_5: -12s Rolling Thunder-16s Rolling Thunder
  • DOTA_Tooltip_ability_item_meteor_hammer_Description: <h1>Active: Meteor Hammer</h1> CHANNELED - After a succesful channel, summons a meteor that strikes a %impact_radius% AoE, stunning enemies for %stun_duration% seconds. Deals damage over time to enemies units and buildings for %burn_duration% seconds.<BR><BR>Building DPS: %burn_dps_buildings% <BR>Non-Building DPS: %burn_dps_units% <BR>Channel Duration: %max_duration% seconds.<BR>Landing Time: %land_time% seconds.<h1>Active: Meteor Hammer</h1> CHANNELED - After a succesful channel, summons a meteor that strikes a %impact_radius% AoE, stunning enemies for %stun_duration% seconds and dealing impact damage. Continues to deal damage over time to enemies units and buildings for %burn_duration% seconds.<BR><BR>Building Impact Damage: %impact_damage_buildings% <BR>Building Over Time Damage: %burn_dps_buildings% <BR><BR>Non-Building Impact Damage: %impact_damage_units% <BR>Non-Building Over Time Damage: %burn_dps_units% <BR><BR>Channel Duration: %max_duration% seconds.<BR>Landing Time: %land_time% seconds.
  • DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_fireblast_damage: FIREBLAST DAMAGE:
  • DOTA_Tooltip_ability_special_bonus_unique_morphling_6: 2 Waveform Charges
  • dota_hud_error_waveform_no_charges: No Waveform Charges

Heroes

  • Anti-Mage: Attribute strength gain reduced from 1.5 to 1.3 (-0.2)
  • Anti-Mage: Attribute base intelligence reduced from 15 to 12 (-3)
  • Anti-Mage: Level 15 (Left) Talent changed from Blink Uncontrollable Illusion to +15 Agility
  • Anti-Mage: Level 20 (Right) Talent changed from +10 All Stats to Blink Uncontrollable Illusion
  • Bane: Level 10 (Left) Talent changed from Enfeeble Steals Damage to +100 Cast Range
  • Bane: Level 15 (Right) Talent changed from +150 Cast Range to Enfeeble Steals Damage
  • Mirana: Attribute base agility reduced from 20 to 18 (-2)
  • Mirana: Attribute agility gain reduced from 3.6 to 3.2 (-0.4)
  • Morphling: C m enabled increased from 0 to 1 (+1)
  • Morphling: Level 25 (Right) Talent changed from +20 Movement Speed to +300 Waveform Range
  • Morphling: Level 35 (Left) Talent changed from +300 Waveform Range to 2 Waveform Charges
  • Tiny: Attribute base strength increased from 26 to 30 (+4)
  • Tiny: Level 10 (Right) Talent changed from +15% Magic Resistance to +20% Magic Resistance
  • Tiny: Level 10 (Left) Talent changed from +25 Damage to +30 Damage
  • Vengeful Spirit: Attack damage max reduced from 26 to 20 (-6)
  • Riki: Attribute base agility reduced from 34 to 30 (-4)
  • Templar Assassin: Level 10 (Left) Talent changed from +200 Health to +250 Health
  • Dragon Knight: Level 15 (Right) Talent changed from +40% XP Gain to +35 Damage
  • Medusa: Attribute strength gain reduced from 1.95 to 1.5 (-0.45)
  • Medusa: Level 10 (Left) Talent changed from 10% Evasion to 12% Evasion

Abilities

  • Spell Shield: Changed resistance from 26/34/42/50% to 20/30/40/50%
  • Precision Aura: Changed range damage bonus from 20/26/32/38% to 16/22/28/34%
  • Waveform: Added new attribute charge restore time with value of 11
  • Adaptive Strike (Agility): Changed damage min agi multiplier from 0.25/0.25/0.25/0.25 to 0.5
  • Adaptive Strike (Agility): Changed damage max agi multiplier from 0.5/1.0/1.5/2.0 to 1.0/1.5/2.0/2.5
  • Adaptive Strike (Strength): Changed stun min from 0.25/0.25/0.25/0.25 to 0.5
  • morphling_morph: Changed bonus attributes from 3/4/5/6 to 4/5/6/7
  • God's Strength: Changed bonus strength from 12/24/36 to 10/20/30
  • Toss: Changed bonus damage pct from 20/20/20/20 to 30
  • Tree Grab: Changed ability cooldown from 40/32/24/16 to 15
  • Tree Grab: Changed attack count from 2/3/4/5 to 2/3/4/6
  • Tree Grab: Changed bonus damage from 25% to 30%
  • Tree Grab: Splash range increased from 375 to 400 (+25)
  • Tree Grab: Splash pct increased from 70 to 100 (+30)
  • Tree Throw: Bonus damage increased from 25 to 30 (+5)
  • Tree Throw: Splash radius increased from 250 to 275 (+25)
  • Tree Throw: Changed splash damage from 70% to 100%
  • Grow: Changed attack speed reduction from 30 to 20/25/30
  • Vengeance Aura: Image duration reduced from 7 to 6 (-1)
  • Wild Axes: Changed ability mana cost from 60/65/70/75 to 80
  • Call of the Wild: Changed boar attack damage from 20/30/40/50 to 16/24/32/40
  • Psionic Trap: Changed bonus damage from 100/125/150 to 175/250/325
  • Trap: Changed trap bonus damage from 100/125/150 to 175/250/325
  • Trap: Changed trap bonus damage from 100/125/150 to 175/250/325
  • Nether Strike: Changed ability cooldown from 80/70/60 to 100/80/60
  • Summon Spirit Bear: Changed bear hp regen from 2/3/4/5 to 4/5/6/7
  • Unrefined Fireblast: Changed ability damage from 275 to 0/0/0/0
  • Unrefined Fireblast: Added new attribute fireblast damage with value of 275
  • Summon Familiars: Changed familiar attack damage from 20/35/50 to 30/45/60
  • Split Shot: Changed damage modifier from -65/-50/-35/-20 to -70/-55/-40/-25
  • Split Shot: Changed outgoing damage from 35/50/65/80% to 30/45/60/75%
  • Swashbuckle: Removed attribute charge restore time with value of 15 12 9 6
  • Shield Crash: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE
  • Shield Crash: Changed reduction per hero from 8/10/12/14% to 9/12/15/18%
  • Shield Crash: Added new attribute jump horizontal distance with value of 225
  • Rolling Thunder: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_CHANNELLED/|/DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES/|/DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING
  • Rolling Thunder: Ability cast point increased from 0 to 1.2 (+1.2)
  • Rolling Thunder: Changed ability channel time from 1.2 to 0.0/0.0/0.0/0.0
  • Rolling Thunder: Changed ability damage from 200/250/300 to 200/275/350
  • Rolling Thunder: Changed roll speed from 550/575/600 to 600
  • Rolling Thunder: Changed turn rate from 105/110/115 to 120
  • Bedlam: Changed ability cooldown from 20 to 40/30/20
  • Bedlam: Changed attack damage from 75/150/225 to 60/140/220
  • Shadow Realm: Added new attribute spell dispellable type with value of SPELL_DISPELLABLE_NO
  • Cursed Crown: Ability cast range reduced from 800 to 600 (-200)
  • +25% Spell Shield: Value reduced from 30 to 25 (-5)
  • Blink Uncontrollable Illusion: Incoming damage increased from 150 to 200 (+50)
  • -9s Storm Hammer Cooldown: Value increased from 8 to 9 (+1)
  • +300 Waveform Range: Value reduced from 800 to 300 (-500)
  • 2 Waveform Charges: New special_bonus_unique_morphling_6
  • +100 Wild Axes Damage: Value reduced from 120 to 100 (-20)
  • +2.5s Stone Gaze Duration: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • +2.5s Stone Gaze Duration: Value increased from 2 to 2.5 (+0.5)
  • +15% Mystic Snake Mana Steal: Value increased from 10 to 15 (+5)
  • -5s Smokescreen Cooldown: Value increased from 4 to 5 (+1)
  • +2s Gust Duration: Value increased from 1.5 to 2 (+0.5)
  • -16s Rolling Thunder: Value increased from 12 to 16 (+4)

Items

  • Meteor Hammer: Added new attribute impact damage buildings with value of 75
  • Meteor Hammer: Added new attribute impact damage units with value of 150
  • Aeon Disk Recipe: Item cost reduced from 1750 to 1675 (-75)
  • Aeon Disk: Item cost reduced from 3750 to 3675 (-75)
  • Battle Fury: +$damage reduced from 50 to 45 (-5)
  • Mask of Madness: Berserk armor reduction increased from 6 to 7 (+1)

Units

  • Boar: Attack damage min reduced from 20 to 16 (-4)
  • Boar: Attack damage max reduced from 20 to 16 (-4)
  • Boar: Attack damage min reduced from 30 to 24 (-6)
  • Boar: Attack damage max reduced from 30 to 24 (-6)
  • Boar: Attack damage min reduced from 40 to 32 (-8)
  • Boar: Attack damage max reduced from 40 to 32 (-8)
  • Boar: Attack damage min reduced from 50 to 40 (-10)
  • Boar: Attack damage max reduced from 50 to 40 (-10)
  • Spirit Bear: Status health regen increased from 2 to 4 (+2)
  • Spirit Bear: Status health regen increased from 3 to 5 (+2)
  • Spirit Bear: Status health regen increased from 4 to 6 (+2)
  • Spirit Bear: Status health regen increased from 5 to 7 (+2)
  • Familiar: Attack damage min increased from 25 to 30 (+5)
  • Familiar: Attack damage max increased from 25 to 30 (+5)
  • Familiar: Attack damage min increased from 40 to 45 (+5)
  • Familiar: Attack damage max increased from 40 to 45 (+5)
  • Familiar: Attack damage min increased from 55 to 60 (+5)
  • Familiar: Attack damage max increased from 55 to 60 (+5)

Thanks to Layerth for the recipe icons.

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