Our first update for Bit Storm VR: First Loop is now live consisting of minor bug fixes and difficulty adjustments based on community feedback.
Thanks to everyone for the feedback we've received so far!
Changelog 0.0.1
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Greatly increased the ammo reload area
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Added new fonts for menus and enemy death kills.
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Added animations to enemy death text
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Increased the chance of ammo dropping on normal
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Increased the base ammo capacity in the Lunar Revolver
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Menu pointer no longer shows when grabbing or two handed aiming with a weapon
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Added more variety to the enemy squad spawns
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Increased vibration for swords hitting enemies
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It’s pay day. Players now start the game with 15,000 ather
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Decreased the amount of time between teleports
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Reduced the amount of kills needed to trigger certain story events on normal
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Other minor bug fixes
Changed files in this update