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Our first update for Bit Storm VR: First Loop is now live consisting of minor bug fixes and difficulty adjustments based on community feedback.

Thanks to everyone for the feedback we've received so far!

Changelog 0.0.1
[list]
  • Greatly increased the ammo reload area

  • Added new fonts for menus and enemy death kills.

  • Added animations to enemy death text

  • Increased the chance of ammo dropping on normal

  • Increased the base ammo capacity in the Lunar Revolver

  • Menu pointer no longer shows when grabbing or two handed aiming with a weapon

  • Added more variety to the enemy squad spawns

  • Increased vibration for swords hitting enemies

  • It’s pay day. Players now start the game with 15,000 ather

  • Decreased the amount of time between teleports

  • Reduced the amount of kills needed to trigger certain story events on normal

  • [*]Other minor bug fixes
    Bit Storm VR: First Loop Content Depot 711301
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