Dota 2 update for 24 October 2017
There are no official patch notes available for this build.
The following changelog has been automatically generated from GameTracking data.
General
- Updated localization files for English
English Localization
- DOTA_Tooltip_ability_item_abyssal_blade_Description:
<h1>Active: Overwhelm</h1> Stuns a target enemy unit for %stun_duration% seconds. <br><br>Pierces Spell Immunity.\n<h1>Passive: Bash</h1> Grants melee heroes a %bash_chance_melee%% chance on hit to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage. Bash chance for ranged heroes is %bash_chance_ranged%%. \n<h1>Passive: Damage Block</h1>Grants a %block_chance%%% chance to block %block_damage_melee% damage on melee heroes, and %block_damage_ranged% damage on ranged.› <h1>Active: Overwhelm</h1> Stuns a target enemy unit for %stun_duration% seconds. <br><br>Pierces Spell Immunity.\n<h1>Passive: Bash</h1> Grants melee heroes a %bash_chance_melee%%% chance on hit to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage. Bash chance for ranged heroes is %bash_chance_ranged%%%. \n<h1>Passive: Damage Block</h1>Grants a %block_chance%%% chance to block %block_damage_melee% damage on melee heroes, and %block_damage_ranged% damage on ranged. - DOTA_Tooltip_ability_item_ethereal_blade_Description:
<h1>Active: Ether Blast</h1>Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and %ethereal_damage_bonus%% more vulnerable to magic damage. Lasts for %duration_ally% seconds on allies and %duration% seconds on enemies.<br><br> Enemy targets are also slowed by %blast_movement_slow%%%, and take %blast_agility_multiplier%x your primary attribute + %blast_damage_base% as magical damage.<br><br>Range: %tooltip_range%› <h1>Active: Ether Blast</h1>Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and %ethereal_damage_bonus%%% more vulnerable to magic damage. Lasts for %duration_ally% seconds on allies and %duration% seconds on enemies.<br><br> Enemy targets are also slowed by %blast_movement_slow%%%, and take %blast_agility_multiplier%x your primary attribute + %blast_damage_base% as magical damage.<br><br>Range: %tooltip_range% - DOTA_Tooltip_ability_item_mask_of_madness_Description:
<h1>Active: Berserk</h1>Gives %berserk_bonus_attack_speed% attack speed and %berserk_bonus_movement_speed%%% movement speed, but reduces your armor by %berserk_armor_reduction% and silences you. Lasts %berserk_duration% seconds.\n<h1>Passive: Lifesteal</h1>Heals the attacker for %lifesteal_percent%% of attack damage dealt. <br><br>Mask of Madness is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.› <h1>Active: Berserk</h1>Gives %berserk_bonus_attack_speed% attack speed and %berserk_bonus_movement_speed%%% movement speed, but reduces your armor by %berserk_armor_reduction% and silences you. Lasts %berserk_duration% seconds.\n<h1>Passive: Lifesteal</h1>Heals the attacker for %lifesteal_percent%%% of attack damage dealt. <br><br>Mask of Madness is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. - ItemHistory_Action_GiftDelivery_Remove_WithPartner: Gift sent to %partner%
- ItemHistory_Action_GiftDelivery_Add: Received a gift
- ItemHistory_Action_GiftDelivery_Add_WithPartner: Received a gift from %partner%
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Extra notes