Hey everyone! This update is mostly stability and bug fixes. Some bigger changes are still in the works, but I wanted to get these changes out. Happy Halloween!
- Fixed bug where a character model was stretching irregularly when loading
- Fixed bug where game didn't reenable movement after reloading
- Fixed bug where doors were incorrectly unlocked
- Fixed a bug with a main menu button working incorrectly
- Improved some object culling to slightly increase performance
- Fixed bug where some breakable objects weren't breaking correctly
- Updated some SDKs and the Engine
- Other misc bug fixes
Changed files in this update