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Update notes via Steam Community
We got lot of feedback from you guys and there has been critical issue in the first level which is now fixed. We also fixed few minor bugs and graphical issues, we hope that you continue giving us feedback on forums or via email, see you soon 😉

We also got comments/emails asking if we would add achievements and we hope that all of you who have hoped achievements or steam cards would show us your support on the forums or on our social media pages.

Hill map:

Critical issue where the player couldn’t continue after collecting first leaf!!
• World will now change to white after first leaf
• Fixed a problem where the character dies during a cutscene.

Forest map:

• Ground graphics and colliders have been changed
• Now ropes are easier to break
• Deleted rope cutscene where player had to stop
• Player camera movement changes

Cave map:

• Bug fixed where all falling rocks changes to black
• Character cannot push tile trigger down anymore
• Cutscene problem fixed
• New level transition
Windows Fade Away Content Depot 711721
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macOS Fade Away - Mac Depot 711723
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