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Update notes via Steam Community
- Fixed a bug that caused enemy ships to perform an Immelman entering the battle... thus exiting the battle right away.
- Tweaked the code for the Ion Pulser. This should fix an issue where it ended up affecting its own user.
- Updated the engine to the latest Unity version. Shouldn't change anything, but it had to be done.
Windows Aetherspace Content Windows Depot 659901
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