- New Runner Shooter enemy - keeps distance, fires fast green Firebolts, harder to kill, appears from Mission #5 
- Multiple Shooters per mission - expect crossfire and flanks 
- New player spawn locations - better map variety and early flow 
- AI spawner improvements - tighter control of timing, distance, and mix 
- Chem Gun - performance pass and a counting bug fix 
- Fireball optimization - lighter tick, improved hit handling 
Update #18 - The Shooter
 Update notes via Steam Community
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