🧙♂️ Early Access Patch Notes 0.5.199
Dear Wizards,
It's time for the second content update of the Early Access! There are 4 new enemies waiting for you. Go and perish these beasts!

✅ Added:
- [Enemies] Added 4 new enemies - Demonic Harpy, Glacial Warden, Buried Nightmare and Electric Spider are ready to fight you!
- [Spells] Added 4 new spells.
- [QOL] The default challenge text is no longer displayed on your 5+ run.
🔄 Changed:
- [Spells] Changed tier of Swamp King spell from Rare to Very Rare.
- [Enemies] Rotten Nightmare can no longer spawn in the Void.
- [Enemies] All new enemies can now temporarily spawn in the Void.
- [Perks] (Air/Chaos/Earth/Fire/Ice/Lightning) Orb Essence Perks now have a cap of giving up to +100% increased damage based on the amount of owned orbs instead of up to infinite amount.
- [Astral Upgrades] (Air/Chaos/Earth/Fire/Ice/Lightning) Orb Essence Astral Upgrades now have a cap of giving up to +100% increased damage based on the amount of owned orbs instead of up to infinite amount.
⚙️ Fixed:
- [Enemies] Fixed a bug where sometimes the wrong death particles were spawn after killing an enemy.
- [Enemies] Charmed or summoned Chaosbane Lizardman's wall will no longer block player's projectiles.
❌ Removed:
- [Closed Rooms] Flying enemies can no longer spawn in small closed rooms. It was too annoying when they were sometimes flying far away even if they were coming back after 3-5 seconds. Waiting even for 5 seconds was breaking the tempo so this had to be removed.
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN
P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜
Stay tuned for the next updates!
Changed files in this update