Hey folks, just a small update with some general fixes and visual tweaks. A bigger gameplay update is coming soon that will include sidescrolling platformer gameplay minigames as a major part of the game!
Updates:
• Removed a lot of transparent objects, materials and shaders, to improve graphical performance. Gave some of these new materials night-time variations to better suit cosmic levels
• Fixed bug where some objects couldn’t find avatar’s rigid body during a gravity-rotation
• Starburst-objectives window can now be optionally exited with back button
• Tightened up the general status UI (eg "You recovered your feet" etc) for a cleaner look, and fixed some issues of text overflowing beyond the window
• Shaders now preload to prevent stutters during gameplay
• Fixed bug where standing on certain ground-bricks in the overworld could prevent you from jumping
Small Update
Update notes via Steam Community
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