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Update notes via Steam Community

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Heads-up: Lancelot COMBO will be **on sale starting Oct 16 (Pacific Time)—perfect time to jump in or complete your bundle. See you tomorrow! 🏳️‍🌈👑


Hi fabulous Knights and Queens, and gaymers, xD
We’ve just released a major content update for The Chronicles of Lancelot Combo – bringing new story, new battles, fixes, and quality-of-life improvements. Here’s what’s inside:

🏞️ New Content

  • New Cave Storyline – Dive into a mysterious new labyrinth featuring Aricen, and Puck the Fairy King.

  • New Boss: Minotaur – A mighty challenge awaits those brave enough to face the labyrinth beast.

  • New Creature: The oddly charming but dangerous Snail with… unique features.

  • Special Scene with Puck 😉

  • New Summon: Gaya – A supportive summon who restores mana to your whole team after combat.

  • New NSFW Scene – Experience a fresh moment in Grailwood Village.

🎮 Gameplay Improvements

  • Controller Support Everywhere – You can now play through the entire game with a controller (previously some minigames required mouse).

  • Better Minimap – Zoom out twice as far (instead of just once) for improved exploration.

  • More Battle Balance – Combat has been tuned and refined for smoother progression.

  • Plus, many small improvements across the game.

  • New entries for the Diary:

    • Threesome (after defeating Pestilence)

    • Taliesin

    • Kyle

    • Kosta

    • Arthur

    Audio

    • Minotaur: fixed a timing/desync issue with the roar so it now aligns with the animation.

🛠️ Bug Fixes

  • Fixed missing cave entrance markers in the Avalon mini-map (beach ↔ cave path).

  • Fixed missing cave entrance at the village chief’s house.

  • Fixed issue where defeating Pestilence Boss did not mark the quest as completed.

  • Fixed floating villager in Avalon.

  • Fixed missing animation in an NSFW scene with Takumi.

  • Ruins (first entry white screen): fixed an issue where the screen could appear white on the first time entering the Ruins.

  • Labyrinth Cave (first entry white screen): resolved a one-time white screen on first entering the new labyrinth cave. Subsequent entries are normal.

  • Arthur duplicate spawn: fixed a rare case where Arthur could appear twice in the labyrinth.

  • Boss: Pestilence: corrected skill names.

  • Enemy: Wyrm: fixed a vertical placement bug where Wyrm sank underground after its first attack.

  • Quest – “Collect 10 Shark Teeth for Kosta”: fixed progression/turn-in logic so it completes reliably.

  • NSFW Mushroom (final map): corrected a reversed animation on the “mushroom” entity so it now plays as intended.

  • Colliders: general collider improvements to reduce snagging and odd pathing in several maps.

  • …and many more minor bug fixes.

UI / UX Improvements

  • Character Select Gear Preview
    When you highlight a character in the selection UI, you now see the currently equipped gear for that character at a glance.

  • Victory Screen EXP Bar
    Added an EXP progress bar directly to the victory results so you can instantly see how close you are to leveling up.

  • EXP Sounds
    Added a sound effect while EXP increases and a distinct chime when the EXP gain finishes.


    We’re a tiny team making games for gay players—saving princes, not princesses. Thank you for the love and support! 🏳️‍🌈👑

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