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Update notes via Steam Community
Content:
  • Veil fights 16+ are now available! Beat Veil 16 for the normal ending, and Veil 19 for the true ending!


Balance:
  • The rewards for Veil fights 8 and 11 (accessories and the crest faith unlock) have been swapped. If you already did fight 8, the crest faith unlock will keep being unlocked for you.
  • Veil fight 12 now additional unlocks the 10th ability slot.
  • The talent refresh amulet has been reworked to actually do something! It works on a charge-based system, with a charge returning every 48 hours. Charges refresh on performing a glyphless rebirth.
  • Adjusted achievement requirements for the equipment level, knowledge level, plant level, boon level, and companion level achievements.


Fixes:
  • Increased the size of the tooltip so text is not so close to the edge any more.
  • Fixed an issue where the stated reward was one-off when fighting old Veil fights. (This caused the veil fight to bug out when redoing the first one.)
  • Fixed an issue where the berries harvested from the Lassterian plant and RP from the Shrimpocampus plant could overflow
  • Rebirth Points, Talent Points, Golden Ichor, and Cosmic Ichor have been changed internally to doubles, to prevent future overflow errors
  • Arena fights 4 and 5 of series 8 have had their sprite size adjust so they're not spilling into the UI
  • Fixed an issue where the equip and crafting tabs had their text swapped in the equipment menu
  • Removed the ability to click accessories while in the arena or to use hotkeys to access forbidden areas
  • Removed the lines with just numbers at the bottom of the "total equipment stats" panel when you have equipment with singularity bonuses equipped
  • The Spirit of Wrath will now benefit from Ferocity if you were healed to full by the Spirit of Compassion before it activates


QoL:
  • Added a panel to the Veil's battle that shows where the Veil is in its action sequence and its current attack bonus
  • Changed the order of creation idol and destruction idol XP gain in the saved loadout to match that of the total rewards.
  • Changed the listed order of glyph rewards at the daily gift upgrade to always be ascending.
  • Reattunement now defaults to having the current empowerment target be selected.
  • Refreshing berry trades will no longer take you back to the trades for the first island.
  • Added text stating that the class XP plant's level reduction stacks multiplicatively, not additively.
  • Added images showing which relics are upgraded by which deity in the Trial interface.
  • Added additional text to the warning about sacrificing an ascended accessory.
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